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Ghostwalk :D&D 3RD Edition D20by Woc 88566
Synopses & Reviews
The city of Manifest rests atop ruins from ancient times and far above the entrance to the land of the dead. Here, the world of the living is shared equally with the deceased, who linger in physical form before finally passing through the Veil. Whether currently living or dead, residents and visitors are assured of an eternity of action and intrigue.
Ghostwalk contains everything needed to run a stand-alone campaign in and around the city of Manifest, or to integrate it into an existing world, including rules for playing ghost characters and advancing in the new eidolon and eidoloncer classes, several new prestige classes, over 70 new feats and 65 new spells, three complete adventures, four highly detailed encounter sites, and fourteen new monsters and templates.
To use this accessory, a Dungeon Master also needs the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual. A player needs only the Player’s Handbook.
Key Selling/Marketing Points:
- Includes a full color, fold-out poster map.
- Cover art by award-winning artist Brom.
- Preview content and product listing at wizards.com.
About the Author
Monte Cook has worked in the game industry for more than 12 years. His most recent credits include authoring the Book of Vile Darkness and Return to the Temple of Elemental Evil and the Dark Matter novel Of Aged Angels. He also contributed to the Call of Cthulhu Roleplaying Game and the D&D Monster Manual.
Sean K Reynolds has worked on most current RPG product lines at Wizards of the Coast, Inc. His most recent credits include contributing to Lords of Darkness, Magic of Faerun and the Forgotten Realms Campaign Setting.
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