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Gabrielle ZevinThe American Booksellers Association collects nominations from bookstores all over the country for favorite forthcoming titles. The Storied Life of... Continue »
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1 Beaverton Mobile and Handheld Devices- Android Programming and Development
16 Local Warehouse General- General
8 Remote Warehouse Software Engineering- General

Android in Practice [With eBook]

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Android in Practice [With eBook] Cover

 

Synopses & Reviews

Publisher Comments:

Summary

Android in Practice is a treasure trove of Android goodness, with over 90 tested, ready-to-use techniques including complete end-to-end example applications and practical tips for real world mobile application developers. Written by real world Android developers, this book addresses the trickiest questions raised in forums and mailing lists. Using an easy-to-follow problem/solution/discussion format, it dives into important topics not covered in other Android books, like advanced drawing and graphics, testing and instrumentation, building and deploying applications, and using alternative languages. About the Book

It's not hard to find the information you need to build your first Android app. Then what? If you want to build real apps, you will need some how-to advice, and that's what this book is about.

Android in Practice is a rich source of Android tips, tricks, and best practices, covering over 90 clever and useful techniques that will make you a more effective Android developer. Techniques are presented in an easy-to-read problem/solution/discussion format. The book dives into important topics like multitasking and services, testing and instrumentation, building and deploying applications, and using alternative languages.

Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside

  • Techniques covering Android 1.x to 3.x
  • Android for tablets
  • Working with threads and concurrency
  • Testing and building
  • Using location awareness and GPS
  • Styles and themes

And much more!

This book requires a working knowledge of Java, but no prior experience with Android is assumed.

Source Code can be found at https://code.google.com/p/android-in-​practice/ Table of Contents

    PART 1 BACKGROUND AND FUNDAMENTALS
  1. Introducing Android

  2. Android application fundamentals

  3. Managing lifecycle and state
  4. PART 2 REAL WORLD RECIPES
  5. Getting the pixels perfect
  6. Managing background tasks with Services
  7. Threads and concurrency
  8. Storing data locally
  9. Sharing data between apps
  10. HTTP networking and web services
  11. Location is everything
  12. Appeal to the senses using multimedia
  13. 2D and 3D drawing
  14. PART 3 BEYOND STANDARD DEVELOPMENT
  15. Testing and instrumentation
  16. Build management
  17. Developing for Android tablets

Synopsis:

Android, Google's platform for mobile application development, provides powerful features, a robust SDK, and almost limitless possibilities. It's not hard to find the information a developer needs to build a simple Android app, but then what?

Android in Practice is a treasure trove of Android goodness, with over 100 tested, ready-to-use techniques, covering the new Android 3.0 SDK, including complete end-to-end example applications and practical tips for real world mobile application developers. Written by seasoned Android developers, this book addresses the trickiest questions raised in forums and mailing lists. Using an easy-to-follow problem/solution/discussion format, it dives into important topics not covered in other Android books, like advanced drawing and graphics, testing and instrumentation, building and deploying applications, using alternative languages, and native development.

About the Author

Charlie Collins is a senior software engineer at Axioma. He has contributed to various open source projects including GWT-Maven, Android-Maven, Gwitter, and is coauthor of Manning's GWT in Practice and Unlocking Android.

Michael Galpin is the architect for mobile software development at eBay.

Matthias Kaeppler is in charge of mobile development for the online review company Qype, and he created or maintains the Android open source projects Signpost, Droid-Fu, and Calculon.

Product Details

ISBN:
9781935182924
Author:
Collins, Charlie
Publisher:
Manning Publications
Author:
Galpin, Michael
Author:
Kaeppler, Matthias
Subject:
Programming - Software Development
Subject:
General-General
Subject:
Android;Android 3.0 SDK;Android Native Development Kit;Google mobile platform;Honeycomb;Java;advanced Android;mobile application development;mobile apps;open source
Copyright:
Edition Description:
Trade Paper
Publication Date:
20111007
Binding:
Paperback
Language:
English
Pages:
648
Dimensions:
9.25 x 7.38 in

Related Subjects

Computers and Internet » Internet » Application Development
Computers and Internet » Internet » Web » Web Programming
Computers and Internet » Mobile and Handheld Devices » Android
Computers and Internet » Programming » Open Source
Computers and Internet » Software Engineering » Programming and Languages
Computers and Internet » Software Engineering » Tools

Android in Practice [With eBook] New Trade Paper
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$49.99 In Stock
Product details 648 pages Manning Publications - English 9781935182924 Reviews:
"Synopsis" by ,

Android, Google's platform for mobile application development, provides powerful features, a robust SDK, and almost limitless possibilities. It's not hard to find the information a developer needs to build a simple Android app, but then what?

Android in Practice is a treasure trove of Android goodness, with over 100 tested, ready-to-use techniques, covering the new Android 3.0 SDK, including complete end-to-end example applications and practical tips for real world mobile application developers. Written by seasoned Android developers, this book addresses the trickiest questions raised in forums and mailing lists. Using an easy-to-follow problem/solution/discussion format, it dives into important topics not covered in other Android books, like advanced drawing and graphics, testing and instrumentation, building and deploying applications, using alternative languages, and native development.

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