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Learning UML 2.0by Russ Miles
Synopses & Reviews
"Since its original introduction in 1997, the Unified Modeling Language has revolutionized software development. Every integrated software development environment in the world--open-source, standards-based, and proprietary--now supports UML and, more importantly, the model-driven approach to software development. This makes learning the newest UML standard, UML 2.0, critical for all software developers--and there isn't a better choice than this clear, step-by-step guide to learning the language." --Richard Mark Soley, Chairman and CEO, OMG If you're like most software developers, you're building systems that are increasingly complex. Whether you're creating a desktop application or an enterprise system, complexity is the big hairy monster you must manage. The Unified Modeling Language (UML) helps you manage this complexity. Whether you're looking to use UML as a blueprint language, a sketch tool, or as a programming language, this book will give you the need-to-know information on how to apply UML to your project. While there are plenty of books available that describe UML, Learning UML 2.0will show you how to use it. Topics covered include: Capturing your system's requirements in your model to help you ensure that your designs meet your users' needs Modeling the parts of your system and their relationships Modeling how the parts of your system work together to meet your system's requirements Modeling how your system moves into the real world, capturing how your system will be deployed Engaging and accessible, this book shows you how to use UML to craft and communicate your project's design. Russ Miles and Kim Hamilton have written a pragmatic introduction to UML based on hard-earned practice, not theory. Regardless of the software process or methodology you use, this book is the one source you need to get up and running with UML 2.0. Russ Miles is a software engineer for General Dynamics UK, where he works with Java and Distributed Systems, although his passion at the moment is Aspect Orientation and, in particular, AspectJ. Kim Hamilton is a senior software engineer at Northrop Grumman, where she's designed and implemented a variety of systems including web applications and distributed systems, with frequent detours into algorithms development.
Russell Miles is a software engineer for General Dynamics UK where he works with Java and Distributed Systems, although his passion at the moment is Aspect Orientation and in particular AspectJ. To ensure that he has as little spare time as possible, Russ contributes to various open source projects while working on books for O'Reilly. He currently is studying at Oxford University in England for an MSc in Software Engineering.
Kim Hamilton is a senior software engineer at a major aerospace corporation, where she has designed and implemented a variety of systems, including web applications and distributed systems. Kim has a Master's in Applied Math and Computer Science from Cornell University.
Table of Contents
PrefaceChapter 1: IntroductionChapter 2: Modeling Requirements: Use CasesChapter 3: Modeling System Workflows: Activity DiagramsChapter 4: Modeling a System's Logical Structure: Introducing Classes and Class DiagramsChapter 5: Modeling a System's Logical Structure: Advanced Class DiagramsChapter 6: Bringing Your Classes to Life: Object DiagramsChapter 7: Modeling Ordered Interactions: Sequence DiagramsChapter 8: Focusing on Interaction Links: Communication DiagramsChapter 9: Focusing on Interaction Timing: Timing DiagramsChapter 10: Completing the Interaction Picture: Interaction Overview DiagramsChapter 11: Modeling a Class's Internal Structure: Composite StructuresChapter 12: Managing and Reusing Your System's Parts: Component DiagramsChapter 13: Organizing Your Model: PackagesChapter 14: Modeling an Object's State: State Machine DiagramsChapter 15: Modeling Your Deployed System: Deployment DiagramsAppendix A: Object Constraint LanguageAppendix B: Adapting UML: ProfilesAppendix C: A History of UMLColophon
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