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3ds Max 4 for Windows

3ds Max 4 for Windows Cover

 

Synopses & Reviews

Book News Annotation:

Explains how to create, model, map, animate, and render objects with the 3ds max 4 desktop graphics program. Step-by-step instructions with screenshots are provided to illustrate operations for navigation, object animation, editing meshes, compound objects, using lights and cameras to illuminate scenes, and mapping surfaces.
Annotation c. Book News, Inc., Portland, OR (booknews.com)

Synopsis:

The popular "Visual QuickStart Guide" format offers clear, step-by-step instructions, hundreds of screen shots, and easy-to-use visual tabs for quick referencing. "3ds max 4: Visual QuickStart Guide" leads readers through the basics of MAX. Readers will start out by learning max's interface, navigation and display tools, and will then move on to modeling and transforming objects; surface mapping; rendering; and creating full-fledged animations. This new edition offers all-new coverage of Max's updated features, including its new interface design, additional chapters, and a four-color signature showcasing 3ds max 4 creations.

Product Details

ISBN:
9780201734294
Author:
Matossian, Michele
Publisher:
Peachpit Press
Location:
Berkeley, Calif.
Subject:
Computer Graphics - General
Subject:
Computer graphics
Subject:
Computer animation
Subject:
Computer Graphics - 3D Studio
Series:
Visual QuickStart Guides
Series Volume:
1.01
Publication Date:
c2001
Binding:
Paperback
Language:
English
Illustrations:
Yes
Pages:
x, 468 p.
Dimensions:
8.96x6.99x1.04 in. 1.60 lbs.

Related Subjects

Computers and Internet » Graphics » General
Computers and Internet » Networking » General

3ds Max 4 for Windows
0 stars - 0 reviews
$ In Stock
Product details x, 468 p. pages Peachpit Press - English 9780201734294 Reviews:
"Synopsis" by , The popular "Visual QuickStart Guide" format offers clear, step-by-step instructions, hundreds of screen shots, and easy-to-use visual tabs for quick referencing. "3ds max 4: Visual QuickStart Guide" leads readers through the basics of MAX. Readers will start out by learning max's interface, navigation and display tools, and will then move on to modeling and transforming objects; surface mapping; rendering; and creating full-fledged animations. This new edition offers all-new coverage of Max's updated features, including its new interface design, additional chapters, and a four-color signature showcasing 3ds max 4 creations.
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