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Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing)


Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing) Cover

ISBN13: 9780201633610
ISBN10: 0201633612
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This book isn't an introduction to object-oriented technology or design. Many books already do a good job of that. This book assumes you are reasonably proficient in at least one object-oriented programming language, and you should have some experience in object-oriented design as well. You definitely shouldn't have to rush to the nearest dictionary the moment we mention "types" and"polymorphism," or "interface" as opposed to "implementation" inheritance.

On the other hand, this isn't an advanced technical treatise either. It's a book of design patterns that describes simple and elegant solutions to specific problems in object-oriented software design. Design patterns capture solutions that have developed and evolved over time. Hence they aren't the designs people They reflect untold redesign and recoding as developers have struggled for greater reuse and flexibility in their software.Design patterns capture these solutions in a succinct and easily applied form.

The design patterns require neither unusual language features nor amazing programming tricks with which to astound your friends and managers. All can be implemented in standard object-oriented languages, though they might take a little more work than ad hoc solutions. But the extra effort invariably pays dividends in increased flexibility and reusability.

Once you understand the design patterns and have had an "Aha!" (and not just a "Huh?") experience with them, you won't ever think about object-oriented design in the same way. You'll have insights that can make your own designs more flexible, modular, reusable, and understandable - which is why you're interested in object-oriented technology in the first place, right?

A word of warning and encouragement: Don't worry if you don't understand this book completely on the first reading. We didn't understand it all on the first writing! Remember that this isn't a book to read once and put on a shelf. We hope you'll find yourself referring to it again and again for design insights and for inspiration.

This book has had a long gestation. It has seen four countries, three of its authors' marriages, and the birth of two (unrelated) offspring.Many people have had a part in its development. Special thanks are due Bruce Andersen, Kent Beck, and Andre Weinand for their inspiration and advice. We also thank those who reviewed drafts of the manuscript: Roger Bielefeld, Grady Booch, Tom Cargill, Marshall Cline, Ralph Hyre, Brian Kernighan, Thomas Laliberty, Mark Lorenz, Arthur Riel, Doug Schmidt, Clovis Tondo, Steve Vinoski, and Rebecca Wirfs-Brock. We are also grateful to the team at Addison-Wesley for their help and patience: Kate Habib, Tiffany Moore, Lisa Raffaele, Pradeepa Siva, and John Wait. Special thanks to Carl Kessler, Danny Sabbah, and Mark Wegman at IBM Research for their unflagging support of this work.

Last but certainly not least, we thank everyone on the Internet and points beyond who commented on versions of the patterns, offered encouraging words, and told us that what we were doing was worthwhile. These people include but are not limited to Ran Alexander, Jon Avotins, Steve Berczuk, Julian Berdych, Matthias Bohlen, John Brant, Allan Clarke, Paul Chisholm, Jens Coldewey, Dave Collins, Jim Coplien, Don Dwiggins, Gabriele Elia, Doug Felt, Brian Foote, Denis Fortin, Ward Harold, Hermann Hueni, Nayeem Islam, Bikramjit Kalra, Paul Keefer, Thomas Kofler, Doug Lea, Dan LaLiberte, James Long, Ann Louise Luu, Pundi Madhavan, Brian Marick, Robert Martin, Dave McComb, Carl McConnell, Christine Mingins, Hanspeter Mossenbock, Eric Newton, Marianne Ozcan, Roxsan Payette, Larry Podmolik, George Radin, Sita Ramakrishnan, Russ Ramirez, Dirk Riehle, Bryan Rosenburg, Aamod Sane, Duri Schmidt, Robert Seidl, Xin Shu, and Bill Walker.

We don't consider this collection of design patterns complete and static; it's more a recording of our current thoughts on design. We welcome comments on it, whether criticisms of our examples, references and known uses we've missed, or design patterns we should have included. You can write us care of Addison-Wesley, or send electronic mail to You can also obtain softcopy for the code in the Sample Code sections by sending the message "send design pattern source" to

Mountain View, California - E.G.

Montreal, Quebec - R.H.

Urbana, Illinois - R.J.

Hawthorne, New York - J.V.

August 1994


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Michael Gates, March 19, 2007 (view all comments by Michael Gates)
You probably already know, but this is one of the most important books on software engineering to come out in the 1990s. Every coder should have a copy of this handy.
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Product Details

Booch, Grady
Johnson, Ralph
Gamma, Erich
Vlissides, John M.
Helm, Richard
Cram101 Textbook Reviews
Vlissides, John
Booch, Grady
Addison-Wesley Professional
Reading, Mass. :
Programming Languages - General
Programming - General
Data processing
Programming - Object Oriented Programming
Object-oriented programming (computer science
Computer software
Computer Vision
Object-oriented programming
Software patterns.
Programacao de computadores
Programas para computadoras
Object-oriented pro
Computer software -- Reusability.
Software Engineering-Object Oriented Programming
Edition Number:
Edition Description:
Addison-Wesley professional computing series
Series Volume:
Publication Date:
October 1994
Grade Level:
Professional and scholarly
9.3 x 7.6 x 1 in 885 gr

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Computers and Internet » Software Engineering » Object Oriented Programming
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Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing) New Hardcover
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$56.95 In Stock
Product details 416 pages Addison-Wesley Professional - English 9780201633610 Reviews:
"Synopsis" by , This is a catalogue of well-designed, practical design patterns for object-oriented systems. The book also contains a more detailed description of the rationale for, motivation behind, and experience of, using design patterns.
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