The Good, the Bad, and the Hungry Sale
 
 

Recently Viewed clear list


The Powell's Playlist | June 18, 2014

Daniel H. Wilson: IMG The Powell’s Playlist: Daniel H. Wilson



Like many writers, I'm constantly haunting coffee shops with a laptop out and my headphones on. I listen to a lot of music while I write, and songs... Continue »

spacer
Qualifying orders ship free.
$49.99
New Trade Paper
Ships in 1 to 3 days
Add to Wishlist
Qty Store Section
1 Burnside - Bldg. 2 Mobile and Handheld Devices- Programming
10 Remote Warehouse Internet- General
25 Remote Warehouse General- General

Programming the Mobile Web

by

Programming the Mobile Web Cover

 

Synopses & Reviews

Publisher Comments:

With the second edition of this popular book, youll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in todays smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web.

Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs.

  • Learn the particulars and pitfalls of building mobile websites and apps with HTML5, CSS, JavaScript and responsive techniques
  • Create effective user interfaces for touch devices and different resolution displays
  • Understand variations among iOS, Android, Windows Phone, BlackBerry, Firefox OS, and other mobile platforms
  • Bypass the browser to create native web apps, ebooks, and PhoneGap applications
  • Build apps for browsers and online retailers such as the App Store, Google Play Store, Windows Store, and App World

Synopsis:

The market for mobile apps continues to evolve at a breakneck pace, as tablets join the parade of smartphones and feature phones. If youre an experienced web developer, this second edition of this popular book shows you how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi touch screens and other features in these mobile devices.

Youll learn how to build a standard app core that you can extend to work with specific devices. Youll also discover how to deal with platform variations, browsers, native web platforms, HTML5 compatibility, design patterns for mobile development, and other issues.

  • Learn how to use your existing web skills to move into mobile development
  • Discover the particulars and pitfalls of building mobile apps with HTML5, CSS, and other standard web tools
  • Create effective user interfaces in the mobile environment for touch and non-touch devices
  • Understand variations among iOS, Android, Windows Phone, BlackBerry, and other mobile platforms
  • Bypass the browser to create full screen and native web apps, e-books and Apache Cordova (PhoneGap) applications
  • Build apps for the App Store, Google Play Store, Windows Marketplace, App World, and other online retailers

About the Author

Maximiliano Firtman, @firt, is a developer focused on mobile and HTML5 development. He is a trainer in mobile technologies and founder of ITMaster Professional Training. He is the author of many books, including Programming the Mobile Web (O'Reilly). He has spoken at international conferences such as OSCON, Velocity, Breaking Development, GOTO Europe, Campus Party, QCon, and Adobe en Vivo.

He has been an Adobe Community Professional since 2011 and a Nokia Developer Champion since 2006, and he has developed many mobile-related projects, such as MobileHTML5.org, MobileTinyURL.com, and iWebInspector.com. He maintains a mobile web development blog at MobileXweb.com.

He is an expert in native and HTML5 web development, including iOS, Android, PhoneGap, and jQuery technologies.

Table of Contents

PrefaceChapter 1: The Mobile JungleChapter 2: Understanding the Mobile WebChapter 3: Browsers and Web PlatformsChapter 4: Tools for Mobile Web DevelopmentChapter 5: Architecture and DesignChapter 6: Markups and StandardsChapter 7: Basics of Mobile HTML5Chapter 8: HTML5 FormsChapter 9: Feature and Device DetectionChapter 10: Images and MediaChapter 11: CSS for Mobile BrowsersChapter 12: JavaScript MobileChapter 13: Offline Apps, Storage, and NetworksChapter 14: Geolocation and MapsChapter 15: Device InteractionChapter 16: Native and Installed Web AppsChapter 17: Content DeliveryChapter 18: Debugging and PerformanceChapter 19: Distribution and Social Web 2.0MIME Types for Mobile ContentColophon

Product Details

ISBN:
9781449334970
Author:
Firtman, Maximiliano
Publisher:
O'Reilly Media
Subject:
Ajax;Android;CSS;CSS3;GPS;HTML5;PhoneGap;WURFL;accelerometer;iPhone;location;mobile;widgets;wireless
Copyright:
Edition Description:
Trade paper
Publication Date:
20130431
Binding:
TRADE PAPER
Language:
English
Pages:
774
Dimensions:
9.19 x 7 in

Related Subjects

Computers and Internet » Computer Languages » Javascript
Computers and Internet » Computers Reference » General
Computers and Internet » Internet » Web » Web Programming
Computers and Internet » Mobile and Handheld Devices » Programming
Computers and Internet » Networking » Wireless
Science and Mathematics » Mathematics » General

Programming the Mobile Web New Trade Paper
0 stars - 0 reviews
$49.99 In Stock
Product details 774 pages O'Reilly Media - English 9781449334970 Reviews:
"Synopsis" by ,

The market for mobile apps continues to evolve at a breakneck pace, as tablets join the parade of smartphones and feature phones. If youre an experienced web developer, this second edition of this popular book shows you how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi touch screens and other features in these mobile devices.

Youll learn how to build a standard app core that you can extend to work with specific devices. Youll also discover how to deal with platform variations, browsers, native web platforms, HTML5 compatibility, design patterns for mobile development, and other issues.

  • Learn how to use your existing web skills to move into mobile development
  • Discover the particulars and pitfalls of building mobile apps with HTML5, CSS, and other standard web tools
  • Create effective user interfaces in the mobile environment for touch and non-touch devices
  • Understand variations among iOS, Android, Windows Phone, BlackBerry, and other mobile platforms
  • Bypass the browser to create full screen and native web apps, e-books and Apache Cordova (PhoneGap) applications
  • Build apps for the App Store, Google Play Store, Windows Marketplace, App World, and other online retailers

spacer
spacer
  • back to top
Follow us on...




Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and gifts — here at Powells.com.