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Java 1.4 Game Programming with CDROM (Wordware Game and Graphics Library)

Java 1.4 Game Programming with CDROM (Wordware Game and Graphics Library) Cover

 

Synopses & Reviews

Publisher Comments:

With the release of Java 1.4 from Sun Microsystems, for the first time it has become a reality that professional games can be developed in Java. Previous to the release of Java 1.4, Java game development was limited because of limitations with handling 3D graphics, animation, video, and sound.

Java 1.4 changes the limitations of using the language as a game development environment. Most importantly Java 3D, included with Java 1.4, allows direct access to Microsoft's Direct 3D (part of DirectX) as well as OpenGL. Java 1.4 Game Programming assumes no previous programming knowledge and covers all of the key elements in Java which are required for creating games, as well as significant new features which have become available with the release of the latest version 1.4 from Sun.

Synopsis:

Java 1.4 Game Programming covers a number of key features in the game development environment, including graphics, sound, input, networking, and databases.

Product Details

ISBN:
9781556229633
Author:
Mulholland, Andrew
Author:
Murphy, Glenn
Publisher:
Wordware Publishing
Location:
Plano, Tex.
Subject:
Entertainment & Games - General
Subject:
Programming - General
Subject:
Java (Computer program language)
Subject:
Programming Languages - Java
Subject:
Computer games
Subject:
Java
Subject:
Video & Electronic - General
Series:
Wordware Game and Graphics Library
Series Volume:
29
Publication Date:
February 2003
Binding:
Other
Language:
English
Illustrations:
Yes
Pages:
378
Dimensions:
23 cm. +

Related Subjects

Computers and Internet » Computer Languages » Java

Java 1.4 Game Programming with CDROM (Wordware Game and Graphics Library)
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Product details 378 pages Wordware Publishing - English 9781556229633 Reviews:
"Synopsis" by , Java 1.4 Game Programming covers a number of key features in the game development environment, including graphics, sound, input, networking, and databases.
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