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Professional Magic for Amateurs

by

Professional Magic for Amateurs Cover

 

Synopses & Reviews

Publisher Comments:

Written for the amateur magician, this illustrated guide offers 50 easy, effective, and well-known tricks that are used by professionals: cards, handkerchiefs, mental magic, and more. The author includes an overview for each trick, shows how the act appears to the audience, and details both the mechanisms and the presentation. 63 illustrations.

Synopsis:

Fifty easy, effective tricks used by professionals — cards, handkerchiefs, mental magic, and more. 63 illustrations.

Synopsis:

The author draws upon a lifetime in professional magic to focus on tricks that can be learned within hours and performed informally with a small group of friends. There are card tricks of both the set-up and impromptu kind, tricks with string, handkerchiefs, tumblers, and other simple apparatus, plus examples of mental magic where the mind is deceived rather than the eye.

Table of Contents

Chapter One. CLOSE-UP MAGIC Impromptu tricks that will enable you to amaze your friends while versing yourself in the ways and wiles of legerdemain

  THE AUTOMATIC KNOT

    A simple snap of a handkerchief and a genuine knot appears instantly!

  THE MAGNETIC MARK

    "Inscribed on the back of the hand, then rubbed away, this mark is found upon the magician's palm."

  THE TWISTY CORKS

    "Gripped between thumbs and fingers, two corks are twisted through each other under the very eyes of all observers."

  THE DOUBLED STRING

    "Turning two strings into one is easy, but only for those who know how?as other learn when they try and fail."

  POP-UP MATCH

    "Needed for a trick, this match obligingly lifts itself from the box in magical fashion."

  THE RISING CIGARETTE

    "Mysteriously, a cigarette rises from a pack at the magician's command. Done anywhere, any time, with any pack of cigarettes."

  THE CHAMELEON MATCH

    "Paper matches come with heads of different colors, as this one proves when its head changes from red to blue. "

  RISE-A-STRING

    "A candy mint, threaded on a string, is magically removed from the cord while spectators hold the ends."

  LOOP THE LOOP

    A series of baffling maneuvers that visibly cause a ring to drop from a double loop of string.

"Chapter Two. SIMPLIFIED CARD TRICKS No skill is required for the card tricks that comprise this section. Self-working, therefore easily learned, they are none the less baffling because of the subtle, unsuspected principles on which they depend."

  FACES UP!

    "The performer and a spectator each select a card. Replaced in the pack, those cards mysteriously turn face upward."

  THE WANDERING COLORS

    "Separating the red cards from the black, the magician transposes two cards and all the rest change colors."

  THE NAMES TELL

    A phenomenal mystery wherein the spectators themselves discover a chosen card through a magical coincidence.

  PREDICTED COLORS

    "Gathering pairs of red and black cards from a shuffled pack, a spectator is amazed to discover that the magician knows the result beforehand."

  SLIP-SLAP

    "Take a card, mix the pack faces up and faces down, all come back to normal except the chosen card, which reveals itself face up."

  THE MAGIC DEAL

    "Wherein a spectator keeps guessing where his card has gone, only to have the magician produce it automatically!"

"Chapter Three. CARD-TABLE MAGIC Specially designed for card table presentation, the tricks in this section are all impromptu effects that can be performed with borrowed packs and exhibited on call."

  THE EVEN HEAP

    A neat perplexity with a clever twist that makes it a constant baffler.

  THE CARD THAT FINDS ITSELF

    Discovering a chosen card which a person has picked and shuffled into the pack before the magician even touches it.

  THE HONEST GAMBLER

    In which the magician proves he can deal himself four kings?or better!?every time he tries.

  THE TRIPLE CLIMAX

    "A series of surprises beginning with the revelation of a chosen card, only to produce a threeway climax and a sequel."

  JUST ONE CHANCE

    "That's all the magician has, just one chance to discover a selected card?and it is all he needs."

"Chapter Four. AFTER-DINNER MAGIC A group of tricks with ordinary objects, particularly those found at the dinner table, or which can be logically introduced there."

  COUNT THE SUGAR

    A puzzling stunt that works for the performer but perplexes anyone who tries it.

  THREE TRICKY TUMBLERS

    Twisty maneuvers with a trio of tumblers that become trickier and trickier as people attempt to duplicate the stunt.

  FIND THE BLUE

    "Nifty necromancy with paper napkins?two with a red design, one with blue. Roll them up and find the blue?if you ever can!"

  THROUGH THE TABLE

    "The riddle of the glass that penetrates a solid table, leaving both undamaged."

  THE MATCH TWISTER

    "Here's where the spectators try to fool the magician, but find they never can."

  STRING A RING

    "A borrowed finger ring arrives magically upon the center of a string, with no clue to the mystery."

  THE DISSOLVING COIN

    "Dropped in a glass of water and actually shown there, a coin dissolved itself without a trace."

  "DIME, WOOL, AND MATCH BOX"

    A simplified version of one of magic's most astounding close-range mysteries.

"Chapter Five. PARTY MAGIC You can become the life of any party with the tricks described in this section. There are enough of them to give a complete show before a regular audience, yet all the tricks are easy to prepare and simple to perform."

  HOMING COLORS

    "Two paper slips bearing messages in red and blue respectively, magically transpose themselves from one glass tube to another."

  STICKY WATER

    Gravity is defied by the mysterious bottle which refuses to pour until the magician commands it.

  THE BAFFLED FARMER

    Seven paper balls and two hats form the equipment for this surprising demonstration of what happened to two thieves and five stolen sheep.

  SAWING THROUGH A ROPE

    An impossibility with a knotted handkerchief that cuts itself clear of a rope without injuring it.

  THE WEIRD TUBE

    "A simple tube of paper, shown clear through, captures a quota of water and provides a glass to hold it."

  THE TRIPLE KNOTS

    "Three knots, tied on a string, dissolve themselves and are found upon another cord."

  DOUBLE DOUBLE

    "The amazing riddle of the knot that is plucked from a rope and thrown back on it, not just once, but twice."

  THE TRI-CUT ROPE

    "An ordinary rope, cut in three pieces, restores itself to its original condition."

  THE PENETRATING KNOT

    The incredible becomes a reality when a knot jumps from one handkerchief to another through a solid tray.

Chapter Six. MENTAL MAGIC Always intriguing are those tricks that resemble feats of telepathy or clairvoyance. Here are methods of performing such mental mysteries in easy style with baffling results.

  IT'S A DATE

    A surprising divination involving various dates selected from any month of the calendar.

  THE TELLTALE CARD

    "On a playing card, the wizard writes the name of another card that a person is sure to select no matter what card he takes from the pack!"

  LUCKY NUMBER SEVEN

    You just can't be anything but lucky with this baffling stunt that works itself.

  A STATE OF MIND

    "Any state of the union is mentally chosen by a spectator, only to have the magician discover it by mere concentration."

  SUIT YOURSELF

    "Random spot cards are taken from a pack; their suits are named, but not their values. Yet the magician gives the total of all the spots on those cards."

  MENTAL TELEGRAPHY

    "A number is chosen between one and twenty-five. Opening a sealed telegram, spectators concentrate on the word found at that number. The magician instantly names the mental word."

  COLOR SENSE

    "Wherein the mental wizard demonstrates an unfailing ability at discovering a hidden color, no matter how often the test is repeated."

Chapter Seven. FAMOUS STAGE ILLUSIONS

  SAWING A WOMAN IN HALF

    "The most famous stage illusion ever produced, that of dividing a girl in two parts without injuring her."

  VANISHING A GIRL AND PIANO

    "A double mystery of the young lady who disappears while playing a piano, which also dissolves into the same thin air."

  THE INVISIBLE FLIGHT

    "Fired from a giant cannon, a girl arrives within a nest of three boxes that are hanging from the dome of the theater."

  THE BANGKOK BUNGALOW

    "An astonishing illusion with a more astonishing explanation, representing the height of magical ingenuity."

  WALKING THROUGH A BRICK WALL

    "A celebrated and sensational mystery, featured by Houdini as the star attraction at the New York Hippodrome."

  THE VANISHING AUTOMOBILE

    The largest and most rapid disappearance even performed upon any stage.

Product Details

ISBN:
9780486230122
Author:
Gibson, Walter Brown
Publisher:
Dover Publications
Author:
Gibson, Walter B.
Location:
New York :
Subject:
General
Subject:
Games, magic and puzzles
Subject:
Hobbies and games
Subject:
Magic
Subject:
Magic tricks
Subject:
Conjuring
Subject:
Humor : General
Copyright:
Edition Description:
Trade Paper
Series:
Dover Magic Books
Publication Date:
19890431
Binding:
TRADE PAPER
Language:
English
Illustrations:
Yes
Pages:
223
Dimensions:
8.5 x 5.38 in 0.59 pd

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Related Subjects

Arts and Entertainment » Humor » General
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Hobbies, Crafts, and Leisure » Games » Magic

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Product details 223 pages Dover Publications - English 9780486230122 Reviews:
"Synopsis" by ,
Fifty easy, effective tricks used by professionals — cards, handkerchiefs, mental magic, and more. 63 illustrations.

"Synopsis" by , The author draws upon a lifetime in professional magic to focus on tricks that can be learned within hours and performed informally with a small group of friends. There are card tricks of both the set-up and impromptu kind, tricks with string, handkerchiefs, tumblers, and other simple apparatus, plus examples of mental magic where the mind is deceived rather than the eye.
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