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Other titles in the Shelly Cashman series:
Introduction to Computersby Gary B. Shelly
Synopses & Reviews
The perfect coverage of essential computer concepts for a course geared towards application software. Topics include hardware, software, communications, networks, the Internet, and covers information on how to purchase computers for personal use.
About the Author
Gary B. Shelly wrote and published his first computer education textbook in 1969. More than twenty million copies of Shelly Cashman Series? textbooks have been sold. Gary and a talented group of contributing authors have produced books on computer programming, computer concepts, and application software that are the leading textbooks in the computer technology market today. Gary has hosted the annual Shelly Cashman Series? Institute, a week-long training event focusing on the latest topics in technology, for the past 34 years.Thomas J. Cashman received his education at California State University, Los Angeles. He established one of the first business data processing programs in the U.S. at Long Beach City College in California, where he taught and served as department head. In 1969, he began collaborating with now best-selling author, Gary Shelly.Misty E. Vermaat has more than 20 years of experience in the field of computer information systems. She has co-authored many textbooks for the Shelly Cashman Series, including multiple versions of Discovering Computers, Microsoft Office, and Microsoft Office Word books.
Table of Contents
1. Objectives. 2. What Is a Computer? 3. What Does a Computer Do? 4. Why Is a Computer so Powerful? 5. How Does a Computer Know What to Do? 6. What Are the Components of a Computer? 7. Input Devices. 8. System Unit. 9. Output Devices. 10. Storage Devices. 11. Communications Devices. 12. Computer Software. 13. Networks and the Internet. 14. How to Purchase a Personal Computer. 15. How to Purchase a Desktop Computer. 16. How to Purchase a Notebook Computer. 17. How to Purchase a Tablet PC. 18. How to Purchase a Personal Mobile Device.
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