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Other titles in the Complete Reference series:
Macromedia Flash MX the Complete Referenceby Brian Underdahl
Synopses & Reviews
The Most Comprehensive Resource Available on Flash MX 2004!
Discover the brilliance of Macromedia Flash MX 2004. Whether it's in showcasing graphics or text, animation or movies, or sound or interactivity, this thorough guide will help you master the amazing features of Flash MX 2004. Macromedia Flash MX 2004: The Complete Reference, Second Edition contains six distinct parts and 31 chapters devoted to delivering information on every aspect of this powerful tool. From graphics and animation, to interactivity, to the ActionScript language, learn to use all aspects of Flash MX 2004--and see for yourself why it is among the most successful and popular Web applications.
Includes trial version of Flash MX 2004, plus four other valuable tools, on CD
Book News Annotation:
Explains how to create vector graphic images for web sites with the Flash program. The author focuses on animating productions, publishing Flash movies, ActionScript programming, and supplementary applications. Topics include organizing frames in a timeline, controlling drawn objects, storing objects in libraries, importing graphics, adding sounds, creating tweens, masking techniques, ActionScript operators, and manipulating ActionScript objects. The CD-ROM contains trial versions of Toon Boom Studio, Swift 3D, and Canvas 8.
Annotation c. Book News, Inc., Portland, OR (booknews.com)
Get comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show readers how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading.
Take advantage of Flashs increased in functionality and flexibility, and discover even greater creativity and brighter, more effective Web content. Get fascinating, thorough coverage of arguably the most exciting Web authoring tool ever created. Enjoy increased coverage of ActionScript, Flashs native programming language. Gain efficiency in using Flash tools. Animate your productions and publish Flash movies.
About the Author
Brian Underdahl is the best-selling author of more than 60 books on all aspects of computing. His critically acclaimed books have received numerous honors, including an Award of Merit from the Northing California Technical Communications Competition.
Table of Contents
Part I: Introduction
2: Whats New in Flash MX 2004?
4: Adding Some Easy Animation
5: Learning About the Tools
7: Controlling Drawn Objects
9: Using the Library
11: Adding and Optimizing Sounds
Part III: Animating Your Productions
14: Adding Interaction
16: Guiding Animations
17: Optimizing Your Movies
19: Creating Flash Movies for the Pocket PC
20: An ActionScript Primer
22: Intermediate ActionScript Examples
Part VI: Advanced ActionScript Techniques
25: Making the Most of ActionScript Global Functions
27: Using Statements in ActionScript
29: Manipulating ActionScript Objects
31: New Language Elements in ActionScript 2