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Original Essays | April 11, 2014

Paul Laudiero: IMG Shit Rough Draft



I was sitting in a British and Irish romantic drama class my last semester in college when the idea for Shit Rough Drafts hit me. I was working... Continue »
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This title in other editions

Alien Phenomenology, or What It's Like to Be a Thing (PostHumanities)

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Alien Phenomenology, or What It's Like to Be a Thing (PostHumanities) Cover

ISBN13: 9780816678983
ISBN10: 0816678987
All Product Details

 

Synopses & Reviews

Publisher Comments:

Humanity has sat at the center of philosophical thinking for too long. The recent advent of environmental philosophy and posthuman studies has widened our scope of inquiry to include ecosystems, animals, and artificial intelligence. Yet the vast majority of the stuff in our universe, and even in our lives, remains beyond serious philosophical concern.

In Alien Phenomenology, or What It’s Like to Be a Thing, Ian Bogost develops an object-oriented ontology that puts things at the center of being—a philosophy in which nothing exists any more or less than anything else, in which humans are elements but not the sole or even primary elements of philosophical interest. And unlike experimental phenomenology or the philosophy of technology, Bogost’s alien phenomenology takes for granted that all beings interact with and perceive one another. This experience, however, withdraws from human comprehension and becomes accessible only through a speculative philosophy based on metaphor.

Providing a new approach for understanding the experience of things as things, Bogost also calls on philosophers to rethink their craft. Drawing on his own background as a videogame designer, Bogost encourages professional thinkers to become makers as well, engineers who construct things as much as they think and write about them.

Synopsis:

A bold new metaphysics that explores how all things—from atoms to green chiles, cotton to computers—interact with, perceive, and experience one another

About the Author

Ian Bogost is professor of digital media at the Georgia Institute of Technology. His most recent book is How to Do Things with Videogames (Minnesota, 2011).

Table of Contents

Contents

1. Alien Phenomenology

2. Ontography

3. Metaphorism

4. Carpentry

5. Wonder

Acknowledgments

Notes

Bibliography

Index

What Our Readers Are Saying

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Average customer rating based on 1 comment:

shikha.samidha, October 5, 2013 (view all comments by shikha.samidha)
The title of the book reflects the most basic philosophical question of existence. If one can place oneself in the position of non living substances, environmental concerns will become top priority.This world would be more 'humane' than 'human'.
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Product Details

ISBN:
9780816678983
Author:
Bogost, Ian
Publisher:
University of Minnesota Press
Subject:
General Philosophy
Subject:
Philosophy : General
Edition Description:
Paperback
Series:
Posthumanities
Publication Date:
20120331
Binding:
TRADE PAPER
Language:
English
Illustrations:
11
Pages:
168
Dimensions:
8.5 x 5.5 x 1 in

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Humanities » Philosophy » General

Alien Phenomenology, or What It's Like to Be a Thing (PostHumanities) New Trade Paper
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Product details 168 pages University of Minnesota Press - English 9780816678983 Reviews:
"Synopsis" by ,

A bold new metaphysics that explores how all things—from atoms to green chiles, cotton to computers—interact with, perceive, and experience one another

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