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Mastering Digital 2D and 3D Art (One Off)

Mastering Digital 2D and 3D Art (One Off) Cover

 

Synopses & Reviews

Publisher Comments:

Digital art opens the door to new techniques and methods of painting that would be impossible to achieve in traditional art. It eliminates the worry of ruined surfaces, toxic chemicals, and expensive materials and introduces powerful tools that are able to realistically simulate water color, oil paint, and air brush techniques. What used to take artists hours to accomplish can now be completed in a few short steps. "Mastering Digital 2D and 3D Art" is designed to help the traditional artist make the move to digital media. It includes step-by-step projects that show how to create both 2D and 3D art and offers helpful hints regarding the digital art programs that will most effectively help you meet your objectives.

Synopsis:

Digital art opens the door to new techniques and methods of painting that would be impossible to achieve in traditional art. It eliminates the worry of ruined surfaces, toxic chemicals, and expensive materials and introduces powerful tools that are able to realistically simulate water color, oil paint, and air brush techniques. What used to take artists hours to accomplish can now be completed in a few short steps. "Mastering Digital 2D and 3D Art" is designed to help the traditional artist make the move to digital media. It includes step-by-step projects that show how to create both 2D and 3D art and offers helpful hints regarding the digital art programs that will most effectively help you meet your objectives.

Synopsis:

Today's digital artists know how important it is to learn all aspects of digital art if they hope to succeed in today's marketplace. "Mastering Digital 2D and 3D Art" is the first book of its kind, helping intermediate to advanced readers master the fine points of both 2D and 3D art creation--two areas that are quickly merging. An advanced book on digital art creation, this book focuses specifially on creating great art on a computer and includes numerous examples and hands-on tutorials. It approaches the topic in a step-by-step fashion, comprehensively explaining how to create a broad range of digital art.

About the Author

Les Pardew was born and grew up in Idaho. His home town was a small farming community where he learned the benefits of hard work. His graduating high school class only numbered 33 individuals. From this small beginning Les has grown to become a recognized leader in interactive entertainment.

Les Pardew is a video game and entertainment industry veteran with over 20 years of industry experience. His artwork includes film and video production, magazine and book illustration and more than 100 video game titles. He is the author or co-author of eight books.

Game Art for Teens

Beginning Illustration and Storyboarding

Game Design for Teens

Mastering Digital Art

The Animation Reference Book

Basic Drawing for Games

Game Art for Teens 2nd Edition

Beginning Game Art in 3ds max

Everyone Should Draw

Game Character Animation All In One

Figure Drawing With Virtual Models

Maya 3ds Max Side-by-Side

Les started his career in video games doing animation for Magic Johnson Fast Break Basketball for the Commodore 64, He went on to help create several major games including Robin Hood Prince of Thieves, Star Wars, Wrestle Mania, NCAA Basketball, Stanley Cup Hockey, Jack Nicholas Golf , Where in the World/USA is Carman Sandiego, Starcraft Broodwars, Rainbow six and Cyber Tiger Woods Golf to name a few.

Les is an accomplished teacher having taught numerous art and business courses including teaching as an adjunct faculty member at Brigham Young University?s Marriott School of Management.Don Seegmiller is a very successful artist, author, and instructor. He has a Bachelor of Fine Arts degree and teaches senior-level illustration, traditional head painting, figure drawing, and digital painting courses at a variety of schools. He worked for six years as art director for Saffire Corporation, is a regular speaker at the game Developers Conference, and was the keynote speaker at the American Association of Medical Illustrators convention in 2003. He is the author of the first edition of this book, the Painter edition, and co-author of Mastering Digital 2D and 3D Art with Les Pardew. His work is also featured in The Painter 6 Wow Book, The Painter 7 Wow Book, Electronic Step-by-Step Design, Spectrum 7, Spectrum 8, and it has also been on display at Wadle Galleries of Santa Fe since 1981.

Table of Contents

1. The Computer as an Art Tool 2. Photo Manipulation 3. Painting on the Computer 4. Digital Portrait Painting 5. Digital Figure Painting 6. 3D Digital Art 7. Building 3D Models 8. Advanced Modeling Techniques 9. Texturing 3D Models 10. Lighting the 3D Model

Product Details

ISBN:
9781592005611
With:
Seegmiller, Don
Publisher:
Course Technology PTR
Author:
Pardew, Les
Author:
Pardew, Les (Les Pardew)
Author:
Seegmiller, Don
Author:
A P.
Author:
rdew, Les
Subject:
Computer graphics
Subject:
Desktop Publishing - General
Subject:
Digital video
Subject:
Computer art
Subject:
Entertainment & General
Subject:
Video & Electronic
Subject:
Digital Media - Desktop Publishing
Subject:
Digital
Subject:
Three-dimensional display systems
Subject:
Computer Graphics - General
Copyright:
Series:
One Off
Publication Date:
December 2004
Binding:
Paperback
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Y
Pages:
350
Dimensions:
9.08x7.48x.91 in. 2.00 lbs.

Related Subjects

Arts and Entertainment » Art » General
Computers and Internet » Desktop Publishing » General

Mastering Digital 2D and 3D Art (One Off)
0 stars - 0 reviews
$ In Stock
Product details 350 pages Muska & Lipman Publishing - English 9781592005611 Reviews:
"Synopsis" by , Digital art opens the door to new techniques and methods of painting that would be impossible to achieve in traditional art. It eliminates the worry of ruined surfaces, toxic chemicals, and expensive materials and introduces powerful tools that are able to realistically simulate water color, oil paint, and air brush techniques. What used to take artists hours to accomplish can now be completed in a few short steps. "Mastering Digital 2D and 3D Art" is designed to help the traditional artist make the move to digital media. It includes step-by-step projects that show how to create both 2D and 3D art and offers helpful hints regarding the digital art programs that will most effectively help you meet your objectives.
"Synopsis" by , Today's digital artists know how important it is to learn all aspects of digital art if they hope to succeed in today's marketplace. "Mastering Digital 2D and 3D Art" is the first book of its kind, helping intermediate to advanced readers master the fine points of both 2D and 3D art creation--two areas that are quickly merging. An advanced book on digital art creation, this book focuses specifially on creating great art on a computer and includes numerous examples and hands-on tutorials. It approaches the topic in a step-by-step fashion, comprehensively explaining how to create a broad range of digital art.
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