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Graphic Java 1.2 Mastering the JFC 3RD Editionby David M Geary
Synopses & ReviewsPublisher Comments:Extensive JFC coverage by an insider and proven authority! -- From the fundamentals to advanced topics like "rubberbanding" and custom classes. -- Detailed introduction to new GUI services, including drag and drop, the delegation event model, and more. -- Previews essential elements of JDK 1.2, including the long-awaited "swing classes". -- First in a three-volume series. Thousands of experienced Java developers are ready to move beyond the limits of the AWT — to the supercharged GUI capabilities of the new Java Foundation Classes. This book shows them exactly how to make the transition — slashing development time and building customizable, cross-platform Java applications. Graphic Java's detailed coverage begins with colors, fonts, images, image manipulation and printing. There is extensive new coverage of the inheritance-based and delegation-based event models; containers and layout managers. Understand each basic component of a Java-based GUI, as well as how to implement mouseless operation. Graphic Java also includes detailed coverage of advanced topics, including lightweight components, drag-and-drop, custom dialogs, the peerless scrolling framework, rubberbanding, double buffering and sprite animation. This is an ideal sourcebook and reference for all Java application programmers moving from the AWT to the JFC. Description:System requirements for accompanying computer disc: Windows 95, Windows NT, or Solaris 2. Table of Contentsv. 1. AWT. What Our Readers Are SayingBe the first to add a comment for a chance to win!Product Details
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