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Original Essays | September 17, 2014

Merritt Tierce: IMG Has My Husband Read It?



My first novel, Love Me Back, was published on September 16. Writing the book took seven years, and along the way three chapters were published in... Continue »
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    Love Me Back

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Mobile Design and Development: Practical Concepts and Techniques for Creating Mobile Sites and Web Apps

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Mobile Design and Development: Practical Concepts and Techniques for Creating Mobile Sites and Web Apps Cover

 

Synopses & Reviews

Publisher Comments:

Internet-enabled mobile devices will soon outnumber desktop and laptop computers by three to one worldwide, yet little information is available for designing and developing applications for these devices. Mobile Design and Development fills that void with practical guidelines, standards, and techniques for building a mobile website or web application from start to finish.

With Mobile Design and Development, you'll learn basic design and development principles for all mobile devices, and explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. This book will help you:

  • Learn important background on how the mobile web differs from traditional web design
  • Work with flows, prototypes, usability practices, and screensize-independent visual designs
  • Use and test XHTML-MP, Wireless CSS, and mobile Javascript
  • Create a mobile web development plan on a budget

Web 2.0 redefined how we make and use websites. With the iPhone and other devices, this revolution is coming to the mobile space, but on a far more massive scale. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development will provide you with the knowledge you need to work with this disruptive technology.

Synopsis:

Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax.

If you're a web designer, web developer, information architect, product manager, usability professional, content

About the Author

Brian Fling owns and runs mobiledesign.org, the largest mobile design and development discussion list on the web. He's been in both the web and mobile industries for close to a decade as an entrepreneur, consultant and employee. Brian has helped big brands navigate the mobile space and he's worked with a lot of well funded mobile companies that have failed miserably. Over the years he's learned that his insight into mobile is quite unique, avoiding hype describing tried and true principles and techniques to building cost effective mobile experiences.

Brian wrote the dotMobi Mobile Web Developers Guide, the first complete guide to mobile authoring. It was a free guide and while he doesn't have exact numbers, dotMobi informed him it was downloaded "over 15,000 times in the first few weeks."

Brian's intentions in the mobile space is to advocate and build awareness, not to make money. He believes that the mobile web is primed to change everything we think we know about how people search and gather information. His goal is to foster invention and innovation of the next generation of websites in a medium that is device and context aware.

Table of Contents

Preface; Who This Book Is For; How This Book Is Organized; Conventions Used in This Book; Using Code Examples; How to Contact Us; Safari® Books Online; Acknowledgments; Chapter 1: A Brief History of Mobile; 1.1 In the Beginning; 1.2 The Evolution of Devices; Chapter 2: The Mobile Ecosystem; 2.1 Operators; 2.2 Networks; 2.3 Devices; 2.4 Platforms; 2.5 Operating Systems; 2.6 Application Frameworks; 2.7 Applications; 2.8 Services; Chapter 3: Why Mobile?; 3.1 Size and Scope of the Mobile Market; 3.2 The Addressable Mobile Market; 3.3 Mobile As a Medium; 3.4 The Eighth Mass Medium: What’s Next?; 3.5 Ubiquity Starts with the Mobile Web; Chapter 4: Designing for Context; 4.1 Thinking in Context; 4.2 Taking the Next Steps; Chapter 5: Developing a Mobile Strategy; 5.1 New Rules; 5.2 Summary; Chapter 6: Types of Mobile Applications; 6.1 Mobile Application Medium Types; Chapter 7: Mobile Information Architecture; 7.1 What Is Information Architecture?; 7.2 Mobile Information Architecture; 7.3 The Design Myth; Chapter 8: Mobile Design; 8.1 Interpreting Design; 8.2 The Mobile Design Tent-Pole; 8.3 Designing for the Best Possible Experience; 8.4 The Elements of Mobile Design; 8.5 Mobile Design Tools; 8.6 Designing for the Right Device; 8.7 Designing for Different Screen Sizes; Chapter 9: Mobile Web Apps Versus Native Applications; 9.1 The Ubiquity Principle; 9.2 When to Make a Native Application; 9.3 When to Make a Mobile Web Application; Chapter 10: Mobile 2.0; 10.1 What Is Mobile 2.0?; Chapter 11: Mobile Web Development; 11.1 Web Standards; 11.2 Designing for Multiple Mobile Browsers; 11.3 Device Plans; 11.4 Markup; 11.5 CSS: Cascading Style Sheets; 11.6 JavaScript; Chapter 12: iPhone Web Apps; 12.1 Why WebKit?; 12.2 What Makes It a Mobile Web App?; 12.3 Markup; 12.4 CSS; 12.5 JavaScript; 12.6 Creating a Mobile Web App; 12.7 Web Apps As Native Apps; 12.8 PhoneGap; 12.9 Tools and Libraries; Chapter 13: Adapting to Devices; 13.1 Why Is Adaptation a “Necessity”?; 13.2 Strategy #1: Do Nothing; 13.3 Strategy #2: Progressive Enhancement; 13.4 Strategy #3: Device Targeting; 13.5 Strategy #4: Full Adaptation; 13.6 What Domain Do I Use?; 13.7 Taking the Next Step; Chapter 14: Making Money in Mobile; 14.1 Working with Operators; 14.2 Working with an App Store; 14.3 Add Advertising; 14.4 Invent a New Model; Chapter 15: Supporting Devices; 15.1 Having a Device Plan; 15.2 Device Testing; 15.3 Desktop Testing; 15.4 Usability Testing; Chapter 16: The Future of Mobile; 16.1 The Opportunity for Change; Colophon;

Product Details

ISBN:
9781449379247
Subtitle:
Practical Concepts and Techniques for Creating Mobile Sites and Web Apps
Publisher:
O'Reilly
Author:
Brian Fling
Author:
Fling, Brian
Subject:
Hardware - Handheld Devices
Subject:
Internet - Hardware
Subject:
Data Transmission Systems - Wireless
Subject:
Hardware - Network Hardware
Subject:
Mobile computing
Subject:
Application software -- Development.
Subject:
Computers-Reference - General
Subject:
Mobile and Handheld Devices-Programming
Subject:
Networking-Wireless
Subject:
main_subject
Subject:
all_subjects
Publication Date:
20090821
Binding:
ELECTRONIC
Language:
English
Pages:
309

Related Subjects

Computers and Internet » Computer Languages » Javascript
Computers and Internet » Computers Reference » General
Computers and Internet » Computers Reference » Social Aspects » Human and Computer Interaction
Computers and Internet » Graphics » User Interface
Computers and Internet » Internet » Application Development
Computers and Internet » Internet » General
Computers and Internet » Internet » HTML
Computers and Internet » Internet » Web » Site Design
Computers and Internet » Internet » Web » Web Programming
Computers and Internet » Internet » Web Publishing
Computers and Internet » Networking » Hardware
Computers and Internet » Networking » Wireless
Computers and Internet » Operating Systems » General
Computers and Internet » Personal Computers » General
Computers and Internet » Personal Computers » Peripherals
Computers and Internet » Programming » Apple Programming
Computers and Internet » Programming » Microsoft Programming
Computers and Internet » Programming » Open Source
Computers and Internet » Software Engineering » General
Computers and Internet » Software Engineering » Programming and Languages
Engineering » Engineering » Mobile and Wireless Communications

Mobile Design and Development: Practical Concepts and Techniques for Creating Mobile Sites and Web Apps
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Product details 309 pages O'Reilly Media - English 9781449379247 Reviews:
"Synopsis" by , Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax.

If you're a web designer, web developer, information architect, product manager, usability professional, content

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