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Vincent McCaffrey: IMG A Practical Matter



It was in a letter of 1897, about his cousin James Ross Clemens, that Mark Twain famously noted that "the report of my death was an exaggeration." He... Continue »
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    Hound: A Mystery

    Vincent McCaffrey

Pro Java 6 3D Game Development: Java 3D, Jogl, Jinput and Joal APIs

by Andrew Davison

Pro Java 6 3D Game Development: Java 3D, Jogl, Jinput and Joal APIs Cover

ISBN13: 9781590598177
ISBN10: 1590598172
Condition: Standard
All Product Details

Only 1 left in stock at $59.50!

Synopses & Reviews

Publisher Comments:

This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development.

Synopsis:

Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare handsAAA1/2

Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java - the sort of thing picked up in a first Java course at school.

Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API.

Youll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove.

Along the way, youll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava.

Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces.

Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.

Product Details

ISBN:
9781590598177
Subtitle:
Java 3D, JOGL, JInput and JOAL APIs
Author:
Davison, Andrew
Publisher:
Apress
Subject:
Programming - Software Development
Subject:
Programming Languages - Java
Subject:
Software Development & Engineering - General
Subject:
Java (Computer program language)
Subject:
Computer games - Design
Copyright:
Series:
Expert's Voice in Java
Publication Date:
April 2007
Binding:
Paperback
Language:
English
Illustrations:
Y
Pages:
498
Dimensions:
952x720x123 213

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