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2 Burnside Mobile and Handheld Devices- iPad

Other titles in the Learning series:

Learning Ipad Programming: A Hands-On Guide to Building Ipad Apps with IOS 5 (Learning)

by

Learning Ipad Programming: A Hands-On Guide to Building Ipad Apps with IOS 5 (Learning) Cover

 

Synopses & Reviews

Publisher Comments:

Learning iPad Programming walks you through the process of building PhotoWheel (free on the App Store), a photo management and sharing app that leverages every aspect of iOS 5. With PhotoWheel, you can organize your favorite photos into albums, share photos with family and friends, view them on your TV using AirPlay and an Apple TV, and most importantly, gain hands-on experience with building an iPad app. As you build PhotoWheel, you’ll learn how to take advantage of the latest features in iOS 5 and Xcode, including Storyboarding, Automatic Reference Counting (ARC), and iCloud. Best of all, you’ll learn how to extend the boundaries of your app by communicating with web services. If you want to build apps for the iPad, Learning iPad Programming is the one book to get.

 

As you build PhotoWheel, you’ll learn how to

 

  • Install and configure Xcode 4.2 on your Mac
  • Master the basics of Objective-C, and learn about memory management with ARC
  • Build a fully functional app that uses Core Data and iCloud for photo sharing and synchronization
  • Use Xcode’s new Storyboard feature to quickly prototype a functional UI, and then extend that UI with code
  • Create multitouch gestures and integrate Core Animation for a unique UI experience
  • Build custom views, and use view controllers to perform custom view transitions
  • Add AirPrint, email, and AirPlay capabilities to your app
  • Apply image filters and effects using Core Image Diagnose and fix bugs with Instruments Prepare your app for submission to the app store

 

Download the free version of PhotoWheel from the App Store today! Share your photos with friends and upload to iCloud, all while learning how to build the app.

Synopsis:

Apple's iPad has revolutionized the computing landscape. The new iPad released in March sold more than three million units in its first three days on sale. This creates a huge, vibrant, and potentially lucrative market for developers. While many aspects of iPad development are common to iPhone development, there are other important issues which are specific to the iPad's format. This package is the complete, hands-on iPad programming tutorial for every developer who wants to get started developing apps for the iPad: both those who are familiar with iPhone programming, and those who are entirely new to Apple's iOS platform. The authors teach iPad programming through a series of hands-on exercises, guiding readers through creating numerous applications that highlight the full spectrum of what is possible on the iPad. As they work, developers gain practical knowledge they can apply immediately in all facets of iPad development. The video reinforces graphically the lessons in the book, while the book extends and deepens the lessons on the video, making this the complete way to learn iPad application development.

Synopsis:

This is the complete, hands-on iPad programming tutorial for every developer: both those who are familiar with iPhone programming, and those who are entirely new to Apple's iOS platform. Kirby Turner teaches iPad programming through a series of hands-on exercises, guiding you through creating numerous applications that highlight the full spectrum of what is possible on the iPad. As you work, you gain practical knowledge you can apply immediately in all facets of iPad development.

 

You begin with the absolute basics, including downloading and installing the iOS development environment and writing high-quality object-oriented code with Objective-C. Next, you incrementally build your skills, mastering views, data persistence, object and layer animation, networking, multithreading, and much more. Learning iPad Programming also offers:

  • Detailed coverage of multi-touch programming "
  • Extensive discussions of iPad-specific techniques such as SplitView Controllers and Popovers
  • Expert guidance on building Universal Applications that also run on iPhone and iPod touch
  • Up-to-the-minute coverage of new features built into iOS 5
  • Practical guide to the entire development lifecycle, including full chapters on debugging apps, testing them, and distributing them through the App Store

About the Author

Kirby Turner is an independent software developer and Chief Code Monkey for his company, White Peak Software Inc. He has been programming professionally for more than 25 years, and programming for fun even longer. He recently presented the session Universal Application Design: Reaching the Widest Audience at the iPhone Developers Conference.

Tom Harrington switched from writing software for embedded systems and Linux to Mac OS X in 2002 when he started Atomic Bird, LLC. After six years of developing highly regarded Mac software, he moved to iPhone in 2008. He develops iOS software on a contract basis for a variety of clients. Tom also organizes iOS developer events in Colorado. When not writing software, Tom can often be found on his mountain bike. His website is #LINK<www.atomicbird.com>#.

Table of Contents

Book Table of Contents

Preface

Part I. Getting Started

1. Your First App

2. Getting Started with Xcode

3. Getting Started with Interface Builder

4. Getting Started with Objective-C

5. Lions, Tigers and Bears! Oh My!

Part II. Let's Build Some Apps

6. Touch-A Touch-A Touch Me

7. Programming with Oreos

8. Split View-Based Apps

9. Views, Views, and More Views

10. Using Popovers

11. Giving Life to Your App

12. Data Persistence

13. Getting the Message Out

14. Inviting Others to the Party

15. Getting Paid with a Free App

16. Multithreading vs. Multitasking

17. Universal Apps

Part 3. What to do Next

18. Debugging

19. Testing Your App

20. Distributing Your App

21. The Final Word

Appendix A. Installing the Developer Tools

Appendix B. Useful Resources

Video

Product Details

ISBN:
9780321750402
Author:
Turner, Kirby
Publisher:
Addison-Wesley Professional
Author:
Harrington, Tom
Subject:
Programming Languages - General
Subject:
Software Engineering - Programming and Languages
Copyright:
Edition Description:
Trade paper
Series:
LiveLessons
Publication Date:
20110929
Binding:
Mixed media, eg book and CD-ROM, book and toy etc
Language:
English
Pages:
816
Dimensions:
9 x 7 x 1.5 in 1043 gr

Related Subjects

Computers and Internet » Computers Reference » General
Computers and Internet » Mobile and Handheld Devices » iPad
Computers and Internet » Mobile and Handheld Devices » iPhone
Computers and Internet » Programming » Apple Programming
Computers and Internet » Software Engineering » General
Computers and Internet » Software Engineering » Programming and Languages

Learning Ipad Programming: A Hands-On Guide to Building Ipad Apps with IOS 5 (Learning) Used Trade Paper
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Product details 816 pages Addison-Wesley Professional - English 9780321750402 Reviews:
"Synopsis" by , Apple's iPad has revolutionized the computing landscape. The new iPad released in March sold more than three million units in its first three days on sale. This creates a huge, vibrant, and potentially lucrative market for developers. While many aspects of iPad development are common to iPhone development, there are other important issues which are specific to the iPad's format. This package is the complete, hands-on iPad programming tutorial for every developer who wants to get started developing apps for the iPad: both those who are familiar with iPhone programming, and those who are entirely new to Apple's iOS platform. The authors teach iPad programming through a series of hands-on exercises, guiding readers through creating numerous applications that highlight the full spectrum of what is possible on the iPad. As they work, developers gain practical knowledge they can apply immediately in all facets of iPad development. The video reinforces graphically the lessons in the book, while the book extends and deepens the lessons on the video, making this the complete way to learn iPad application development.
"Synopsis" by ,

This is the complete, hands-on iPad programming tutorial for every developer: both those who are familiar with iPhone programming, and those who are entirely new to Apple's iOS platform. Kirby Turner teaches iPad programming through a series of hands-on exercises, guiding you through creating numerous applications that highlight the full spectrum of what is possible on the iPad. As you work, you gain practical knowledge you can apply immediately in all facets of iPad development.

 

You begin with the absolute basics, including downloading and installing the iOS development environment and writing high-quality object-oriented code with Objective-C. Next, you incrementally build your skills, mastering views, data persistence, object and layer animation, networking, multithreading, and much more. Learning iPad Programming also offers:

  • Detailed coverage of multi-touch programming "
  • Extensive discussions of iPad-specific techniques such as SplitView Controllers and Popovers
  • Expert guidance on building Universal Applications that also run on iPhone and iPod touch
  • Up-to-the-minute coverage of new features built into iOS 5
  • Practical guide to the entire development lifecycle, including full chapters on debugging apps, testing them, and distributing them through the App Store
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