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Other titles in the Charles River Media Graphics series:
Illustrating with Macromedia Flash MX 200x (Internet)
Synopses & Reviews
Flash has evolved into an excellent tool for creating innovative vector graphics and animations for the Web, due mainly to its easy-to-use features, high-quality output, and relatively low cost. But Flash is also a perfect illustration tool. Why hassle with creating your illustrations in one tool and then exporting them when you don't have to? Illustrating with Macromedia Flash Professional 8 provides in-depth methods for mastering the truly jaw-dropping illustration possibilities you can achieve with Flash. The book is written to teach new and experienced users how to use Flash as your illustration tool of choice. It provides innovative techniques and solutions for using the drawing tools in Flash from an artist's perspective, and it teaches you the methods needed for making beautiful, effective illustrations, whether you are naturally artistic or not. This new edition has been completely updated to cover the latest advances in Flash, provide new techniques and solutions, and to teach you the entire process for creating vector illustrations using step-by-step tutorials. Beginning with a tour of the basics of illustration concepts, techniques, and approaches, you'll progress to learning about design techniques for logos, interfaces, and content layout, as well as animation and texture techniques. You'll also discover how to use Flash to draw in a variety of different styles-- cartoon, anime, and photorealistic, and you'll finish up with advanced tutorials for layering multiple textures, using filters for blur effects, and using linear gradients to create a wrinkle effect. If you want to learn how to use Flash as your illustration tool, this is the one resource you need.
Book News Annotation:
Intended for graphic designers already familiar with Flash, this guide introduces drawing, design, animation, and texture techniques for creating high-quality, photorealistic vector illustrations in Macromedia Flash. The author also offers advice on viewing, editing, and coloring the graphics more efficiently. The CD-ROM contains Flash source files and images for the tutorials.
Annotation ©2006 Book News, Inc., Portland, OR (booknews.com)
Book News Annotation:
Intended for graphic designers already familiar with Flash, this guide introduces drawing, design, animation, and texture techniques for creating high-quality, photorealistic vector illustrations in Macromedia Flash. The author also offers advice on viewing, editing, and coloring the graphics more efficiently. The CD-ROM contains Flash source files and images for the tutorials. Annotation Â©2006 Book News, Inc., Portland, OR (booknews.com)
About the Author
Robert Firebaugh (Foster City, CA) is the founder of vectorkid.com, a vector art community site that educates developers about the illustration possibilities in Flash. He has over 10 years of illustration and game design experience, and he is the creative director and co-founder of Electrotank, Inc. The games he has designed have won numerous international awards and have been acknowledged by many publications. He is an active member in the graphics community, publishing many other Flash works in magazines (Computer Arts, Computer Arts Projects, Web Designer, Practical Web Projects, and more). He contributed a chapter on gaming graphics in Macromedia Flash MX Game Design Demystified and is the author of the first edition of this book, as well as the forthcoming, Macromedia Flash? Professional 8 Game Graphics.
Table of Contents
Section I:Why Illustrate in Flash; Chapter 1: Inspirational Start; Chapter 2: Vector vs. Raster; Chapter 3: Comparing Vector Illustration Programs; Section II: Getting Started; Chapter 4: Metal; Chapter 5: Glass; Chapter 6: Ice; Chapter 7:Wood; Chapter 8: Clothing; Chapter 9: Water; Chapter 10: Screw; Chapter 11: Tire; Chapter 12: Bricks; Chapter 13: Leaf; Chapter 14: Tomato; Chapter 15: Apple; Chapter 16: Potato; Chapter 17: Animal Fur; Chapter 18: Human Skin; Chapter 19: Human Face; Section III: Developer Resources; Appendix A: About the CD-ROM; Index
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