Master your Minecraft

Special Offers see all

Enter to WIN a $100 Credit

Subscribe to
for a chance to win.
Privacy Policy

Tour our stores

    Recently Viewed clear list

    Best Books of the Year | December 8, 2014

    Tracey T.: IMG Best Cookbooks of 2014

    As the cookbook buyer for Powell's Books, I am the lucky one who gets to choose every new cookbook that comes into our stores. This means I have a... Continue »

Qualifying orders ship free.
New Trade Paper
Ships in 1 to 3 days
Add to Wishlist
available for shipping or prepaid pickup only
Available for In-store Pickup
in 7 to 12 days
Qty Store Section
1 Remote Warehouse Computers Reference- General
25 Remote Warehouse Software Engineering- Game Design

Beginning IOS 5 Games Development


Beginning IOS 5 Games Development Cover


Synopses & Reviews

Publisher Comments:

Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps. What you?ll learn How to use UIViews to display game assets How to create frame-by-frame animations for action games How to integrate with Game Center and other social media services Who this book is for

This book is for new iOS developers who want to create compelling 2D games. A basic understanding of Xcode and Objective-C is assumed. Table of Contents Introduction and HelloGame Setting Up your Game App Project Explore the Game App Life cycle Quickly Build an Input Driven Game Quickly Build a Frame by Frame Game Build Your Game: Game Engine, Image Actors, and Behaviors Build Your Game: Vector Actors and Particles Build Your Game: Understand Gestures and Movements Build Your Game: Apple's Game Center and Social Media A Complete Example: Belt Commander Design and Create Graphics Monetizing via the Apple App Store

Product Details

Jordan, Lucas
Computers : Programming Languages - C++
Personal Computers-General
Software Engineering-Game Design
Publication Date:

Related Subjects

Business » General
Business » Management
Computers and Internet » Computer Languages » C++
Computers and Internet » Computers Reference » General
Computers and Internet » Mobile and Handheld Devices » iPhone
Computers and Internet » Personal Computers » General
Computers and Internet » Programming » Apple Programming
Computers and Internet » Software Engineering » Game Design
Health and Self-Help » Health and Medicine » General
Health and Self-Help » Health and Medicine » General Medicine
Science and Mathematics » Mathematics » Algebra » General

Beginning IOS 5 Games Development New Trade Paper
0 stars - 0 reviews
$39.99 In Stock
Product details pages Springer - English 9781430237105 Reviews:
  • back to top


Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and gifts — here at