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1 Burnside Film and Television- Animation Instruction

More copies of this ISBN

The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3-D Animation

by

The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3-D Animation Cover

 

Synopses & Reviews

Publisher Comments:

The first edition of The Animation Book, published in 1979, became the authoritative guide to making animated movies. Now, as we enter the twenty-first century, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. Kit Laybourne's digital revision to The Animation Book brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shares Kit's infectious enthusiasm for the limitless possibilities of today's hybrid techniques, and it provides beginning animators with all the information they need to jump in and start their own animation projects. More advanced animators will find The Animation Book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus Internet and other resources.

Using an innovative case-study approach, Kit deconstructs how a range of digital projects were carried out at some of today's hottest animation studios, including Wildbrain, Blue Sky, Protozoa, Fantome, Broderbund, Nicktoons, and Klasky Csupo. These step-by-step studies show how desktop animators can follow the same creative process in their own films.

Synopsis:

The Animation Book, the most comprehensive guide to the making of animated films, is for everyone who has ever wanted to make a carton or simply learn how it is done. The book's premises are that sophisticated drawing skills are not necessary and that with the proliferation of inexpensive home movie equipment, even the full-color sound cartoon is not beyond the budget of the resourceful amateur.

Synopsis:

US

Synopsis:

Revised and updated, this complete guide to the art and science of animation now includes extensive information on the latest computer-generated animation techniques. Illustrated throughout, including graphics from today's cutting-edge studios, THE ANIMATION BOOK is an authoritative reference and standard text in the field.

About the Author

Kit Laybourne is a highly successful independent producer who has worked on such television series such as MTV's Emmy-winning animation series Liquid Television and Nickelodeon's Eureeka's Castle and Gullah Gullah Island. During 1995-96 academic year, he taught the Advanced Animation Seminar at NYU's Tisch School of the Arts. His full-time gig is Chief Creative Director at Oxygen, a new media company developing interactive content for the convergence of TV and computers. He is also Executive Producer of Hank the Cowdog' an animated feature film and TV series being developed by Nickelodeon.

Product Details

ISBN:
9780517886021
Introduction:
Canemaker, John
Publisher:
Three Rivers Press (CA)
Introduction by:
Canemaker, John
Introduction:
Canemaker, John
Author:
Laybourne, Kit
Author:
Canemaker, John
Location:
New York :
Subject:
General
Subject:
Television - General
Subject:
Cartooning
Subject:
Animation (cinematography)
Subject:
Film - Cinematography
Subject:
Techniques - Cartooning
Subject:
Film & Video - Cinematography
Subject:
General Performing Arts
Subject:
Film and Television-Production
Subject:
animation;art;reference
Copyright:
Edition Number:
Rev. ed.
Edition Description:
Trade paper
Publication Date:
19981231
Binding:
TRADE PAPER
Grade Level:
General/trade
Language:
English
Illustrations:
B/W ILLUSTRATIONS THROUGHOUT
Pages:
448
Dimensions:
9.18x6.74x1.19 in. 1.85 lbs.

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Related Subjects

Arts and Entertainment » Art » Cartooning
Arts and Entertainment » Art » Cartoons
Arts and Entertainment » Film and Television » Animation » General
Arts and Entertainment » Film and Television » Animation » Instruction
Arts and Entertainment » Film and Television » Production » General
Arts and Entertainment » Film and Television » Reference
Arts and Entertainment » Photography » Photojournalism
Computers and Internet » Networking » General
Engineering » Communications » Television

The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3-D Animation Used Trade Paper
0 stars - 0 reviews
$7.95 In Stock
Product details 448 pages Three Rivers Press (CA) - English 9780517886021 Reviews:
"Synopsis" by , The Animation Book, the most comprehensive guide to the making of animated films, is for everyone who has ever wanted to make a carton or simply learn how it is done. The book's premises are that sophisticated drawing skills are not necessary and that with the proliferation of inexpensive home movie equipment, even the full-color sound cartoon is not beyond the budget of the resourceful amateur.
"Synopsis" by , US
"Synopsis" by , Revised and updated, this complete guide to the art and science of animation now includes extensive information on the latest computer-generated animation techniques. Illustrated throughout, including graphics from today's cutting-edge studios, THE ANIMATION BOOK is an authoritative reference and standard text in the field.
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