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Ender's Game

by

Ender's Game Cover

ISBN13: 9780312932084
ISBN10: 0312932081
All Product Details

 

Synopses & Reviews

Publisher Comments:

Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

 
Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

Synopsis:

A full-cast production of the science fiction classic featuring original recordings of Orson Scott Card

Synopsis:

A full-cast production, now digitally remastered, of the science fiction classic featuring original recordings of Orson Scott Card

Synopsis:

Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

About the Author

Born in Richland, Washington in 1951, Orson Scott Card grew up in California, Arizona, and Utah. He lived in Brazil for two years as an unpaid missionary for the Mormon Church and received degrees from Brigham Young University (1975) and the University of Utah (1981). The author of numerous books, Card was the first writer to receive both the Hugo and Nebula awards for best novel two years in a row, first for Ender's Game and then for the sequel Speaker for the Dead. He lives in Greensboro, North Carolina.

What Our Readers Are Saying

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Average customer rating based on 1 comment:

Maverick Hunter Zero, April 16, 2007 (view all comments by Maverick Hunter Zero)
I am a high school student in San Diego and I’ve always been a science fiction fan. I am creditable to be commenting on this book because I have read a vast majority of different types of novels. I read this book because I heard great remarks about it and the story line sounded very interesting to me.

Ender’s Game is defiantly one of the best science fiction books I read because of Orson Scott Cards writing style. He keeps a balance of sentences to include the use of short but powerful, long and descriptive, with the majority being moderate length. Also, the story creates its own flow that entices a reader to read further and further into the story. The story characters, except for the main character, are developed rapidly so that they do not take away from the story and the main character. The main character’s development is crucial to helping the story portrays the characters feeling of being alone and separated from everyone else.

Orson Scott Card is no doubt a great writer that is capable of using a variety of techniques that help make an otherwise normal story great.. As with any fictional story there is a back-story to help the reader understand the past and the present. He takes his story through an ironic self-fulfilling prophecy by foreshadowing the events that were to come. One of the things that make Ender’s Game a great book is how the theme of fear can be seen all throughout history, whether it was the fear of communism, or the growing fear of terrorists. Another ideal that makes this a great book is the way the main character is able to accomplish impossible feats with the odds greatly stacked against him. However, the foreshadowing and repeated themes take away from the sudden surprise of the climax at the end of the story.

Ender’s Game can be understood by just about anybody. Nevertheless, it seems to me that the author is directing the meaning towards teenagers and older people since they have a better understanding of how this book uses historical references. Additionally, the use of fear to control people plays a critical role in the story. Ender’s Game is a great literary work because anyone can get into reading this book.
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Product Details

ISBN:
9780312932084
Author:
Card, Orson Scott
Publisher:
Tor Teen
Author:
Ellison, Harlan
Author:
Rudnicki, Stefan
Location:
New York, N.Y. :
Subject:
Fiction
Subject:
Science Fiction - General
Subject:
Science fiction
Subject:
Brothers and sisters
Subject:
Genetic engineering
Subject:
War games
Subject:
Ender (fictitious character)
Subject:
Genetic engineering -- Fiction.
Subject:
War games -- Fiction.
Subject:
Wiggin, Ender (Fictitious character)
Subject:
Science / General
Subject:
Wiggin, Peter (Fictitious character)
Subject:
Science Fiction and Fantasy-A to Z
Subject:
Science / Adventure
Subject:
Science / Space Opera
Edition Number:
Rev. ed.
Edition Description:
Trade paper
Series:
Ender Wiggin Saga
Series Volume:
31
Publication Date:
20130917
Binding:
Electronic book text in proprietary or open standard format
Grade Level:
General/trade
Language:
English
Illustrations:
8
Pages:
384
Dimensions:
8.25 x 5.5 in
Age Level:
from 10 up to 15

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Related Subjects


Fiction and Poetry » Science Fiction and Fantasy » A to Z
Fiction and Poetry » Science Fiction and Fantasy » Locked Case
Rare Books » Fiction and Poetry » Genre Fiction
Rare Books » Fiction and Poetry » Science Fiction

Ender's Game New Hardcover
0 stars - 0 reviews
$27.95 In Stock
Product details 384 pages Tor Books - English 9780312932084 Reviews:
"Synopsis" by ,
A full-cast production of the science fiction classic featuring original recordings of Orson Scott Card
"Synopsis" by ,
A full-cast production, now digitally remastered, of the science fiction classic featuring original recordings of Orson Scott Card
"Synopsis" by ,
Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

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