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Hardware and Computer Organization: The Software Perspective

Hardware and Computer Organization: The Software Perspective Cover

 

Synopses & Reviews

Publisher Comments:


Hardware and Computer Organization is a practical, introductory book covering the architecture of modern microprocessors. It is designed to take practicing professionals under the hood of a PC and provide them with an understanding of the basics of the complex machine that has become such a pervasive part of our everyday life. The book is divided into three major sections: Hardware Fundamentals and Digital Design; Assembly Language Programming; and Computer Architecture. The book covers the basic theories and concepts of how hardware and software cooperatively interact to accomplish real-world tasks. It begins with a discussion of hardware and computer fundamentals, and then moves on to cover complex systems. The very important area of memory and its organization is covered in detail. Finally, the book looks at computers from a macro point of view, with performance issues, as well as pipelines, caches, and virtual memory are discussed. The book also looks into the future of reconfigurable hardware.
Unlike other major books covering this subject matter, Dr. Berger's is aimed not at how to design a computer's hardware, but at providing an understanding of the total machine: its strengths and weaknesses, how to deal with memory, how to write efficient assembly code that interacts directly with the hardware and takes best advantage of the underlying machine. Also unlike most other books, Berger shows how real engineering decisions are made in industry.
The DVD accompanying the text will contain the following:
  • Source code files for all the code examples used in the text
  • Working demo versions of two different processor simulators
  • Video lectures from industry notablescovering several of the major topics dealt with in the text

Synopsis:

Hardware and Computer Organization is a practical introduction to the architecture of modern microprocessors for students and professional alike. It is designed to take practicing professionals “under the hood” of a PC and provide them with an understanding of the basics of the complex machine that has become such a pervasive part of our everyday life. It clearly explains how hardware and software cooperatively interact to accomplish real-world tasks.

Instead of simply demonstrating how to design a computer’s hardware, it provides an understanding of the total machine, highlighting strengths and weaknesses, explaining how to deal with memory and how to write efficient assemble code that interacts with and takes best advantage of the underlying hardware.

Additionally, the book has a unique emphasis on facilitating the ability to make real engineering decisions in industry when working with anything from simple 8-bit microprocessors in embedded applications to PCs and workstations. It demystifies the link between the behaviour of the code and the operation of the machine, while helping engineers and students to better understand the limitations imposed by finite speed and resources.

This book is divided into three major sections:

· Part 1: Hardware Fundamentals and Digital Design

· Part 2: Assembly Language Programming

· Part 3: Computer Architecture

The DVD accompanying the text will contain the following:

* source code files for all the code examples used in the text

* working demo versions of two different processor simulators

* video lectures from industry notables covering several of the major topics dealt with in the text.

About the Author

Dr. Arnold Berger holds a Ph.D. in materials science from Cornell University. During his years at Hewlett-Packard, he served as project manager for the HP64700 family of PC-based emulators and worked on the Teramac, an FPGA-based reconfigurable hardware accelerator. He subsequently managed third party tool support for AMD's 29K line of embedded microprocessors and served as director of research and development at toolmaker Applied Microsystems Corporation. Most recently he has assumed a full-time teaching role at University of Washington at Bothell, where he is helping to define and establish an embedded systems curriculum.

Table of Contents

Bestselling author explains how PCs work, and how to make them work for you!

Product Details

ISBN:
9780750678865
Publisher:
Newnes
Subject:
Engineering - Electrical & Electronic
Author:
Berger, Arnold S.
Subject:
Computer interfaces
Subject:
Computer organization
Subject:
Hardware - General
Subject:
Computer Architecture - General
Subject:
Computer Architecture
Subject:
Engineering / Electrical
Subject:
Electricity
Subject:
Systems Architecture - General
Copyright:
Series:
Embedded Technology
Publication Date:
April 2005
Binding:
HARDCOVER
Language:
English
Illustrations:
Yes
Pages:
512
Dimensions:
9.25 x 7.5 in

Related Subjects

Computers and Internet » Computer Architecture » General
Computers and Internet » Computers Reference » General
Health and Self-Help » Health and Medicine » Medical Specialties
Science and Mathematics » Electricity » General Electricity

Hardware and Computer Organization: The Software Perspective
0 stars - 0 reviews
$ In Stock
Product details 512 pages Newnes - English 9780750678865 Reviews:
"Synopsis" by , Hardware and Computer Organization is a practical introduction to the architecture of modern microprocessors for students and professional alike. It is designed to take practicing professionals “under the hood” of a PC and provide them with an understanding of the basics of the complex machine that has become such a pervasive part of our everyday life. It clearly explains how hardware and software cooperatively interact to accomplish real-world tasks.

Instead of simply demonstrating how to design a computer’s hardware, it provides an understanding of the total machine, highlighting strengths and weaknesses, explaining how to deal with memory and how to write efficient assemble code that interacts with and takes best advantage of the underlying hardware.

Additionally, the book has a unique emphasis on facilitating the ability to make real engineering decisions in industry when working with anything from simple 8-bit microprocessors in embedded applications to PCs and workstations. It demystifies the link between the behaviour of the code and the operation of the machine, while helping engineers and students to better understand the limitations imposed by finite speed and resources.

This book is divided into three major sections:

· Part 1: Hardware Fundamentals and Digital Design

· Part 2: Assembly Language Programming

· Part 3: Computer Architecture

The DVD accompanying the text will contain the following:

* source code files for all the code examples used in the text

* working demo versions of two different processor simulators

* video lectures from industry notables covering several of the major topics dealt with in the text.

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