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C++ Programming for the Absolute Beginner

by

C++ Programming for the Absolute Beginner Cover

 

Synopses & Reviews

Publisher Comments:

If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"™ series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in C++ and be able to apply the basic programming principles you've learned to the next programming language you tackle.

Synopsis:

If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"? series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in C++ and be able to apply the basic programming principles you've learned to the next programming language you tackle.

About the Author

Mark Lee is a professional web developer and programmer. He has a degree in Computer Science from the University of Alberta and is proficient in the use of C, C++, Java, Ruby, PHP, AJAX, MySQL, and JavaScript.

Table of Contents

1: Starting the Journey. 2: Descending Deeper into Variables. 3: Making Choices with Control Statements. 4: Structuring Your Code with Functions. 5: Designing Software: Object-Oriented Programming. 6: Managing Memory. 7: Relating Classes 8: Using Templates. 9: Using Streams and Files. 10: Errors and Exception Handling. 11: Creating the Pirate Adventure. Appendix A: Answers to Chapter Challenges. Appendix B: Using the Octal, Hexadecimal, Binary, and Decimal Systems. Appendix C: Working on Mac and Linux Platforms. Appendix D: Where to Go from Here. Appendix E: Glossary.

Product Details

ISBN:
9781598638752
Author:
Lee, Mark
Publisher:
Cengage Learning
Author:
Henkemans, Dirk
Author:
Lee, Mark (Mark Lee)
Subject:
Programming - General
Subject:
Programming Languages - C
Subject:
C (computer program language)
Subject:
Computer Languages-C++
Series:
For the Absolute Beginner
Publication Date:
20090431
Binding:
TRADE PAPER
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Y
Pages:
400
Dimensions:
9.00x7.40x1.10 in. 1.70 lbs.

Related Subjects

Arts and Entertainment » Music » Recording Techniques
Computers and Internet » Computer Languages » C++
Computers and Internet » Software Engineering » Programming and Languages
Metaphysics » General
Reference » Bibliography and Library Science
Religion » Comparative Religion » General

C++ Programming for the Absolute Beginner New Trade Paper
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$29.99 In Stock
Product details 400 pages Course Technology - English 9781598638752 Reviews:
"Synopsis" by , If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "For the Absolute Beginner"? series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in C++ and be able to apply the basic programming principles you've learned to the next programming language you tackle.
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