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Other titles in the Studio Techniques series:
Animation With Script Adobe Flash Prof CS5 - With CD (11 Edition)by Chris Georgenes
Synopses & ReviewsPlease note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.
The definitive guide to creating animation for the web and mobile devices with top animation designer Chris Georgenes and designer/developer Justin Putney. They reveal how to create and successfully animate characters in Adobe Flash Professional CS5 and how to push the limits of timeline animation with stunning visual effects using ActionScript® 3.0.
This Studio Techniques book is designed for intermediate or advanced users who understand the basics of Flash and want to create a more immersive interactive experience. The book includes coverage of storyboarding, 2D character design and rigging, character animation, visual FX with code, workflow automation, and publishing your animation on the web and to mobile devices.
Chris Georgenes is a highly respected authority on Flash and animation. He has used Flash professionally for more than a decade and is the proprietor of Mudbubble.com, a web animation studio. He has worked as an Art Director for Playdom and Acclaim Games as well as for clients ranging from the Cartoon Network and Dreamworks, to Comedy Central and Shockwave.com. Chris is a popular speaker at such conferences as Flash in the Can, Flash on Tap, FlashForward, and Adobe MAX.
Justin Putney is a freelance designer, developer, and consultant, and he produces animations for his studio, Ajar Productions. Justin has created dozens of free Flash extensions and scripts for other Adobe applications that are used by animators and designers around the globe. See his animation work, tutorials, and extensions at blog.ajarproductions.com, and his portfolio at putney.ajarproductions.com.
Note from the publisher:
FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.
Adobe Flash Professional is the most popular software available today for creating animations for the Web. Used to craft a variety of materials ranging from blinking Web banner ads through complex Web-based shopping environments up to fully interactive gaming experiences, Flash is everywhere.
This guide from top-animation designer Chris Georgenes will cover how to create dynamic characters for an immersive interactive experience and how to add stunning visual effects using ActionScript 3.0. From Adobe Press, this Studio Techniques book is designed for intermediate or advanced users and will focus on how to create a more interactive experience for the end user, including coverage of storyboarding and user directed storytelling, 2D character design and rigging, and creating visual FX with code. The guide also includes: avatar creations and publishing to the iPhone and the Web. This guide will not cover the basics of Flash, such as drawing tools, or how to use the timeline, or the difference between symbol behaviors.
About the Author
Chris Georgenes has been using Flash professionally for more than a decade, and has gained a wide following. He is the proprietor of Mudbubble.com, a Web animation studio, and he is the Art and Animation Director for Acclaim Games. His books for Focal Press, How to Cheat at Flash CS3 and How to Cheat at Flash CS4, have been steady sellers. He presents frequently at trade shows such as Flash in the Can, Flash on Tap, FlashForward, and Adobe MAX.
Justin Putney is a freelance designer, developer, and consultant and produces animations for his studio, Ajar Productions. Justin has created and released 20 Flash extensions and a handful of scripts for other Adobe applications. He will provide ActionScript expertise for this guide. His animation work, tutorials, and extensions can be found on the Ajar Productions blog, and his work is available at putney.ajarproductions.com.
Table of Contents
Chapter 1 Getting Started
Chapter 2 Character Animation
Chapter 3 Introduction to ActionScript Classes
Chapter 4 Workflow Automation
Chapter 5 Sharing Your Animation
What Our Readers Are Saying
Computers and Internet » Graphics » Digital Media » Video and Animation