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Learning Cocoa with Objective-C

by James Duncan Davidson and Apple Computer Inc.

Learning Cocoa with Objective-C Cover

 

Synopses & Reviews

Publisher Comments:

Learning Cocoa with Objective-C is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers. Based on the Jaguar release of Mac OS X 10.2, this edition of Learning Cocoa includes examples that use the Address Book and Universal Access APIs. Also included is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced.

Completely revised and updated, this 2nd edition begins with some simple examples to familiarize you with the basic elements of Cocoa programming as well Apple's Developer Tools, including Project Builder and Interface Builder.

After introducing you to Project Builder and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.

You'll learn how to:

  • Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder
  • Build single- and multiple-window document-based applications
  • Manipulate text data using Cocoa's text handling capabilities
  • Draw with Cocoa
  • Add scripting functionality to your applications
  • Localize your application for multiple language support
  • Polish off your application by adding an icon for use in the Dock, provide Help, and package your program for distribution
Each chapter ends with a series of Examples, challenging you to test your newly-learned skills by tweaking the application you've just built, or to go back to an earlier example and add to it some new functionality. Solutions are provided in the Appendix, but you're encouraged to learn by trying.

Extensive programming experience is not required to complete the examples in the book, though experience with the C programming language will be helpful. If you are familiar with an object-oriented programming language such as Java or Smalltalk, you will rapidly come up to speed with the Objective-C language. Otherwise, basic object-oriented and language concepts are covered where needed.

Synopsis:

"Learning Cocoa" is written specifically for C and C++ developers who are interested in learning to program for Mac OS X using Cocoa's objective-C framework. This edition presents a structured approach to learning the concepts through examples, along with additional tutorial and reference material.

Synopsis:

A valuable book for developers who want to get in on the Mac OS X revolution, this new edition has been reworked from the ground up. Expanded with new tutorials, a more structured approach to learning the concepts and new reference material is included.

Synopsis:

Based on the Jaguar release of Mac OS X 10.2, this new edition of "Learning Cocoa covers the latest updates to the Cocoa frameworks, including examples that use the Address Book and Universal Access APIs. Also included with this edition is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. After introducing you to Project Builder and Interface Builder, "Learning Cocoa with Objective-C brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.

About the Author

Davidson is a freelance author, speaker, and software consultant, focusing on Mac OS X, Java, and XML technologies.

Table of Contents

PrefaceCocoa Overview and Foundation
  • Chapter 1: Introduction to Cocoa
  • Chapter 2: Cocoa Development Tools
  • Chapter 3: Object-Oriented Programming with Objective-C
  • Chapter 4: The Cocoa Foundation Kit
Single-Window Applications
  • Chapter 5: Graphical User Interfaces
  • Chapter 6: Windows, Views, and Controls
  • Chapter 7: Custom Views
  • Chapter 8: Event Handling
  • Chapter 9: Models and Data Functionality
Document-Based Applications
  • Chapter 10: Multiple Document Architecture
  • Chapter 11: Rich-Text Handling
Miscellaneous Topics
  • Chapter 12: Printing
  • Chapter 13: Bundles and Resources
  • Chapter 14: Localization
  • Chapter 15: Defaults and Preferences
  • Chapter 16: Accessory Windows
  • Chapter 17: Finishing Touches
Appendixes
  • Exercise Solutions
  • Additional Resources
  • Using the Foundation and Application Kit API References
Colophon

Product Details

ISBN:
9780596003012
Author:
Davidson, James Duncan
Author:
Apple Computers
Author:
Apple Computer Inc.
Author:
Apple Computer Inc
Author:
Davidson, James Duncan
Author:
Inc
Publisher:
O'Reilly Media
Location:
Beijing
Subject:
Programming Languages - General
Subject:
C (computer program language)
Subject:
Programming - General
Subject:
Programming - Object Oriented Programming
Subject:
Object-oriented programming (computer science
Subject:
Operating Systems - Macintosh
Subject:
Object-oriented programming
Subject:
Cocoa
Subject:
Language, literature and biography
Subject:
Application program interfaces
Subject:
Mac OS
Subject:
Computer software -- Development.
Subject:
Operating Systems - General
Copyright:
Edition Number:
2
Edition Description:
Trade Paper
Series Volume:
[67-96]
Publication Date:
20020927
Binding:
Paperback
Language:
English
Illustrations:
Yes
Pages:
384
Dimensions:
24 cm. +

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Related Aisles

Learning Cocoa with Objective-C Used Trade Paper
0 stars - 0 reviews
$16.50 In Stock
Product details 384 pages O'Reilly & Associates - English 9780596003012 Reviews:
"Synopsis" by , "Learning Cocoa" is written specifically for C and C++ developers who are interested in learning to program for Mac OS X using Cocoa's objective-C framework. This edition presents a structured approach to learning the concepts through examples, along with additional tutorial and reference material.
"Synopsis" by ,
A valuable book for developers who want to get in on the Mac OS X revolution, this new edition has been reworked from the ground up. Expanded with new tutorials, a more structured approach to learning the concepts and new reference material is included.
"Synopsis" by , Based on the Jaguar release of Mac OS X 10.2, this new edition of "Learning Cocoa covers the latest updates to the Cocoa frameworks, including examples that use the Address Book and Universal Access APIs. Also included with this edition is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. After introducing you to Project Builder and Interface Builder, "Learning Cocoa with Objective-C brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.
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