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Self-Working Table Magic: 97 Foolproof Tricks with Everyday Objects

by

Self-Working Table Magic: 97 Foolproof Tricks with Everyday Objects Cover

 

Synopses & Reviews

Publisher Comments:

The quickest, most certain path toward achieving a reputation as a magician is to be able to perform at a moment's notice with borrowed objects. If you are handed a coin, handkerchief, pencil, or rubber band, you should be able to do at least one amazing trick with that object. This book deals exclusively with just such tricks. It is a collection of some of the best tricks with ordinary objects.

The approach throughout the book is simple. No unusual dexterity, gimmicks, or special sleights are required. The only props needed are simple, everyday objectsand#8212;eggs, cards, dice, rubber bands, balloons, apples, whisk brooms, etc. Nor are long hours of practice necessary. Step-by-step instructions and over 180 helpful illustrations insure quick and effective mastery of each trick. Nearly 100 tricks in 10 categories include Money Magic, Elastic Illusions, Magic Show in a Matchbox, Hanky Panky, Dice Dexterity, Close-up Illusions, Conjuror's Collection, The Linking Pins, Psychic Tricks, andand#160;Pen-Ultimate Magic

Some chapters have been designed to provide the reader with a complete act of close-up magic. For example, the chapter entitled "Magic Show in a Matchbox," gives you about 15 minutes of excellent tricks and stunts to amaze and amuse your audience. Master the tricks in this book and you will be ready to entertain anytime, anywhere, with some of the finest of all close-up mysteries.

Karl Fulves, one of the most renowned modern writers in the field of magic, has selected these tricks from both old and new magic stunts. Some are classic feats of time-tested wizardry, while others are new and inventive techniques. All, however, are easy-to-learn, foolproof routines that will enable you to dazzle and delight your audience.

Synopsis:

Ninety-seven mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; more. 185 illustrations.

Synopsis:

mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; pierce balloons without bursting them; plus tricks with dice, rubber bands, eggs, safety pins, pens and pencils, more. 185 illus

Synopsis:

97 mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; more. 185 illustrations.

Synopsis:

The quickest, most certain path toward achieving a reputation as a magician is to be able to perform at a moment's notice with borrowed objects: a coin, handkerchief, pencil or rubber band. Magicians should be able to do at least one amazing trick with that object. This book deals exclusively with just such tricks.

About the Author

Karl Fulves is one of the most respected authorities in the field of magic. For over 40 years, he has written hundreds of books on the subject and taught the art of illusion to thousands of people of all ages. This legendary figure also edited and published such magazines as Epilogue and The Pallbearers Review.

Table of Contents

MONEY MAGIC

1 Quicksilver

2 Mystery Vanish

3 Ghost Coin

4 The Backward Ghost

5 Hole in the Pocket

6 Sealed Silver

7 Merlin's Magic

8 The Escape Artist

9 Million Dollar Mystery

MAGIC SHOW IN A MATCHBOX

10 Euclid's Triangle

11 Squaring the Square

12 Four Square

13 The Roman Equation

14 A Fish Story

15 Tipsy Cocktail

16 The Little House

17 Worlds Strongest?

18 Who Pays the Bill?

19 Matching Matches

20 The Jumping Match

21 The Penetrating Matches

DICE DEXTERITY

22 Dice Catch

23 Controlled Dice Shot

24 The Thirteenth Turn

25 Dial-a-Spell

26 The New Dropout

27 Technicolor Dice

28 Mental Die

29 Logic Dice

30 The Red Prediction

CONJUROR'S COLLECTION

31 The Cups and Balls

32 Movie Star Magic

33 Hocus Pocus Puppet

34 An Amazing Apple

35 The Apple Monster

36 The Great Bottle Mystery

37 Mystery Spinner

38 Strong Man Stunt

39 Calculated Capital

40 Balloon Burst

41 Puncture Proof

42 An Airtight Case

43 Loops Entwined

PSYCHIC TRICKS

44 The Mind Dowser

45 Left-Handed Thoughts

46 The Psychic Motor

47 Unlisted Numbers

48 Right on Time

49 The Mind Transmitter

50 Clocks

51 The Eight-Object Test

52 Behind Closed Doors

53 The Borgia Cup

ELASTIC ILLUSIONS

54 Twister

55 Tale Twister

56 Slippery Shears

57 Bet a Band

58 The Jumping Rubber Band

59 Double Jump

60 Flying Clipper

61 A Quick Getaway

62 Strange Interlude

HANKY PANKY

63 Not a Knot

64 The Appearing Knot

65 Transposition

66 The Knot Paradox

67 The Second Paradox

68 The Third Paradox

69 Popper Up

70 Comedy Vanish

71 Fourth-Dimensional Hanks

72 The MacCarthy Hank Fold

73 Time Flies

CLOSE-UP ILLUSIONS

74 Dexterous Digits

75 It Floats!

76 An Optical Trick

77 Whisk Away

78 Looking-Glass Logic

79 Hypercard

80 The Fifth Dimension

THE LINKING PINS

81 Safety Pin-Up

82 Swindle Pins

83 The Impossible Unlink

84 The Repeat Impossibility

85 Un-Safety Pins

86 Quick Release

87 Pin-a-Tration

88 Ultra Penetro

PEN-ULTIMATE MAGIC

89 Buttonholed

90 Loophole Magic

91 The Snapper

92 The Hands Only

93 Invisible Ink

94 Pen Kink

95 Write Off

96 Ink of Another Color

97 Pen Ultimate

Product Details

ISBN:
9780486241166
Author:
Schmidt, Joseph K.
Author:
Schmidt, Joseph K.
Publisher:
Dover Publications
Location:
New York :
Subject:
General
Subject:
Juvenile literature
Subject:
Games, magic and puzzles
Subject:
Hobbies and games
Subject:
Magic
Subject:
Magic tricks
Subject:
Games & Activities - Magic
Subject:
Children s-Games
Copyright:
Edition Description:
Trade Paper
Series:
Dover Magic Books
Series Volume:
1177-A
Publication Date:
19810831
Binding:
TRADE PAPER
Grade Level:
from 5
Language:
English
Illustrations:
Yes
Pages:
122
Dimensions:
8.5 x 5.38 in 0.33 lb
Age Level:
03-UP

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Related Subjects

Children's » Activities » Games
Children's » Activities » Magic
Children's » Activities » Magic and Mazes
Hobbies, Crafts, and Leisure » Games » General
Hobbies, Crafts, and Leisure » Games » Magic
Pets » Cats » General
Science and Mathematics » History of Science » General

Self-Working Table Magic: 97 Foolproof Tricks with Everyday Objects Used Trade Paper
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Product details 122 pages Dover Publications - English 9780486241166 Reviews:
"Synopsis" by ,
Ninety-seven mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; more. 185 illustrations.
"Synopsis" by , mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; pierce balloons without bursting them; plus tricks with dice, rubber bands, eggs, safety pins, pens and pencils, more. 185 illus
"Synopsis" by ,
97 mystifying tricks done with ordinary objects that can be borrowed from the audience. Make coins appear or disappear; matchsticks jump into the air; classic cups and balls; more. 185 illustrations.
"Synopsis" by , The quickest, most certain path toward achieving a reputation as a magician is to be able to perform at a moment's notice with borrowed objects: a coin, handkerchief, pencil or rubber band. Magicians should be able to do at least one amazing trick with that object. This book deals exclusively with just such tricks.
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