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Other titles in the Morgan Kaufmann Series in Software Engineering and Programmi series:
Design Methods for Reactive Systems: Yourdon, Statemate, and the UMLby R. J. Wieringa
Synopses & Reviews
"This book presents a refreshing but serious and conscientious approach to the work of developing useful software. Roel Wieringa, being a philosopher as well as an engineer, is determined to convey understanding along with practice, and insight along with information. He is not blinded by ephemeral fashions in notation, but draws eclectically from both new and old ideas and techniques. He looks critically at widely used techniques and notations, and judges clearly what should be adopted because it is simple and good, what must be supplemented from another source because it is deficient, and what must be discarded because it is too complicated."
—From the Foreword by Michael Jackson, Independent Consultant, UK
Design Methods for Reactive Systems describes methods and techniques for the design of software systems—particularly reactive software systems that engage in stimulus-response behavior. Such systems, which include information systems, workflow management systems, systems for e-commerce, production control systems, and embedded software, increasingly embody design aspects previously considered alone—such as complex information processing, non-trivial behavior, and communication between different components—aspects traditionally treated separately by classic software design methodologies. But, as this book illustrates, the software designer is better served by the ability to intelligently pick and choose from among a variety of techniques according to the particular demands and properties of the system under development.
Design Methods for Reactive Systems helps the software designer meet today's increasingly complex challenges by bringing together specification techniques and guidelines proven useful in the design of a wide range of software systems, allowing the designer to evaluate and adapt different techniques for different projects. Written in an exceptionally clear and insightful style, Design Methods for Reactive Systems is a book that students, engineers, teachers, and researchers will undoubtedly find of great value.
In software design there are various methods that can be employed to solve design problems. The most popular methods are the Yourdon Systems Method, Statemate and the Unified Modelling Language. This text discusses the three models in detail and demonstrates how to pick techniques from each.
This book provides a framework for software design that shows where the techniques and approaches of design methods for software systems fit in. It discusses three methods in detail and demonstrates how to pick techniques from each of them. It also shows how to follow problem-solving steps that focus on the design problem rather than on the method.
the designer to evaluate and adapt different techniques for different projects. Written in an exceptionally clear and insightful style, Design Methods for Reactive Systems is a book that students, engineers, teachers, and researchers will undoubtedly find of great value.
About the Author
Roel Wieringa is professor in the Department of Computer Science at the University of Twente, The Netherlands. He is author of Requirements Engineering (Wiley) and has edited several other books and published over 50 papers on software design methods. He has been involved in several national and international research projects with academia and industry in the area of requirements specification, distributed information systems, and software design methods.
University of Twente, Enschede, The Netherlands
Table of Contents
Foreword. Preface. PART I Reactive System Design: Reactive Systems; The Environment; Stimulus-Response Behavior; Software Specifications. PART II Function Notations: Mission Statement; Function Refinement Tree; Service Description. PART III Entity Notations: Entity-Relationship Diagrams; ERD Modeling Guidelines; The Dictionary. PART IV Behavior Notations State Transition Lists and Tables; State Transition Diagrams; Behavioral Semantics; Behavior Modeling and Design Guidelines. PART V Communication Notations: Data Flow Diagrams; Communication Diagrams; Communication Semantics; Context Modeling Guidelines; Requirements-Level Decomposition Guidelines. PART VI Software Specification Methods: Postmodern Structured Analysis (PSA); Statemate; The Unified Modeling Language (UML); Not Yet Another Method (NYAM). Appendices: Training Information System; An Electronic Ticket System; A Heating Control System; An Elevator Control System; Answers to Selected Exercises; Glossary; Bibliographic Remarks; Bibliography; Index. Online Materials (www.mkp.com/dmrs/): (continued) Answers to Selected Exercises (pass protected); A Controller for a Compact Dynamic Bus Station; A Cruise Control System; A Logistics Information System; Slides for Teachers; Handout of the Slides; Notes for Teachers.
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