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Head First C#
Synopses & Reviews
Do you want to learn C#? Programmers around the world have learned that C# lets them design great-looking programs and build them fast. With C#, you ve got a powerful programming language and a valuable tool at your fingertips. And with the Visual Studio IDE, you ll never have to spend hours writing obscure code just to get a button working. C#, Visual Studio and .NET take care of the grunt-work, and let you focus on the interesting parts of getting your programs written. Sound appealing?
Unlike other C# books, which just show you examples and expect you to just memorize them and move on, Head First C# gets you writing code from the beginning. You're given the tools you need, and then you're guided through fun and engaging programming projects. You'll build programs to play a card game, explore a house, and help lazy programmers manage their sick day excuses. But it's not all fun and games: you'll build business applications too, like a contact database and a program to help a party planner estimate her dinner parties. You'll build a dungeon role-playing game and a fully animated, colorful simulation of a beehive. And by the end of the book, you'll build a fast-paced, full-featured retro Invaders arcade game.
Make no mistake: by the time you're done with Head First C#, you'll be able to build full-scale, complex, and highly visual programs. And you'll have all of the C# tools you need to tackle almost any programming problem that comes your way.
Head First C# is built for your brain, using the revolutionary approach that was pioneered by the highly acclaimed and popular Head First series. You'll never get that bored, eyes glazed over feeling from Head First C#, because it guides you through one challenging project after another until, by the end of the book, you're a C# rock star
Here's what you'll learn: Core C# programming concepts How to use the Visual Studio 2008 IDE to build, debug and run your programs Important .NET 3.5 features, including generic collections, Windows forms, GDI+ graphics, streams, serialization and more Using object oriented programming concepts to help you build well-designed programs How to build robust applications with good error handling The latest C# 3.0 features, including LINQ, object and collection initializers, automatic properties, extension methods and more
Throughout the book, you'll confront and conquer advanced C# concepts. Some of the most mysterious ideas are demystified and explained with clear examples: how Unicode works, events and delegates, references versus value types, the stack versus the heap, what's really going on with garbage collection, and more.
Thousands of readers have learned C# using this innovative book, including: Beginning programmers who want to learn programming from the ground up More advanced programmers who are proficient in another language (like Visual Basic, Java, SQL, FoxPro) and want to add C# to their toolbox Programmers who understand basic C# syntax, but are still looking to get a handle on how objects work Anyone who's tried to learn C#, but had to deal with books full of dull examples and nothing but boring console applications Lots of people who just want to learn how to build cool games
Head First C# is built to work with any version of Visual Studio 2008, including the free express edition. (It can also can be used with any version of Visual Studio 2005.)
Book News Annotation:
This book covers Visual C# 2008, C#'s newest syntax LINQ, Visual Studio 2008, and the .NET Framework 3.5 Drawing on the latest research in cognitive science and learning theory to craft a multi-sensory leaning experience, the book uses a visually rich format designed for the way the brain really works, with b&w photos, drawings, and graphics combined with a conversational writing style to get and keep the reader's attention with surprise, humor, novelty, and fun. Material is presented in more than one way to take advantage of different learning styles, and exercises, questions, and activities challenge readers to use both side of the brain and multiple senses. Stellman and Greene are software consultants. Annotation ©2008 Book News, Inc., Portland, OR (booknews.com)
Head First C# is a complete learning experience for object-oriented programming, C#, and the Visual Studio IDE. Built for your brain, this book covers C# 3.0 and Visual Studio 2008, and teaches everything from language fundamentals to advanced topics including garbage collection, extension methods, and double-buffered animation. You'll also master C#'s hottest and newest syntax, LINQ, for querying SQL databases, .NET collections, and XML documents. By the time you're through, you'll be a proficient C# programmer, designing and coding large-scale applications.
Every few chapters you will come across a lab that lets you apply what you've learned up to that point. Each lab is designed to simulate a professional programming task, increasing in complexity until-at last-you build a working Invaders game, complete with shooting ships, aliens descending while firing, and an animated death sequence for unlucky starfighters. This remarkably engaging book will have you going from zero to 60 with C# in no time flat.
You want to learn C# programming stuff don't you? Everyone's doing it. Come on, it'll be fun. No, really, it will be fun... Oh, you're thinking this is another mind-numbingly dry technical book that will bore you to tears. We know you've suffered through tedious technical books before. This is not one of those books. We'll take you on a journey and show you C# in a way that it's never been seen before, from creating your first program, to learning better C# coding skills to avoid the common errors that besiege students learning a new language. From objects to garbage (collection that is), and from errors to interactions, we'll show you the ins-and-outs of C# to engage and entertain your brain.
About the Author
Jennifer Greene studied philosophy in college but, like everyone else in the field, couldn't find a job doing it. Luckily, she's a great software tester, so she started out doing it at an online service, and that's the first time she got a good sense of what project management was. She moved to New York in 1998 to test software at a financial software company. She managed a team of testers at a really cool startup that did artificial intelligence and natural language processing. Since then, she's managed large teams of programmers, testers, designers, architects, and other engineers on lots of projects, and she's done a whole bunch of procurement management. She l
Table of Contents
Advance Praise for Head First C# Praise for other Head First books How to Use this Book: Intro Chapter 1: Get Productive With c#: Visual Applications, in 10 minutes or less Chapter 2: It's All Just Code: Under the Hood Chapter 3: Objects: Get Oriented!: Making Code Make Sense Chapter 4: Types and References: It's 10:00. Do you know where your data is? C# Lab A Day at the Races Chapter 5: Encapsulation: Keep your privates... private Chapter 6: Inheritance: Your object's family tree Chapter 7: Interfaces and Abstract Classes: Making classes keep their promises Chapter 8: Enums and Collections: Storing lots of data C# Lab: The Quest Chapter 9: Reading and Writing Files: Save the byte array, save the world Chapter 10: Exception Handling: Putting out fires gets old Chapter 11: Events and Delegates: What your code does when you're not looking Chapter 12: Review and Preview: Knowledge, power, and building cool stuff Chapter 13: Controls and Graphics: Make it pretty Chapter 14: Captain Amazing the Death of the Object Chapter 15: Linq: Get control of your data C# Lab 3: Invaders Leftovers: The top 5 things we wanted to include in this book
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