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Building Iphone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa

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Building Iphone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa Cover

 

Synopses & Reviews

Publisher Comments:

What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies."

--John Allsopp, author and founder of Web Directions

"Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers."

-- Brian LeRoux, Nitobi Software

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.

Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.

  • Build iPhone apps with tools you already know how to use
  • Learn how to make an existing website look and behave like an iPhone app
  • Add native-looking animations to your web app using jQTouch
  • Take advantage of client-side data storage with apps that run even when the iPhone is offline
  • Hook into advanced iPhone features — including the accelerometer, geolocation, and vibration — with JavaScript
  • Submit your applications to the App Store with Xcode

This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html.

Synopsis:

Now Web designers and developers can join the iPhone app party without having to learn Cocoa's Objective-C programming language. Plenty of detailed examples, step-by-step instructions, and hands-on exercises help readers learn how to build iPhone apps.

Synopsis:

Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who's taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Androids basic building blocks to create user interfaces, store data, connect to the network, and more.

You'll build a Twitter-like application throughout the course of this book, adding new features with each chapter. Along the way, you'll also create your own toolbox of code patterns to help you program any type of Android application with ease.

  • Get an overview of the Android platform and discover how it fits into the mobile ecosystem
  • Learn about the Android stack, including its application framework, and the structure and distribution of application packages (APK)
  • Set up your Android development environment and get started with simple programs
  • Use Androids building blocksActivities, Intents, Services, Content Providers, and Broadcast Receivers
  • Learn how to build basic Android user interfaces and organize UI elements in Views and Layouts
  • Build a service that uses a background process to update data in your application
  • Get an introduction to Android Interface Definition Language (AIDL) and the Native Development Kit (NDK)

Synopsis:

If you're new to the Android mobile operating system, Learning Android is the perfect way to master the fundamentals. Written by an expert who's taught Android to thousands of people in large organizations, this gentle introduction shows you how to use Android's basic building blocks to develop user interfaces, store data, and more.

You'll learn by building an example application throughout the course of book, adding new features with each chapter. Along the way, you'll also build your own toolbox of code patterns that will help you program any type of Android application with ease.

  • Get an overview of the Android platform, and how this technology fits into the mobile ecosystem
  • Set up your Android development environment and get started with simple programs
  • Learn about Activities, Intents, Services, Broadcast Receivers, and Content Providers
  • Build basic Android user interfaces, and learn about Views and Layouts
  • Create a Service to update data in your example application
  • Learn how Android supports databases by creating a SQL database opener
  • Test your application and publish it to the Android Market

About the Author

Jonathan Stark is a mobile and web application consultant who the Wall Street Journal has called an expert on publishing desktop data to the web. He has written two books on web application programming, is a tech editor for both php|architect and Advisor magazines, and has been quoted in the media on internet and mobile lifestyle trends. Jonathan began his programming career more than 20 years ago on a Tandy TRS-80 and still thinks Zork was a sweet game.

Table of Contents

DedicationPrefaceChapter 1: Getting StartedChapter 2: Basic iPhone StylingChapter 3: Advanced iPhone StylingChapter 4: AnimationChapter 5: Client-Side Data StorageChapter 6: Going OfflineChapter 7: Going NativeChapter 8: Submitting Your App to iTunesColophon

Product Details

ISBN:
9780596805784
Author:
Stark, Jonathan
Publisher:
O'Reilly Media
Author:
Nahavandipoor, Vandad
Author:
Stark, Rodney
Author:
Gargenta, Marko
Author:
Goodman, Danny
Author:
Yarmosh, Ken
Subject:
Hardware - Personal Computers - Macintosh
Subject:
Hardware - Handheld Devices
Subject:
Programming - Apple Programming
Subject:
IPhone (Smartphone) - Programming
Subject:
Computer software -- Development.
Subject:
Personal Computers & Micro / Macintosh
Subject:
Programming Languages - General
Subject:
Personal Computers-General
Subject:
app store;iphone;javascript;safari;webkit
Subject:
CourseSmart Subject Description
Edition Description:
Print PDF
Publication Date:
20100131
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
186
Dimensions:
9.19 x 7.00 in

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Related Subjects

Computers and Internet » Computers Reference » General
Computers and Internet » Mobile and Handheld Devices » iPhone
Computers and Internet » Personal Computers » General
Computers and Internet » Programming » Apple Programming

Building Iphone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa Used Trade Paper
0 stars - 0 reviews
$29.99 In Stock
Product details 186 pages O'Reilly Media - English 9780596805784 Reviews:
"Synopsis" by , Now Web designers and developers can join the iPhone app party without having to learn Cocoa's Objective-C programming language. Plenty of detailed examples, step-by-step instructions, and hands-on exercises help readers learn how to build iPhone apps.
"Synopsis" by ,

Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who's taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Androids basic building blocks to create user interfaces, store data, connect to the network, and more.

You'll build a Twitter-like application throughout the course of this book, adding new features with each chapter. Along the way, you'll also create your own toolbox of code patterns to help you program any type of Android application with ease.

  • Get an overview of the Android platform and discover how it fits into the mobile ecosystem
  • Learn about the Android stack, including its application framework, and the structure and distribution of application packages (APK)
  • Set up your Android development environment and get started with simple programs
  • Use Androids building blocksActivities, Intents, Services, Content Providers, and Broadcast Receivers
  • Learn how to build basic Android user interfaces and organize UI elements in Views and Layouts
  • Build a service that uses a background process to update data in your application
  • Get an introduction to Android Interface Definition Language (AIDL) and the Native Development Kit (NDK)

"Synopsis" by ,

If you're new to the Android mobile operating system, Learning Android is the perfect way to master the fundamentals. Written by an expert who's taught Android to thousands of people in large organizations, this gentle introduction shows you how to use Android's basic building blocks to develop user interfaces, store data, and more.

You'll learn by building an example application throughout the course of book, adding new features with each chapter. Along the way, you'll also build your own toolbox of code patterns that will help you program any type of Android application with ease.

  • Get an overview of the Android platform, and how this technology fits into the mobile ecosystem
  • Set up your Android development environment and get started with simple programs
  • Learn about Activities, Intents, Services, Broadcast Receivers, and Content Providers
  • Build basic Android user interfaces, and learn about Views and Layouts
  • Create a Service to update data in your example application
  • Learn how Android supports databases by creating a SQL database opener
  • Test your application and publish it to the Android Market

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