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2D Game Building for Teens

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2D Game Building for Teens Cover

 

Synopses & Reviews

Publisher Comments:

Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how.

Synopsis:

Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how.

About the Author

Michael Duggan is a writer and artist currently residing in the forests of the Ozark Mountains. He got started drawing cartoons at age three and sold his first gag strip to a local newspaper when he was still in high school. His work has appeared in multiple publications since. Duggan is the author of two textbooks, The Official Guide to 3D GameStudio and Torque for Teens, both of which he illustrated with his zany characters. He runs the site MDDuggan.com and teaches game design at North Arkansas College. In the personal philosophy of the late Jim Henson, Duggan hopes to leave this world a better place than what it was when he entered it.

Table of Contents

Introduction; Chapter 1: Want to Make Games?; Chapter 2: Brief Look at 2D Games ; Chapter 3: The Torque Game Builder; Chapter 4: Making Game Graphics; Chapter 5: Programming with TorqueScript; Chapter 6: Your First Game Project; Chapter 7: Adding Game Challenges; Chapter 8: Making a Shooter; Chapter 9: Getting Your Game Out There; Appendix A: Keyboard Shortcuts and Operators; Appendix B: What's on the CD?; Appendix C: Glossary; Appendix D: Online Resource

Product Details

ISBN:
9781598635683
Author:
Duggan, Michael
Publisher:
Course Technology
Author:
Duggan, Michael (Michael Duggan)
Subject:
Computer Graphics - Game Programming
Subject:
Programming - Games
Subject:
Software Engineering-Game Design
Subject:
General Computers
Copyright:
Publication Date:
November 2008
Binding:
TRADE PAPER
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Y
Pages:
320
Dimensions:
9.16x7.28x.84 in. 1.45 lbs.

Related Subjects

Arts and Entertainment » Music » General
Computers and Internet » Software Engineering » Game Design
Engineering » Communications » Telephony
Science and Mathematics » Mathematics » Probability and Statistics » General
Science and Mathematics » Mathematics » Probability and Statistics » Statistics

2D Game Building for Teens New Trade Paper
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Product details 320 pages Course Technology - English 9781598635683 Reviews:
"Synopsis" by , Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how.
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