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Codespell (Ace Fantasy Book)

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Codespell (Ace Fantasy Book) Cover

ISBN13: 9780441016037
ISBN10: 0441016030
Condition: Standard
All Product Details

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Synopses & Reviews

Publisher Comments:

The universe needs a reboot...

In the twenty-first century magic has gone digital, and Ravirn, a direct descendant of one of the three Fates, is a talented sorcerer and computer hacker extraordinaire. So when Necessity, the sentient computer that runs the universe, catches a virus that crashes most of the magical Internet, Ravirn is tasked with fixing it. Whoever repairs Necessity will, for that moment, run the universe. Unfortunately for the sorcerer, some very dangerous beings have figured that out too.

Review:

"In McCullough's taut third book in the Ravirn series (after WebMage and Cybermancy), Necessity, sentient creator of the mweb, has fallen victim to a virus, and all of reality is at stake. It's up to sorcerer/hacker — cum — minor deity Ravirn, accompanied by his faithful familiar, Melchior (laptop and goblin in one) to save the day. Of the host of evildoers interested in controlling Necessity (and thereby reality), public enemy number one is Nemesis, who is likely partnered with Fate. Meanwhile, Ravirn's ex, Cerice, is apparently working against him, and Ravirn finds his affections torn between Eris (a Discord) and Tisiphone (a Fury) — but can he trust either of them? A hint of cyberpunk, a dollop of Greek mythology and a sprinkle of techno-magic bake up into an airy genre mashup. Lots of fast-paced action and romantic angst up the ante as Ravirn faces down his formidable foes." Publishers Weekly (Copyright Reed Business Information, Inc.)

Synopsis:

In the 21st century magic has gone digital and Ravirn, a direct descendant of one of the three Fates, is a talented sorcerer and computer hacker. So when Necessity, the sentient computer that runs the universe, catches a virus that crashes most of the magical Internet, Ravirn is tasked with fixing it. Original.

About the Author

Kelly McCullough has sold short fiction to publications including Weird Tales, Absolute Magnitude, and Cosmic SF. An illustrated collection of Kelly's short science fiction, The Chronicles of the Wandering Star, is part of InterActions in Physical Science, an NSF funded middle school science curriculum. He lives in western Wisconsin.

What Our Readers Are Saying

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Average customer rating based on 1 comment:

prune, July 26, 2008 (view all comments by prune)
Mccullough has done it again. After reading the first book, WebMage, from the used shelf, I didn't wait for either of the later ones. It's worth not waiting. Ravirn is maturing as the books progress, both in his thaumatrugical abilities and as a ... person, shall we say? The writing moves well, the characters are more real than any mythology course ever made them (Zeus may not be quite as venal as He appears from Bullfinch's descriptions), and I'm starting to wonder whether Ravirn is affecting the gods and other Powers as much as they're affecting him.
The writing is still fresh and funny. I'm still engaged with the characters. One of the Furies finally catches Ravirn, but good -- and he lives through it in his usual mixture of bravado, deprecation, programming (scripted spells), and utter surrender to overwhelming forces. The familiars are back and learning to develop independent personalities, something like children going to school for the first time -- if the kiddies could rip the world asunder with a few seconds of whistled modem-talk, but know better than to try it. Melchior and Shara learn that not everyone matures at the same rate, and that having a soul isn't necessarily all it's cracked up to be, especially when the gods decide they're entitle to a soul loan, free of interest (in almost all senses of the word).
If you know enough to download a Service Pack and connect to the Internet, you should be able to follow the techno-speak. If not, pretend it's magic (which it is, anyway), and enjoy the book.
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Product Details

ISBN:
9780441016037
Author:
Mccullough, Kelly
Publisher:
Ace
Author:
McCullough, Kelly
Subject:
Fantasy - Contemporary
Subject:
Computers
Subject:
Magic
Subject:
Fantasy fiction
Copyright:
Edition Description:
B-Mass Market
Series:
Ace Fantasy Book
Publication Date:
20080527
Binding:
Paperback
Grade Level:
from 12
Language:
English
Pages:
288
Dimensions:
6.80x4.98x.77 in. .30 lbs.
Age Level:
from 18

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Related Subjects

Fiction and Poetry » Science Fiction and Fantasy » A to Z
Fiction and Poetry » Science Fiction and Fantasy » Fantasy » Contemporary

Codespell (Ace Fantasy Book) Used Mass Market
0 stars - 0 reviews
$4.50 In Stock
Product details 288 pages Ace Books - English 9780441016037 Reviews:
"Publishers Weekly Review" by , "In McCullough's taut third book in the Ravirn series (after WebMage and Cybermancy), Necessity, sentient creator of the mweb, has fallen victim to a virus, and all of reality is at stake. It's up to sorcerer/hacker — cum — minor deity Ravirn, accompanied by his faithful familiar, Melchior (laptop and goblin in one) to save the day. Of the host of evildoers interested in controlling Necessity (and thereby reality), public enemy number one is Nemesis, who is likely partnered with Fate. Meanwhile, Ravirn's ex, Cerice, is apparently working against him, and Ravirn finds his affections torn between Eris (a Discord) and Tisiphone (a Fury) — but can he trust either of them? A hint of cyberpunk, a dollop of Greek mythology and a sprinkle of techno-magic bake up into an airy genre mashup. Lots of fast-paced action and romantic angst up the ante as Ravirn faces down his formidable foes." Publishers Weekly (Copyright Reed Business Information, Inc.)
"Synopsis" by , In the 21st century magic has gone digital and Ravirn, a direct descendant of one of the three Fates, is a talented sorcerer and computer hacker. So when Necessity, the sentient computer that runs the universe, catches a virus that crashes most of the magical Internet, Ravirn is tasked with fixing it. Original.
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