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Other titles in the Sams Teach Yourself...in 24 Hours series:
Maya in 24 Hours, Sams Teach Yourself (Sams Teach Yourself...in 24 Hours)by Kenny Roy
Synopses & Reviews
In just 24 sessions of one hour or less, Sams Teach Yourself Maya® in 24 Hours will help you master Autodesk Maya 2014 and use it to create outstanding 3D graphics and animations. Using this book’s straightforward, step-by-step approach, you’ll master powerful Maya 2014 tools for modeling, texturing, rigging, animating, lighting, rendering, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!
Step-by-step instructions carefully walk you through the most common Maya tasks.
Quizzes and exercises test your knowledge of key Maya 2014 tools at the end of each hour.
Notes present interesting information related to the discussion.
Tips offer advice or show you easier ways to perform tasks.
Learn how to…
On the DVD: The accompanying DVD contains how-to videos for dozens of key Maya 2014 tasks, extensive sample art and models, and additional bonus content.
In just 24 sessions of one hour or less, artists can learn how to create stunning images and engaging animations using the popular Industry-standard program Autodesk Maya. The unique format of this book/DVD package stands out in that it gives artists the chance to get fully up and running on Maya in just 24 hours. Kenny Roy provides the necessary tools to get started in the shortest amount of time possible: step by step tutorials, quizzes and exercises.
This book and DVD package takes novices through all of the paces of Maya, in a textbook fashion, with quizzes, helpful tips, and things to avoid. The DVD includes 3+ hours of video tutorials that correspond with the chapters, exclusive video tutorials just for the book!
About the Author
Kenny Roy has animated TV, feature films, commercials, and games since 1998. His most notable credits are Scooby Doo 2, Garfield, and King Kong. In 2007, Kenny founded Arconyx Animation Studios, a boutique studio in Los Angeles, which works with clients like Mattel, Disney, Nickelodeon, FOX, and SyFy. Kenny mentors full-time at AnimationMentor.com and offers online animation training at KennyRoy.com. Kenny has his own website, KennyRoy.Com, with subscribers that follow his lectures and his blog (updated daily with industry news and spectacles), as well as an online social presence in the Facebook community, with 652 followers on Twitter, and a Linked In Page. Kennys live webcasts have had 2500+ unique visitors.
Table of Contents
1 Introduction to AutoDesk Maya and This Book 2 Menus and Navigating the Maya UI 3 File Types and Managing Assets 4 Modeling with Polygonal Geometry 5 Modeling NURBS Curves and Surfaces 6 Unfolding UVs and Applying Textures 7 Creating Node Networks in the Hypershade 8 Character Modeling 9 Relationships and Making Nodes Work Together 10 Basic Rigging - Readying Objects for Animation 11 Character Rigging - Articulating Characters 12 Skinning - Attaching Geometry to a Bone System 13 Animation - Adding Movement to Your Scene 14 Creating and Adjusting Cameras 15 Making Diverse Shapes with Blendshapes 16 Animating Using Dynamics and Simulations 17 Scripting and Automating Common Tasks 18 Using Particles to Create Effects 19 Lighting Your Scene Correctly 20 Applying Hair and Cloth for Realism 21 Rendering Final Imagery 22 Working with Film 23 Correct Project Management / Scene Workflow 24 Ideal Settings, Preferences, and Hotkeys
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Computers and Internet » Graphics » Digital Media » Video and Animation