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Other titles in the Bible series:
Adobe AIR Bible (Bible)by Benjamin Gorton
Synopses & Reviews
Breathe new life into your desktop applications with AIR
Companion Web SiteThe companion Web site, www.airbible.org, contains the book's source files as well as a blog in which the authors share additional articles, updates, and resources for AIR development. The site is also a place where readers may post questions and provide the authors with feedback.
About the Author
Benjamin Gortonis a software architect for Schematic.
Ryan Tayloris a senior developer at Schematic, specializing in CG mathematics and object-oriented architecture.
Jeff Yamadais a senior developer at Red Interactive Agency and specializes in object-oriented programming, software architecture and experimental user-interface design.
Table of Contents
Part I: Introduction to AIR.
Chapter 1: Clearing the AIR.
Chapter 2: Setting Up Your Development Environment.
Chapter 3: Building Your First AIR Application.
Part II: Programming for AIR Essentials.
Chapter 4: Crash Course in AIR Programming.
Chapter 5: Development Essentials.
Chapter 6: Debugging and Profiling.
Part III: AIR API.
Chapter 7: Communicating with the Local Machine.
Chapter 8: Using the Filesystem.
Chapter 9: Using the Clipboard.
Chapter 10: Dragging and Dropping.
Chapter 11: SQLite Databases.
Chapter 12: Using Native Operating System Windows.
Chapter 13: HTML Content.
Part IV: Building an Application.
Chapter 14: Preparing to Build a Large-Scale Application.
Chapter 15: Building a Reusable Config Class.
Chapter 16: Application Design Best Practices.
Chapter 17: SDK Development.
Chapter 18: Sample Application: LogReader.
Chapter 19: Polishing a Finished Application.
Part V: Testing and Deploying.
Chapter 20: Deployment Workflow.
Chapter 21: Leveraging Ant to Automate the Build Process.
Chapter 22: Installation and Distribution.
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