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Advanced Qt Programming: Creating Great Software with C++ and Qt 4

by

Advanced Qt Programming: Creating Great Software with C++ and Qt 4 Cover

 

Synopses & Reviews

Publisher Comments:

Master Qt’s Most Powerful APIs, Patterns, and Development Practices

 

Qt has evolved into a remarkably powerful solution for cross-platform desktop, Web, and mobile development. However, even the most experienced Qt programmers only use a fraction of its capabilities. Moreover, practical information about Qt’s newest features has been scarce—until now.

 

Advanced Qt Programming shows developers exactly how to take full advantage of Qt 4.5’s and Qt 4.6’s most valuable new APIs, application patterns, and development practices. Authored by Qt expert Mark Summerfield, this book concentrates on techniques that offer the most power and flexibility with the least added complexity.

 

Summerfield focuses especially on model/view and graphics/view programming, hybrid desktop/Web applications, threading, and applications incorporating media and rich text. Throughout, he presents realistic, downloadable code examples, all tested on Windows, Mac OS X, and Linux using Qt 4.6 (and most tested on Qt 4.5) and designed to anticipate future versions of Qt. The book

 

  • Walks through using Qt with WebKit to create innovative hybrid desktop/Internet applications
  • Shows how to use the Phonon framework to build powerful multimedia applications
  • Presents state-of-the-art techniques for using model/view table and tree models, QStandardItemModels, delegates, and views, and for creating custom table and tree models, delegates, and views
  • Explains how to write more effective threaded programs with the QtConcurrent module and with the QThread class
  • Includes detailed coverage of creating rich text editors and documents
  • Thoroughly covers graphics/view programming: architecture, windows, widgets, layouts, scenes, and more
  • Introduces Qt 4.6’s powerful animation and state machine frameworks

About the Author

Mark Summerfield owns Qtrac Ltd., where he works as an independent consultant, programmer, author, editor, and trainer specializing in C++, Qt, Python, and PyQt. During nearly three years as documentation manager for Trolltech (now Nokia’s Qt Development Frameworks), he founded and edited the Qt Quarterly technical journal. His books include Rapid GUI Programming with Python and Qt (Prentice Hall, 2008) and Programming in Python 3, Second Edition (Addison-Wesley, 2010). With Jasmin Blanchette, he coauthored C++ GUI Programming with Qt 4, Second Edition (Prentice Hall, 2008).

Table of Contents

List of Tables

Foreword

 

Introduction

 

Chapter 1: Hybrid Desktop/Internet Applications

Chapter 2: Audio and Video

Chapter 3: Model/View Table Models

Chapter 4: Model/View Tree Models

Chapter 5: Model/View Delegates

Chapter 6: Model/View View

Chapter 7: Threading with QtConcurrent

Chapter 8: Threading with QThread

Chapter 9: Creating Rich Text Editors

Chapter 10: Creating Rich Text Documents

Chapter 11: Creating Graphics/View Windows

Chapter 12: Creating Graphics/View Scenes

Chapter 13: The Animation and State Machine Frameworks

 

Epilogue

Selected Bibliography

 

Index

Product Details

ISBN:
9780321635907
Author:
Summerfield, Mark
Publisher:
Prentice Hall
Foreword by:
Chambe-Eng, Eirik
Subject:
Operating Systems - LINUX
Subject:
Graphical user interfaces (computer systems)
Subject:
C (computer program language)
Subject:
Programming - Object Oriented Programming
Copyright:
Series:
Prentice Hall Open Source Software Development
Publication Date:
20100731
Binding:
HARDCOVER
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Y
Pages:
560
Dimensions:
9.22x7.18x1.35 in. 2.43 lbs.

Related Subjects

Computers and Internet » Computer Languages » C++
Computers and Internet » Operating Systems » Linux
Computers and Internet » Operating Systems » Unix » Linux
Computers and Internet » Programming » Open Source
Computers and Internet » Software Engineering » General
Computers and Internet » Software Engineering » Object Oriented Programming

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