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Original Essays | April 11, 2014

Paul Laudiero: IMG Shit Rough Draft



I was sitting in a British and Irish romantic drama class my last semester in college when the idea for Shit Rough Drafts hit me. I was working... Continue »
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Animation With Script Adobe Flash Prof CS5 - With CD (11 Edition)

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Animation With Script Adobe Flash Prof CS5 - With CD (11 Edition) Cover

 

Synopses & Reviews

Please note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.

Publisher Comments:

The definitive guide to creating animation for the web and mobile devices with top animation designer Chris Georgenes and designer/developer Justin Putney. They reveal how to create and successfully animate characters in Adobe Flash Professional CS5 and how to push the limits of timeline animation with stunning visual effects using ActionScript® 3.0.

This Studio Techniques book is designed for intermediate or advanced users who understand the basics of Flash and want to create a more immersive interactive experience. The book includes coverage of storyboarding, 2D character design and rigging, character animation, visual FX with code, workflow automation, and publishing your animation on the web and to mobile devices.

Author Bios:

Chris Georgenes is a highly respected authority on Flash and animation. He has used Flash professionally for more than a decade and is the proprietor of Mudbubble.com, a web animation studio. He has worked as an Art Director for Playdom and Acclaim Games as well as for clients ranging from the Cartoon Network and Dreamworks, to Comedy Central and Shockwave.com. Chris is a popular speaker at such conferences as Flash in the Can, Flash on Tap, FlashForward, and Adobe MAX.

Justin Putney is a freelance designer, developer, and consultant, and he produces animations for his studio, Ajar Productions. Justin has created dozens of free Flash extensions and scripts for other Adobe applications that are used by animators and designers around the globe. See his animation work, tutorials, and extensions at blog.ajarproductions.com, and his portfolio at putney.ajarproductions.com.

Note from the publisher:

FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.

Synopsis:

Adobe Flash Professional is the most popular software available today for creating animations for the Web. Used to craft a variety of materials ranging from blinking Web banner ads through complex Web-based shopping environments up to fully interactive gaming experiences, Flash is everywhere.

This guide from top-animation designer Chris Georgenes will cover how to create dynamic characters for an immersive interactive experience and how to add stunning visual effects using ActionScript 3.0. From Adobe Press, this Studio Techniques book is designed for intermediate or advanced users and will focus on how to create a more interactive experience for the end user, including coverage of storyboarding and user directed storytelling, 2D character design and rigging, and creating visual FX with code. The guide also includes: avatar creations and publishing to the iPhone and the Web. This guide will not cover the basics of Flash, such as drawing tools, or how to use the timeline, or the difference between symbol behaviors.

About the Author

Chris Georgenes has been using Flash professionally for more than a decade, and has gained a wide following. He is the proprietor of Mudbubble.com, a Web animation studio, and he is the Art and Animation Director for Acclaim Games. His books for Focal Press, How to Cheat at Flash CS3 and How to Cheat at Flash CS4, have been steady sellers. He presents frequently at trade shows such as Flash in the Can, Flash on Tap, FlashForward, and Adobe MAX.

Justin Putney is a freelance designer, developer, and consultant and produces animations for his studio, Ajar Productions. Justin has created and released 20 Flash extensions and a handful of scripts for other Adobe applications. He will provide ActionScript expertise for this guide. His animation work, tutorials, and extensions can be found on the Ajar Productions blog, and his work is available at putney.ajarproductions.com.

Table of Contents

Introduction

Chapter 1 Getting Started

Chapter 2 Character Animation

Chapter 3 Introduction to ActionScript Classes

Chapter 4 Workflow Automation

Chapter 5 Sharing Your Animation

Index

Product Details

ISBN:
9780321683694
Author:
Georgenes, Chris
Publisher:
Adobe Press
Author:
Chun, Russell
Author:
Putney, Justin
Subject:
Miscellaneous Software
Subject:
Digital Media - Video & Animation
Subject:
Graphics-Computer Animation
Copyright:
Edition Description:
Trade paper
Series:
Studio Techniques
Publication Date:
August 2010
Binding:
TRADE PAPER
Grade Level:
General/trade
Language:
English
Pages:
352
Dimensions:
9.12 x 7.28 x 0.64 in 680 gr

Related Subjects

Computers and Internet » Graphics » Digital Media » Video and Animation
History and Social Science » Military » General History
Science and Mathematics » Mathematics » Applied
Science and Mathematics » Mathematics » Probability and Statistics » General
Science and Mathematics » Mathematics » Probability and Statistics » Statistics

Animation With Script Adobe Flash Prof CS5 - With CD (11 Edition) Used Trade Paper
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$22.00 In Stock
Product details 352 pages Adobe Press - English 9780321683694 Reviews:
"Synopsis" by , Adobe Flash Professional is the most popular software available today for creating animations for the Web. Used to craft a variety of materials ranging from blinking Web banner ads through complex Web-based shopping environments up to fully interactive gaming experiences, Flash is everywhere.

This guide from top-animation designer Chris Georgenes will cover how to create dynamic characters for an immersive interactive experience and how to add stunning visual effects using ActionScript 3.0. From Adobe Press, this Studio Techniques book is designed for intermediate or advanced users and will focus on how to create a more interactive experience for the end user, including coverage of storyboarding and user directed storytelling, 2D character design and rigging, and creating visual FX with code. The guide also includes: avatar creations and publishing to the iPhone and the Web. This guide will not cover the basics of Flash, such as drawing tools, or how to use the timeline, or the difference between symbol behaviors.

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