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Planning Extreme Programming (XP)by Kent Beck
Synopses & ReviewsPublisher Comments:Focuses on the time and cost for developing each user's story and determining its priority, and planning software releases accordingly. Covers such topics as outsourcing, making changes to the team, dealing with bugs, and working with business contracts.
Specific topics include: Planning and the four key variables: cost, quality, time, and scope.
In addition, this book alerts you to the red flags that signal serious problems: customers who won't make decisions, growing defect reports, failing daily builds, and more. An entire chapter is devoted to war stories from the trenches that illustrate the real-world problems many programmers encounter and the solutions they've devised. Book News Annotation:Written for project managers, programmers, and customers, this volume discusses the principles and techniques of software project planning using the "extreme programming" (XP) system. Emphasis is placed on the idea that planning is not a one-time event but a constant process of course correction throughout the life cycle of a project.
Annotation c. Book News, Inc., Portland, OR (booknews.com) Synopsis:Without careful ongoing planning, the software development process can fall apart. Extreme Programming (XP) is a new programming discipline, or methodology, that is geared toward the way that the vast majority of software development projects are handled — in small teams. In this new book, noted software engineers Kent Beck and Martin Fowler show the reader how to properly plan a software development project with XP in mind. The authors lay out a proven strategy that forces the reader to plan as their software project unfolds, and therefore avoid many of the nasty problems that can potentially spring up along the way.
Synopsis:Extreme programming (XP) is a programming discipline that is geared towards software development in small teams. This book shows how to plan, the successful tactics of planning and the importance of planning within your company using the extreme programming methodology.
Synopsis:
The hallmarks of Extreme Programming--constant integration and automated testing, frequent small releases that incorporate continual customer feedback, and a teamwork approach--make it an exceptionally flexible and effective approach to software development. Once considered radical, Extreme Programming (XP) is rapidly becoming recognized as an approach particularly well-suited to small teams facing vague or rapidly changing requirements--that is, the majority of projects in today's fast-paced software development world. Within this context of flexibility and rapid-fire changes, planning is critical; without it, software projects can quickly fall apart. Written by acknowledged XP authorities Kent Beck and Martin Fowler, Planning Extreme Programming presents the approaches, methods, and advice you need to plan and track a successful Extreme Programming project. The key XP philosophy: Planning is not a one-time event, but a constant process of reevaluation and course-correction throughout the lifecycle of the project. You will learn how planning is essential to controlling workload, reducing programmer stress, increasing productivity, and keeping projects on track. Planning Extreme Programming also focuses on the importance of estimating the cost and time for each user story (requirement), determining its priority, and planning software releases accordingly. Specific topics include:
In addition, this book alerts you to the red flags that signal serious problems: customers who won't make decisions, growing defect reports, failing daily builds, and more. An entire chapter is devoted to war stories from the trenches that illustrate the real-world problems many programmers encounter and the solutions they've devised. 0201710919B04062001 About the AuthorKent Beck consistently challenges software engineering dogma, promoting ideas like patterns, test-driven development, and Extreme Programming. Currently affiliated with Three Rivers Institute and Agitar Software, he is the author of many Addison-Wesley titles.
Martin Fowler is the Chief Scientist of ThoughtWorks, an enterprise-application development and delivery company. He's been applying object-oriented techniques to enterprise software development for over a decade. He is notorious for his work on patterns, the UML, refactoring, and agile methods. Martin lives in Melrose, Massachusetts, with his wife, Cindy, and a very strange cat. His homepage is http://martinfowler.com. Table of ContentsForeword.
Preface.
Acknowledgments.
1. Why Plan?
2. Fear.
3. Driving Software.
4. Balancing Power.
5. Overviews.
6. Too Much to Do.
7. Four Variables.
8. Yesterday's Weather.
9. Scoping a Project.
10. Release Planning.
11. Writing Stories.
12. Estimation.
13. Ordering the Stories.
14. Release Planning Events.
15. The First Plan.
16. Release Planning Variations.
17. Iteration Planning.
18. Iteration Planning Meeting.
19. Tracking an Iteration.
20. Stand-Up Meetings.
21. Visible Graphs.
22. Dealing with Bugs.
23. Changes to the Team.
24. Tools.
25. Business Contracts.
26. Red Flags.
27. Your Own Process.
Index. 0201710919T04062001 What Our Readers Are SayingBe the first to add a comment for a chance to win!Product Details
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