Special Offers see all
More at Powell'sRecently Viewed clear list |
$24.99
New Trade Paper
Ships in 1 to 3 days
User-Centered Design: A Developer's Guide to Building User-Friendly Applicationsby Travis Lowdermilk
Synopses & ReviewsPublisher Comments:How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application. Learn valuable strategies for conducting each stage of the design process—from interviewing likely users and discovering your applications purpose to creating a rich user experience with sound design principles. User-Centered Design is invaluable no matter what platform you use or audience you target.
About the AuthorTravis Lowdermilk has been developing custom software experiences for over 15 years in industries ranging from architecture, business, and health care. Currently, he works for a community hospital in central California. At the hospital, he creates line of business applications for clinical, financial, and performance improvement. Predominantly using Microsoft frameworks, Travis creates solutions that employ a wide range of technologies such as: web, mobile, touch, and voice. Travis is a certified ASP.NET developer and has a Bachelors degree in Business Administration - emphasizing in Information Systems. Hes currently enrolled in the Masters program at DePaul Universitys College of Digital Media. The focus of his study is Human-Computer Interaction and User-Centered Design. Travis is the co-host of The Windows Developer Show - a weekly Internet broadcast for Microsoft developers, designers, and enthusiasts (www.windowsdevelopershow.com). To find out more about Travis, please visit: www.travislowdermilk.com or follow him on Twitter (@tlowdermilk). Table of ContentsDedicationPrefaceChapter 1: Our World Has ChangedChapter 2: What Is User-Centered Design?Chapter 3: Working with UsersChapter 4: Having a PlanChapter 5: Creating a Personal ManifestoChapter 6: Creativity and User ExperienceChapter 7: Design PrinciplesChapter 8: Gathering FeedbackChapter 9: Usability StudiesChapter 10: Youre Never FinishedChapter 11: Other ResourcesSample Project TemplateReferencesColophon What Our Readers Are SayingBe the first to add a comment for a chance to win!Product Details
Related Subjects
Business » Computers
|
|||||||||||||||
|
|
||||||||||||||||
|
|
||||||||||||||||