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Interviews | April 8, 2014

Shawn Donley: IMG Gabrielle Zevin: The Powells.com Interview



Gabrielle ZevinThe American Booksellers Association collects nominations from bookstores all over the country for favorite forthcoming titles. The Storied Life of... Continue »
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    The Storied Life of A. J. Fikry

    Gabrielle Zevin 9781616203214

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Creating Mobile Games: Using Java ME Platform to Put the Fun Into Your Mobile Device and Cell Phone (Technology in Action Press Book)

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Creating Mobile Games: Using Java ME Platform to Put the Fun Into Your Mobile Device and Cell Phone (Technology in Action Press Book) Cover

 

Synopses & Reviews

Publisher Comments:

Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice:
  • Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site)
  • Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game)
  • Covers the new MIDP3

What you'll learn

  • Start using the MIDP2 and MIDP3 in the newly open sourced Java ME Games API.
  • Add a truly professional look-and-feel to your Java ME games.
  • Use threads, tones, and other media.
  • Store and retrieve data and enable networking.
  • Create advanced interactive messaging with optional APIs for multiplayer gaming.
  • Explore a complete business model for independent developers (distributing their own games) as well as for larger companies.

Who is this book for?

Software engineers with some knowledge of Java who would like to switch to MicroEdition programming, particularly games

Related Titles

  • Pro J2ME Polish: Open Source Wireless Java Tools Suite
  • Beginning J2ME: From Novice to Professional, Third Edition
  • Pro Java ME MMAPI: Mobile Media API for Java Micro Edition

Synopsis:

Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice: Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site) Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game) Covers MIDP3 What you?ll learn Start using the MIDP2 and MIDP3 in the open-sourced Java ME Games API Add a truly professional look-and-feel to your Java ME games Use threads, tones, and other media Store and retrieve data and enable networking Create advanced interactive messaging with optional APIs for multiplayer gaming Explore a complete business model for independent developers (distributing their own games) as well as for larger companies Who this book is for

Software engineers with some knowledge of Java who would like to switch to MicroEdition programming, particularly games. Table of Contents Getting Started Using MIDlets Using the MIDP 2 Games API Using Threads and Media Storing and Retrieving Data Using Network Communications Advanced Messaging and Data Access Securing Your Applications The Mobile 3D Graphics API Adding a Professional Look and Feel

Product Details

ISBN:
9781590598801
Author:
Hamer, Carol
Publisher:
Apress
Subject:
Programming Languages - Java
Subject:
Computer games
Subject:
Cellular telephones
Subject:
Computer Languages-Java
Series:
Technology in Action Press Book
Publication Date:
20070931
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
416
Dimensions:
9.24x7.10x.97 in. 1.53 lbs.

Related Subjects

Computers and Internet » Artificial Intelligence » Robotics
Computers and Internet » Computer Languages » Java

Creating Mobile Games: Using Java ME Platform to Put the Fun Into Your Mobile Device and Cell Phone (Technology in Action Press Book) New Trade Paper
0 stars - 0 reviews
$72.50 In Stock
Product details 416 pages Apress - English 9781590598801 Reviews:
"Synopsis" by , Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice: Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site) Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game) Covers MIDP3 What you?ll learn Start using the MIDP2 and MIDP3 in the open-sourced Java ME Games API Add a truly professional look-and-feel to your Java ME games Use threads, tones, and other media Store and retrieve data and enable networking Create advanced interactive messaging with optional APIs for multiplayer gaming Explore a complete business model for independent developers (distributing their own games) as well as for larger companies Who this book is for

Software engineers with some knowledge of Java who would like to switch to MicroEdition programming, particularly games. Table of Contents Getting Started Using MIDlets Using the MIDP 2 Games API Using Threads and Media Storing and Retrieving Data Using Network Communications Advanced Messaging and Data Access Securing Your Applications The Mobile 3D Graphics API Adding a Professional Look and Feel

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