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Other titles in the Wordware Game and Graphics Library series:
Polygonal Modeling: Basic and Advanced Techniques (Wordware Game and Graphics Library)by Mario Russo
Synopses & Reviews
Polygonal modeling is the process of creating objects in a 3D environment. It is the foundation for the creation of all 3D graphics and the essential building block of a career in computer graphics. Polygonal Modeling: Basic and Advanced Techniques provides in-depth coverage of polygonal modeling, including practical lessons on topology construction, a focus on the fundamentals of subdivision workflow, and a discussion of the technical aspects of modeling organic and inorganic objects. The book includes illustrated quick start modeling guides to 3ds max and Maya. Explore and evaluate a variety of subdivision techniques. Learn about polygonal objects and their most common properties. Discover how to use the tools and operations found in major 3D packages for polygonal modeling. Follow along with the step-by-step illustrated exercises that demonstrate the process of character modeling.
Focusing exclusively on polygons and their theory, subdivision behavior, topology, and the methods for successful polygonal modeling independent of any software package, this text discusses the essential building block for the creation of 3D graphics for all applications, including film and game development.
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Arts and Entertainment » Architecture » Drafting