- Used Books
- Staff Picks
- Gifts & Gift Cards
- Sell Books
- Stores & Events
- Let's Talk Books
Special Offers see all
More at Powell's
Recently Viewed clear list
This item may be
Check for Availability
3ds Max 7 Fundamentals and Beyond Courseware
Synopses & Reviews
Welcome to the Discreet Official Training Courseware for 3ds max 7 software! Consider this book an all-access pass to the production and training experience of Discreet developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds max 7. The book is organized into sections dedicated to animation, modeling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved on to full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds max pro, ready to work confidently in a production environment.
* For beginners or those new to 3ds max
* Tutorials and exercises designed for flexibility
* CD contains 3ds max support models, materials, textures, and animations for completing the exercises.
This screenshot-packed book, part of Discreet's Official Training Courseware, clearly lays out the basics and beyond for this popular 3D animation software. 3ds max is used to create high-quality film effects in major Hollywood features, but it is equally popular among game developers, who use it to create stunning visuals in the top games. The accompanying CD includes extensive support files and animations for completing the chapter exercises.
Table of Contents
Installation; Introduction to Computer Graphics, 3D Animation, and 3DS Max; User Interface; Working with Files and Objects; Overview Lab; Transforming Objects; Basic Animation Techniques; Creating an Animation and Changing Controller Types; Animation Lab; Shapes; More Objects and Modifiers; Low Poly Modeling; Environment and Low-Poly Creation Lab; Introduction to the Material Editor; Creating Mapped Materials; Materials Lab; Basic Lighting; Basics of Advanced Lighting; Rendering with Advanced Lighting; Cameras and Rendering; Scene Creation Lab; Full Day Lab; Index
What Our Readers Are Saying