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Software Architecture in Practice (SEI Series in Software Engineering)

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Software Architecture in Practice (SEI Series in Software Engineering) Cover

 

Synopses & Reviews

Publisher Comments:

The award-winning and highly influential Software Architecture in Practice, Third Edition, has been substantially revised to reflect the latest developments in the field. In a real-world setting, the book once again introduces the concepts and best practices of software architecture—how a software system is structured and how that system’s elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization’s business strategy.

 

The authors have structured this edition around the concept of architecture influence cycles. Each cycle shows how architecture influences, and is influenced by, a particular context in which architecture plays a critical role. Contexts include technical environment, the life cycle of a project, an organization’s business profile, and the architect’s professional practices. The authors also have greatly expanded their treatment of quality attributes, which remain central to their architecture philosophy—with an entire chapter devoted to each attribute—and broadened their treatment of architectural patterns.

 

If you design, develop, or manage large software systems (or plan to do so), you will find this book to be a valuable resource for getting up to speed on the state of the art.

 

Totally new material covers  

  • Contexts of software architecture: technical, project, business, and professional
  • Architecture competence: what this means both for individuals and organizations
  • The origins of business goals and how this affects architecture
  • Architecturally significant requirements, and how to determine them
  • Architecture in the life cycle, including generate-and-test as a design philosophy; architecture conformance during implementation; architecture and testing; and architecture and agile development
  • Architecture and current technologies, such as the cloud, social networks, and end-user devices

Synopsis:

The award-winning and highly influential Software Architecture in Practice, Third Edition, has been substantially revised to reflect the latest developments in the field. In a real-world setting, the book once again introduces the concepts and best practices of software architecture—how a software system is structured and how that system’s elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization’s business strategy.

 

The authors have structured this edition around the concept of architecture influence cycles. Each cycle shows how architecture influences, and is influenced by, a particular context in which architecture plays a critical role. Contexts include technical environment, the life cycle of a project, an organization’s business profile, and the architect’s professional practices. The authors also have greatly expanded their treatment of quality attributes, which remain central to their architecture philosophy—with an entire chapter devoted to each attribute—and broadened their treatment of architectural patterns.

 

If you design, develop, or manage large software systems (or plan to do so), you will find this book to be a valuable resource for getting up to speed on the state of the art.

 

Totally new material covers  

  • Contexts of software architecture: technical, project, business, and professional
  • Architecture competence: what this means both for individuals and organizations
  • The origins of business goals and how this affects architecture
  • Architecturally significant requirements, and how to determine them
  • Architecture in the life cycle, including generate-and-test as a design philosophy; architecture conformance during implementation; architecture and testing; and architecture and agile development
  • Architecture and current technologies, such as the cloud, social networks, and end-user devices

Synopsis:

The core book in SEI's influential architecture curriculum, this book introduces software architecture both for practicing software engineers and for students pursuing careers in software design or management. It combines the authority of SEI's pioneering curriculum with the proven pedagogical effectiveness of a book that's been used for many years in countless training and college courses. The authors provide a comprehensive overview of the field of software architecture in a single, easy-to-digest package. They have improved this edition with a much deeper treatment of architecture throughout the software development life cycle, including detailed coverage of the various contexts within which architecture exists. It will now be accompanied by slides, exercises, and exercise answers - all designed to make it even easier to teach and learn from. Case studies have been moved to a companion website. To make space for these improvements, case studies have been moved to a companion website. This book will help readers understand: * Why software architecture is critical to development projects and the organization as a whole * Which technical and organizational factors influence architecture, and are in turn influenced by it * How architecture drives quality attributes such as performance and reliability * How to master and choose among today's best architectural tactics

About the Author

Len Bass is a Senior Principal Researcher at National ICT Australia Ltd (NICTA). He joined NICTA in 2011 after twenty-five years at the Software Engineering Institute (SEI) at Carnegie Mellon University. He is the coauthor of two award-winning books in software architecture, including Documenting Software Architectures: Views and Beyond, Second Edition (Addison-Wesley, 2011), as well as several other books and numerous papers in computer science and software engineering on a wide range of topics. Len has almost fifty years’ experience in software development and research in multiple domains, such as scientific analysis systems, embedded systems, and information systems.

Paul Clements is the Vice President of Customer Success at BigLever Software, Inc., where he works to spread the adoption of systems and software product line engineering.  Prior to this position, he was Senior Member of the Technical Staff at the SEI, where, for 17 years, he lead or co-lead projects in software product line engineering and software architecture documentation and analysis. Other books Paul has coauthored include Documenting Software Architectures: Views and Beyond, Second Edition (Addison-Wesley, 2011) and Evaluating Software Architectures:  Methods and Case Studies, (Addison-Wesley, 2002), and Software Product Lines: Practices and Patterns (Addison-Wesley, 2002).  In addition, he has also published dozens of papers in software engineering reflecting his long-standing interest in the design and specification of challenging software systems. Paul was a founding member of the IFIP WG2.10 Working Group on Software Architecture.

Rick Kazman is a Professor at the University of Hawaii and a Visiting Scientist (and former Senior Member of the Technical Staff) at the SEI. He is a coauthor of Evaluating Software Architectures: Methods and Case Studies, (Addison-Wesley, 2002). Rick’s primary research interests are software architecture, design and analysis tools, software visualization, and software engineering economics. He is also interested in human-computer interaction and information retrieval. Rick was one of the creators of several highly influential methods and tools for architecture analysis, including the SAAM (Software Architecture Analysis Method), the ATAM (Architecture Tradeoff Analysis Method), the CBAM (Cost-Benefit Analysis Method), and the Dali architecture reverse engineering tool.

Table of Contents

Preface

 

Part One: Introduction

 

Chapter 1: What Is Software Architecture?

Chapter 2: Why Is Software Architecture Important?

Chapter 3: The Many Contexts of Software Architecture

 

Part Two: Quality Attributes

 

Chapter 4: Understanding Quality Attributes

Chapter 5: Availability

Chapter 6: Interoperability

Chapter 7: Modifiability

Chapter 8: Performance

Chapter 9: Security

Chapter 10: Testability

Chapter 11: Usability

Chapter 12: Other Quality Attributes

Chapter 13: Architectural Tactics and Patterns

Chapter 14: Quality Attribute Modeling and Analysis

 

Part Three: Architecture in the Lifecycle

 

Chapter 15: Architecture in Agile Projects

Chapter 16: Architecture and Requirements

Chapter 17: Designing an Architecture

Chapter 18: Documenting Software Architectures

Chapter 19: Architecture, Implementation, and Testing

Chapter 20: Architecture Recovery and Conformance

Chapter 21: Architecture Evaluation

Chapter 22: Management and Governance

 

Part Four: Architecture and Business

 

Chapter 23: Economic Analysis of Architecture

Chapter 24: Architecture Competence

Chapter 25: Architecture and Software Product Lines

 

Part Five: The Brave New World

 

Chapter 26: Architectures for the Cloud

Chapter 27: Architectures for the Edge

Chapter 28: Epilogue

 

References

About the Authors

Index

Product Details

ISBN:
9780321815736
Author:
Bass, Len
Publisher:
Addison-Wesley Professional
Author:
Kazman, Rick
Author:
Clements, Paul
Subject:
Programming - Software Development
Subject:
Software Engineering-General
Copyright:
Series:
SEI Series in Software Engineering
Publication Date:
20120706
Binding:
HARDCOVER
Language:
English
Pages:
640
Dimensions:
9.4 x 6.6 x 1.5 in 975 gr

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Software Architecture in Practice (SEI Series in Software Engineering) New Hardcover
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$65.50 In Stock
Product details 640 pages Addison-Wesley Professional - English 9780321815736 Reviews:
"Synopsis" by ,

The award-winning and highly influential Software Architecture in Practice, Third Edition, has been substantially revised to reflect the latest developments in the field. In a real-world setting, the book once again introduces the concepts and best practices of software architecture—how a software system is structured and how that system’s elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization’s business strategy.

 

The authors have structured this edition around the concept of architecture influence cycles. Each cycle shows how architecture influences, and is influenced by, a particular context in which architecture plays a critical role. Contexts include technical environment, the life cycle of a project, an organization’s business profile, and the architect’s professional practices. The authors also have greatly expanded their treatment of quality attributes, which remain central to their architecture philosophy—with an entire chapter devoted to each attribute—and broadened their treatment of architectural patterns.

 

If you design, develop, or manage large software systems (or plan to do so), you will find this book to be a valuable resource for getting up to speed on the state of the art.

 

Totally new material covers  

  • Contexts of software architecture: technical, project, business, and professional
  • Architecture competence: what this means both for individuals and organizations
  • The origins of business goals and how this affects architecture
  • Architecturally significant requirements, and how to determine them
  • Architecture in the life cycle, including generate-and-test as a design philosophy; architecture conformance during implementation; architecture and testing; and architecture and agile development
  • Architecture and current technologies, such as the cloud, social networks, and end-user devices
"Synopsis" by , The core book in SEI's influential architecture curriculum, this book introduces software architecture both for practicing software engineers and for students pursuing careers in software design or management. It combines the authority of SEI's pioneering curriculum with the proven pedagogical effectiveness of a book that's been used for many years in countless training and college courses. The authors provide a comprehensive overview of the field of software architecture in a single, easy-to-digest package. They have improved this edition with a much deeper treatment of architecture throughout the software development life cycle, including detailed coverage of the various contexts within which architecture exists. It will now be accompanied by slides, exercises, and exercise answers - all designed to make it even easier to teach and learn from. Case studies have been moved to a companion website. To make space for these improvements, case studies have been moved to a companion website. This book will help readers understand: * Why software architecture is critical to development projects and the organization as a whole * Which technical and organizational factors influence architecture, and are in turn influenced by it * How architecture drives quality attributes such as performance and reliability * How to master and choose among today's best architectural tactics
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