Gardening Sale!
 
 

Special Offers see all

Enter to WIN!

Weekly drawing for $100 credit. Subscribe to our Specials newsletter for a chance to win.
Privacy Policy

More at Powell's


Recently Viewed clear list


Original Essays | April 29, 2013

Edward Lee: IMG How to Clarify Butter: A Writer's Tale



Chefs don't have time to write. While I was working on Smoke and Pickles, I was running a restaurant — a daily regimen of testing recipes,... Continue »
  1. $20.97 Sale Hardcover add to wish list

spacer
Ships free on qualified orders.
$5.95
Used Trade Paper
Usually ships in 5 to 7 business days
Add to Wishlist
available for shipping or prepaid pickup only
Qty Store Section
1 Remote Warehouse Software Engineering- General

Beginning Direct3D Graphics Programming with CDROM (Game Development)

by

Beginning Direct3D Graphics Programming with CDROM (Game Development) Cover

 

Synopses & Reviews

Publisher Comments:

Beginning Direct3D Game Programming covers all of the elements that are necessary to create a Direct3D game for your PC! You will learn the essentials of Direct3D game programming, including basic algorithms, texture mapping basics, 3D math, lighting, use of depth buffers, and much more! This book also covers the TransformationandLighting Pipeline and how to use it to map texture object with different effects, as well as different file formats and how to integrate them into your game engines. You'll go from the basics to hardcore Direct3D game programming in a matter of pages!

Synopsis:

This title covers 3D graphic programming using the graphics API for Microsoft's DirectX application. Programmers should learn how to use visual effects using multi-texturing amd bump mapping. The accompanying CD-ROM contains the DirectX 8 software development kit.

About the Author

Wolfgang Engel is CEO of SoftGroup GmbH and SoftGroup Plska, which offer IT and game development services. These companies produce 3D animations for marketing and advertising activities. Wolfgang holds lectures and workshops on Direct3D programming worldw

Product Details

ISBN:
9780761531913
Author:
Engel, Wolfgang F.
Author:
Geva, Amir
Author:
Engel, Wolfgang
Publisher:
Muska and Lipman/Premier-Trade
Location:
Roseville, Calif.
Subject:
Entertainment & Games - General
Subject:
Computer Graphics - General
Subject:
Programming - Software Development
Subject:
Computer games
Subject:
Three-dimensional display systems
Subject:
Direct
Subject:
Entertainment & Games
Subject:
Entertainment & General
Subject:
Programming - General
Copyright:
Edition Description:
Software
Series:
Premier Press Game Development
Series Volume:
no. 01-2
Publication Date:
20020301
Binding:
Paperback
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Yes
Pages:
528
Dimensions:
24 cm. +

Other books you might like

  1. Nature, Risk and Responsibility:... New Trade Paper $56.95
  2. Engines of Logic : Mathematicians... Used Trade Paper $18.50
  3. Windows Game Programming for Dummies Used Trade Paper $5.95

Related Subjects

Computers and Internet » Software Engineering » General

Beginning Direct3D Graphics Programming with CDROM (Game Development) Used Trade Paper
0 stars - 0 reviews
$5.95 In Stock
Product details 528 pages Premier Press - English 9780761531913 Reviews:
"Synopsis" by , This title covers 3D graphic programming using the graphics API for Microsoft's DirectX application. Programmers should learn how to use visual effects using multi-texturing amd bump mapping. The accompanying CD-ROM contains the DirectX 8 software development kit.
spacer
spacer
  • back to top
Follow us on...




Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and eBooks — here at Powells.com.