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Head First Mobile Webby Lyza Danger Gardner
Synopses & Reviews
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Mobile Web uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Book News Annotation:
This guide to designing mobile web applications provides the intermediate to experienced level web developer with practical information on the creation of mobile specific applications and the conversion of established web apps to mobile functionality. The work covers topics such as the general principles of mobile web design, responsiveness, device support, databases and classes, hybrid apps, real world successful application examples, device detection, and development environments and frameworks. This volume is part of a series of computer guides that feature a presentation strategy that includes cartoons, hand drawn illustrations, and margin notes along with more traditional code examples. Gardner and Grigsby are web and mobile application developers. Annotation ©2012 Book News, Inc., Portland, OR (booknews.com)
About the Author
Lyza spent a lot of her youth debating whether she wanted to be a graphic designer or a programmer. These two sides pitched such a fierce battle that in the end, she couldnt remember which was which. Finally, she ended this war when she had the peaceful epiphany that she could be both.
When Jason was introduced to Mosaic, the worlds first web browser, he declared that “this web thing is too slow and will never go anywhere.” Within six months of making this foolish proclamation, he built his first web site and now has over 11 years of experience in web site development.
Table of Contents
Advance Praise for Head First Mobile Web Praise for other Head First books How to use this Book: Intro Chapter 1: Getting Started on the Mobile Web: Responsive Web Design Chapter 2: Responsible Responsiveness: Mobile-first Responsive Web Design Chapter 3: A Separate Mobile Website: Facing less-than-awesome circumstances Chapter 4: Deciding Whom to Support: What devices should we support? Chapter 5: Device Databases and Classes: Get with the group Chapter 6: Build a Mobile Web App Using a Framework: The Tartanator Chapter 7: Mobile Web Apps in the Real World: Super mobile web apps Chapter 8: Build Hybrid Mobile Apps with PhoneGap: Tartan Hunt: Going native Chapter 9: How to Be Future Friendly: Make (some) sense of the chaos Leftovers: The top six things (we didn't cover) Set Up Your Web Server Environment: Gotta start somewhere Install WURFL: Sniffing out devices Install the Android SDK and Tools: Take care of the environment
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