The Super Fun Kids' Graphic Novel Sale

Special Offers see all

Enter to WIN a $100 Credit

Subscribe to
for a chance to win.
Privacy Policy

Visit our stores

    Recently Viewed clear list

    Original Essays | September 23, 2015

    Bryan Doerries: IMG Using Greek Tragedies to Comfort the Afflicted and Afflict the Comfortable

    In ancient Athens, during the fifth century BC, military service was required of all citizens. To be a citizen meant being a soldier, and vice... Continue »
    1. $18.87 Sale Hardcover add to wish list


This item may be
out of stock.

Click on the button below to search for this title in other formats.

Check for Availability
Add to Wishlist

Designing the User Interface 3RD Edition


Designing the User Interface 3RD Edition Cover

ISBN13: 9780201694970
ISBN10: 0201694972
All Product Details


Synopses & Reviews

Publisher Comments:

In 1996, recognizing this book, ACM's Special Interest Group on Documentation (SIGDOC) presented Ben Shneiderman with the Joseph Rigo Award. SIGDOC praised the book as one "that took the jargon and mystery out of the field of human-computer interaction" and attributed the book's success to "its readability and emphasis on practice as well as research." In revising this best-seller, Ben Shneiderman again provides a complete, current, and authoritative introduction to user-interface design. The user interface is the part of every computer system that determines how people control and operate that system. When the interface is well designed, it is comprehensible, predictable, and controllable; users feel competent, satisfied, and responsible for their actions. In this book, the author discusses the principles and practices needed to design such effective interaction. Based on 20 years experience, Shneiderman offers readers practical techniques and guidelines for interface design. As a scientist, he also takes great care to discuss underlying issues and to support conclusions with empirical results. Interface designers, software engineers, and product managers will all find here an invaluable resource for creating systems that facilitate rapid learning and performance, yield low error rates, and generate high user satisfaction. Coverage includes the human factors of interactive software (with added discussion of diverse user communities), tested methods to develop and assess interfaces, interaction styles (like direct manipulation for graphical user interfaces), and design considerations (effective messages, consistent screen design, appropriate color). Highlights of the Third Edition: New chapters on the World Wide Web, Information Visualization, and Computer-Supported Cooperative Work Expanded and earlier coverage of Development Methodologies, Evaluation Techniques, and User-Interface-Building Tools Thought-provoking discussion of Speech Input/Output, Natural-Language Interaction, Anthropomorphic Design, Virtual Environments, and Agents

Table of Contents

HUMAN FACTORS OF INTERACTIVE SOFTWARE Introduction x Goals of System Engineering x Goals of User-Interface Design x Motivations for Human Factors in Design x Accommodation of Human Diversity x Three Goals x Practitioner's Summary x Researcher's Agenda THEORIES, PRINCIPLES, AND GUIDELINES Introduction x High-Level Theories x Object-Action Interface Model [ Principle 1: Recognize the Diversity x Principle 2: Use the Eight Golden Rules of Interface Design x Principle 3: Prevent Errors x Guidelines for Data Display x Guidelines for Data Entry x Balance of Automation and Human Control x Practitioner's Summary x Researcher's Agenda MANAGING DESIGN PROCESSES Introduction x Organizational Design to Support Usability x The Three Pillars of Design x Development Methodologies x Ethnographic Observation x Participatory Design x Scenario Development x Social Impact Statement for Early Design Review x Legal Issues x Practitioner's Summary x Researcher's Agenda EXPERT REVIEWS, USABILITY TESTING, SURVEYS, AND CONTINUING ASSESSMENTS Introduction x Expert Reviews x Usability Testing and Laboratories x Surveys x Acceptance Tests x Evaluation During Active Use x Controlled Psychologically Oriented Experiments SOFTWARE TOOLS Introduction x Specification Methods x Software Tools x Evaluation and Critiquing Tools x Practitioner's Summary x Researcher's Agenda DIRECT MANIPULATION AND VIRTUALENVIRONMENTS Introduction x Examples of Direct-Manipulation Systems x Explanations of Direct Manipulation x Visual Thinking and Icons x Direct-Manipulation Programming x Home Automation x Remote Direct Manipulation x Virtual Environments x Practitioner's Summary x Researcher's Agenda MENU SELECTION, FORM FILL-IN, AND DIALOG BOXES Introduction x Task-Related Organization x Item Presentation Sequence x Response Time and Display Rate x Fast Movement Through Menus x Menu Layout x Form Fill-in x Dialog Boxes x Practitioner's Summary x Researcher's Agenda COMMAND AND NATURAL LANGUAGES Introduction x Functionality to Support Users' Tasks x Command-Organization Strategies x Benefits of Structure x Naming and Abbreviations x Command Menus x Natural Language in Computing x Practitioner's Summary x Researcher's Agenda INTERACTION DEVICES Introduction x Keyboards and Function Keys x Pointing Devices x Speech Recognition, Digitization, and Generation x Image and Video Displays x Printers x Practitioner's Summary x Researcher's Agenda RESPONSE TIME AND DISPLAY RATE Introduction x Theoretical Foundations x Expectations and Attitudes x User Productivity x Variability x Practitioner's Summary x Researcher's Agenda PRESENTATION STYLES: BALANCING FUNCTION AND FASHION Introduction x Error Messages x Nonanthropomorphic Design x Color x Practitioner's Summary x Researcher's Agenda PRINTED MANUALS, ONLINE HELP, AND TUTORIALS Introduction x Reading from Paper Versus From Displays x Preparing Printed Manuals x Preparations of Online Facilities x Practitioner's Summary x Researcher's Agenda MULTIPLE-WINDOW STRATEGIES Introduction x Individual-Window Design x Multiple-Window Design x Coordination by Tightly Coupled Windows x Image Browsing and Tightly Coupled Windows x Personal Role Management and Elastic Windows x Practitioner's Summary x Researcher's Agenda COMPUTER-SUPPORTED COOPERATIVE WORK Introduction x Goals of Cooperation x Asynchronous Interactions: Different Time, Different Place x Synchronous Distributed: Different Place, Same Time x Face to Face: Same Place, Same Time x Application of CSCW to Education x Practitioner's Summary x Researcher's Agenda INFORMATION SEARCH AND VISUALIZATION Introduction x Database Query and Phrase Search in Textual Documents x Multimedia Document Searches x Information Visualization x Advanced Filtering x Practitioner's Summary x Researcher's Agenda HYPERMEDIA AND THE WORLD WIDE WEB Introduction x Hypertext and Hypermedia x Information Abundant Web Sites x Genres and Goals and Designers x Users and Their Tasks x Object-Action Interface Model for Web Site Design x Practitioner's Summary x Researcher's Agenda AFTERWORD Social and Individual Impact of User Interfaces x Hopes and Dreams x Ten Plagues of the Information Age x Prevention of the Plagues x Overcoming the Obstacle of Animism x In the Long Run x Practitioner's Summary

What Our Readers Are Saying

Add a comment for a chance to win!
Average customer rating based on 2 comments:

nithicute1991, November 2, 2011 (view all comments by nithicute1991)
Fabulous book about user interface
Was this comment helpful? | Yes | No
nithicute1991, November 2, 2011 (view all comments by nithicute1991)
Fabulous book about user interface
Was this comment helpful? | Yes | No
View all 2 comments

Product Details

Strategies for Effective Human-Computer Interaction
Shneiderman, Ben
Plaisant, Catherine
Addison Wesley
Reading, Mass :
Computer Science
Programming - General
Interactive Media
Human-computer interaction
User interfaces (computer systems)
User Interfaces
Interactive multimedia
Software Design.
User-Computer Interface.
Interaction homme-machine
Interfaces utilisateurs
Sistemas homem-maquina
Programming - Software Development
Edition Number:
Edition Description:
Includes bibliographical references and indexes.
Series Volume:
no. 96-101
Publication Date:
Grade Level:
College/higher education:
9.4 x 7.7 x 1.2 in 1207 gr

Related Subjects

Computers and Internet » Computers Reference » General
Computers and Internet » Graphics » User Interface
Computers and Internet » Software Engineering » General

Designing the User Interface 3RD Edition
0 stars - 0 reviews
$ In Stock
Product details 672 pages Addison Wesley Publishing Company - English 9780201694970 Reviews:
  • back to top


Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and gifts — here at