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Other titles in the Sams Teach Yourself...in 24 Hours series:
Scratch 2.0 Sams Teach Yourself in 24 Hours (Sams Teach Yourself)by Timothy L Warner
Synopses & Reviews
Created at the legendary MIT Media Lab, Scratch is the easy, highly-visual, open source programming environment that's taking the world by storm. Sams Teach Yourself Scratch 2.0 in 24 Hours guides you through every step of learning to program with the brand-new version of Scratch, whether you're young or old, experienced or absolutely new to programming.
This guide teaches simply and clearly, through 24 concise, hands-on lessons focused on knowledge you can apply immediately. Each lesson builds on what's come before, showing exactly how to get practical results fast. Using Scratch 2.0's simple interface, you'll learn how to build games and multimedia interactions without the steep learning curve that new programmers usually have to climb. Unlike other books on Scratch, this one teaches "best practices" for writing programs the right way, from the very beginning.
Throughout, step-by-step instructions walk you through key tasks... Q and As, Quizzes, and Exercises test your knowledge... "Did You Know?" tips offer insider advice... "Watch Out!" alerts help you avoid problems. By the time you're finished, you won't just understand Scratch 2.0 concepts; you'll be ready to create inspired Scratch projects of your own.
In Full Color!
In just 24 sessions of one hour or less, learn how to make your own animations, games, simulations, and interactive stories with MIT Media Lab’s amazingly easy Scratch 2.0! Using this book’s straightforward, step-by-step approach, you’ll walk through everything from joining the global Scratch community to adding audio/video and sensing the outside environment. You’ll learn to write reliable, efficient code and take advantage of millions of Scratch programs shared online. Every hands-on lesson builds upon what you’ve already learned, fully preparing you to create inspired projects of your own!
Step-by-step instructions carefully walk you through the most common Scratch 2.0 programming tasks.
Quizzes at the end of each chapter help you test your knowledge.
Challenges give you the opportunity to extend upon what you’ve learned in each chapter and flex your new-found programming skills.
Notes present interesting information related to the discussion.
Tips offer advice or show you easier ways to perform tasks.
Cautions alert you to possible problems and give you advice on how to avoid them.
Learn how to…
About the Author
Timothy Warner is an IT professional and technical trainer based in Nashville, Tennessee. Tim began his programming career in 1982 when his dad bought the family a Timex Sinclair 1000 home computer and he began teaching himself BASIC programming. Today Tim works as a technical trainer for Skillsoft, a premier provider of live instructor-led training. You can reach Tim directly via his LinkedIn profile at https://www.linkedin.com/in/timothywarner.
Table of Contents
Part 1. Getting Started
Hour 1. What is Scratch?
Hour 2. Joining the Scratch Community
Hour 3. Creating Your First Project
Part 2. Getting Comfortable with Scratch 2.0
Hour 4. Understanding the Stage
Hour 5. Working with Backdrops
Hour 6. Understanding Sprites
Hour 7. Working with Costumes
Part 3. Learning the Basics of Programming
Hour 8. Understanding Block Types
Hour 9. Working with Motion Blocks
Hour 10. Working with Looks Blocks
Hour 11. Working with Sound Blocks
Hour 12. Working with Pen Blocks
Part 4. Adding Logic to our Scratch Projects
Hour 13. Using Events Blocks
Hour 14. Using Control Blocks
Hour 15. Using Data Blocks
Hour 16. Using Operators Blocks
Part 5. Implementing Media
Hour 17. Using Sensing Blocks
Hour 18. Accessing Your Webcam
Hour 19. Recording Your Own Sounds
Part 6. Advanced Programming Topics
Hour 20. Using Custom Blocks
Hour 21. Implementing Documentation
Hour 22. Publishing Your Project
Hour 23. Remixing a Project
Hour 24. Making Scratch Projects Portable
What Our Readers Are Saying
Computers and Internet » Computer Languages » Beginning Programming