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Other titles in the In a Nutshell series:
Cocoa in a Nutshell (In a Nutshell)by Mike Beam
Synopses & Reviews
Cocoa is more than just a collection of classes; it is a complete API set, class library, framework, and development environment for building applications and tools to run on Mac OS X. With over 240 classes, Cocoa has two essential frameworks: Foundation and Application Kit.
Cocoa in a Nutshell is divided into two parts, with the first part providing a complete overvew of Cocoa's classes. Common programming tasks are described, and many chapters focus on the larger design patterns in the frameworks so that developers can understand the broader relationships between the classes in Cocoa that are essential to using the framwork effectively. Part I includes:
Cocoa in a Nutshell is the desktop quick reference that developers can keep by their side to look something up quickly and easily, without leaving their work.
Book News Annotation:
The bulk of this book is a quick reference to the data types, constants, functions, classes, and protocols defined in Cocoa's Foundation framework and Application Kit. Intended for experienced Macintosh developers, the opening section overviews Objective-C's most frequently used features and how the different parts of Cocoa interact with one another when building Mac OS X applications and tools.
Annotation ©2004 Book News, Inc., Portland, OR (booknews.com)
Cocoa® is more than just a collection of classes, and is certainly more than a simple framework. Cocoa is a complete API set, class library, framework, and development environment for building applications and tools to run on Mac OS® X. With over 240 classes, Cocoa is divided into two essential frameworks: Foundation and Application Kit. Above all else, Cocoa is a toolkit for creating Mac OS X application interfaces, and it provides access to all of the standard Aqua® interface components such as menus, toolbars, windows, buttons, to name a few.
Cocoa in a Nutshell begins with a complete overview of Cocoa's object classes. It provides developers who may be experienced with other application toolkits the grounding they'll need to start developing Cocoa applications. Common programming tasks are described, and many chapters focus on the larger patterns in the frameworks so developers can understand the larger relationships between the classes in Cocoa, which is essential to using the framework effectively.
Cocoa in a Nutshell is divided into two parts, with the first part providing a series of overview chapters that describe specific features of the Cocoa frameworks. Information you'll find in Part I includes:
Peer-reviewed and approved by Apple's engineers to be part of the Apple Developer Connection (ADC) Series, Cocoa in a Nutshell is the book developers will want close at hand as they work. It's the desktop quick reference they can keep by their side to look something up quickly without leaving their work.
Cocoa in a Nutshell is the book developers will want close at hand as they work. It's the desktop quick reference they can keep by their side to look something up quickly without leaving their work.
Includes bibliographical references (p. 515-521) and index.
About the Author
Davidson is a freelance author, speaker, and software consultant, focusing on Mac OS X, Java, and XML technologies.
Table of Contents
Preface Introducing Cocoa Chapter 1: Objective-C Chapter 2: Foundation Chapter 3: The Application Kit Chapter 4: Drawing and Imaging Chapter 5: Text Handling Chapter 6: Networking Chapter 7: Interapplication Communication Chapter 8: Other Frameworks API Quick Reference Chapter 9: Foundation Types and Constants Chapter 10: Foundation Functions Chapter 11: Application Kit Types and Constants Chapter 12: Application Kit Functions Chapter 13: Foundation Classes Chapter 14: Foundation Protocols Chapter 15: Application Kit Classes Chapter 16: Application Kit Protocols Appendix Appendix: Resources for Cocoa Developers Colophon
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