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Learning Processing (08 Edition)

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Synopses & Reviews

Publisher Comments:

This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization.

A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques.

Within these pages, ITP (Tisch School of the Arts, New York University) professor Daniel Shiffman demonstrates the fundamentals of programming that will expand your understanding of what is possible in the world of computer graphics. By travelling beyond the confines of proprietary software, you will be empowered to create your own custom design tools.

* A friendly start-up guide to Processing, the visual artist’s free, open-source alternative to expensive software and daunting programming languages.

* No previous experience required—this book is for the true programming beginner!

* Step-by-step examples, thorough explanations, hands-on exercises, and simple code samples support your learning curve. Source code and supplemental tutorials are also available through an online companion site.

Synopsis:

This book introduces programming concepts in the context of computer graphics and visual art, in a more accessible format than traditional programming textbooks. It uses the open source programming language Processing as the basis for all discussion and examples, focusing on the fundamentals such as variables, conditionals, loops, arrays, and objects in a highly visual manner. The book will also introduce advanced topics such as data mining, networking, image processing, computer vision, and 3D graphics. It will also introduce using Processing for tangible media; communicating with microcontrollers to interact with the physical environment. Processing is built on top of the programming language Java, and so is an excellent introduction to Java and object-oriented programming, and will help prepare the student for study of more advanced object-oriented languages such as Java or C++.

* Introduces the concepts of computer programming using the programming language Processing developed at the MIT Media Lab

* Written for the interactive media designer without any programming experience

* Includes source code for many examples, illustrated with examples of what can be done with Processing

Table of Contents

Lesson 1: The Beginning

Chapter 1: Pixels

Chapter 2: Processing

Chapter 3: Interaction

Lesson 2: Everything You Need to Know

Chapter 4: Variables

Chapter 5: Conditionals

Chapter 6: Loops

Lesson 3: Organization

Chapter 7: Functions

Chapter 8: Objects

Lesson 4: More of the Same

Chapter 9: Arrays

Lesson 5: Putting It all Together

Chapter 10: Algorithms

Chapter 11: Debugging

Chapter 12: Libraries

Lesson 6: The World Revolves Around You

Chapter 13: Mathematics

Chapter 14: Translation and Rotation (in 3D!)

Lesson 7: Pixels Under Microscope

Chapter 15: Images

Chapter 16: Video

Lesson 8: The Outside World

Chapter 17: Text

Chapter 18: Data Input

Chapter 19: Data Streams

Lesson 9: Making Noise

Chapter 20: Sound

Chapter 21: Exporting

Lesson 10: Beyond Processing

Chapter 22: Advanced Object-Oriented Programming

Chapter 23: Java

Appendix: Common Errors

Index

www.learningprocessing.com

Product Details

ISBN:
9780123736024
Author:
Shiffman, Daniel
Publisher:
Morgan Kaufmann Publishers
Subject:
Computer Graphics - General
Subject:
Interactive multimedia
Subject:
Processing (Computer program language)
Subject:
Computer graphics
Subject:
Graphics-General
Series:
Morgan Kaufmann Series in Computer Graphics
Publication Date:
20090331
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
472
Dimensions:
9.25 x 7.5 in

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Related Subjects

Business » Investing
Computers and Internet » Computer Languages » Processing
Computers and Internet » Computers Reference » General
Computers and Internet » Graphics » General
Computers and Internet » Software Engineering » Programming and Languages

Learning Processing (08 Edition) New Trade Paper
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$49.65 In Stock
Product details 472 pages Morgan Kaufmann Publishers - English 9780123736024 Reviews:
"Synopsis" by , This book introduces programming concepts in the context of computer graphics and visual art, in a more accessible format than traditional programming textbooks. It uses the open source programming language Processing as the basis for all discussion and examples, focusing on the fundamentals such as variables, conditionals, loops, arrays, and objects in a highly visual manner. The book will also introduce advanced topics such as data mining, networking, image processing, computer vision, and 3D graphics. It will also introduce using Processing for tangible media; communicating with microcontrollers to interact with the physical environment. Processing is built on top of the programming language Java, and so is an excellent introduction to Java and object-oriented programming, and will help prepare the student for study of more advanced object-oriented languages such as Java or C++.

* Introduces the concepts of computer programming using the programming language Processing developed at the MIT Media Lab

* Written for the interactive media designer without any programming experience

* Includes source code for many examples, illustrated with examples of what can be done with Processing

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