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Head First Java 2ND Editionby Kathy Sierra and Bert Bates
Synopses & Reviews
Between Moore's law and the notion of "Internet time," we're constantly being bombarded with more and more information--most of it in the form of disorganized data. Turning this information into useful knowledge is getting harder and harder to do, and it takes time that we just don't have. The current economic situation hasn't helped either. With money spread thin, who hasn't had to take on new tasks and learn new things? And slashed training budgets mean there's little to rely on for learning except books- but learning a complex new programming language like Java from a book is no simple task. Maybe your boss is giving you two weeks to come up to speed for a project, or maybe you're ready to take that next step up in your current job, or be a more viable candidate for a new job. Whatever the reason, the onus is on you to learn. All these factors make it more important than ever to have a way to learn--fast.
And that's what Head First Java does — by exploiting the way your brain works, it compresses the time it takes to really learn. Why? Because its unique approach not only shows you what you need to know about Java syntax, it enables and encourages you to think like a Java programmer. Mastering object oriented programming requires a certain way of thinking, not just a certain way of writing code.
The latest research in cognitive science, neurobiology, and educational psychology shows that learning at the deeper levels takes a lot more than text on a page. Actively combining words and pictures not only helps in understanding the subject, but in remembering it. According to some studies, an engaging, entertaining, image-rich, conversational approach actually teaches the subject better. Head First Java puts these theories into practice with a vengeance. Chock full of mind stretching exercises, memorable analogies, and stories, humor and attitude that aren't just pasted-on distractions but that are used to drive home key points and make ideas come alive, the Head First approach is as effective as it is unique.
It takes a pretty unique person to have developed such an innovative way to Learn Java. Kathy Sierra has been interested in learning theory since her days as a game designer. More recently, she's been a master trainer for Sun Microsystems, teaching Sun's own instructors how to teach the latest Java technologies. She has been actively using the concepts in Head First Java to teach hundreds of trainers, developers and even non programmers. She is the founder of one of the largest Java community websites in the world, javaranch.com, and she is a member of the development team for the Sun Certified programmer exam. Bert Bates is also a long-time Java developer and trainer with extensive experience in learning theory. His background features a long stint in artificial intelligence with clients like the Weather Channel, A&E Network, Rockwell and Timken.
Is Head First Java right for you? That depends. Head First Java assumes you're a programmer or at least have experience with scripting languages. It assumes that you're smart, that you're creative and open to new ideas, and that you know you're just not the type of person who wants to learn the traditional way. Take a look at the sample pages, explore the background on brain-based learning, examine the table of contents, and see for yourself how Head First Java takes learning to a whole new level. See why Tim O'Reilly says, "This is the first really new approach to computer books that I've seen in many years. I think it's going to revolutionize how programming and other complex topics are taught."
Table of Content: 1) Dive In (a quick dip into Java) 2) Welcome to Objectville (intro to OO) 3) Know your Variables (understanding Java types: primitives, object references, pass-by-value) 4) How objects behave (instance variables and methods) 5) Extra-strength methods (writing more complex code) 6) Using the Java Library (solving problems with the API) 7) Better Living in Objectville (inheritance, OO design, abstract classes) 8) Serious Polymorphism (interfaces, more OO design, polymorphism) 9) Life and Death of an object (constructors and memory management / garbage collection) 10) Do the Math (static methods and variables, Math methods, Wrappers, and number formatting) 11) Risky Behavior (handling exceptions) 12) A very graphic story (GUI intro, inner classes, event handling) 13) Work on your swing (more GUI, layout managers and Swing components) 14) Saving objects (object serialization and file I/O) 15) Make a connection (networking: sockets and server sockets) 16) Release your Code (deployment: code organization, packages, executable JARs, and Java Web Start) 17) Distributed Code (deployment via RMI and Servlets)
Learning a complex new language is no easy task especially when its an object-oriented computer programming language like Java. This resource combines puzzles, strong visuals, mysteries, and soul-searching interviews to offer a complete introduction to object-oriented programming and Java.
"Head First Java" engages readers on many levels, bringing the latest learning theories and research together to create not just a book to read, but a multi-sensory learning experience.
Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study.
The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge.
That's how your brain knows.
And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever.
If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read.
By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.
About the Author
Kathy Sierra has been interested in learning theory since her days as a game developer (Virgin, MGM, Amblin'). More recently, she's been a master trainer for Sun Microsystems, teaching Sun's Java instructors how to teach the latest technologies to customers, and a lead developer of several Sun certification exams. Along with her partner Bert Bates, Kathy created the Head First series. She's also the original founder of the Software Development/Jolt Productivity Award-winning javaranch.com, the largest (and friendliest) all-volunteer Java community.
Bert Bates is a 20-year software developer, a Java instructor, and a co-developer of Sun's upcoming EJB exam (Sun Certified Business Component Developer). His background features a long stint in artificial intelligence, with clients like the Weather Channel, A&E Network, Rockwell, and Timken.
Table of Contents
What they're saying about Head First Praise for Head First Java Praise for other Head First books co-authored by Kathy and Bert Creators of the Head First series How to Use This Book: Intro Chapter 1: Dive in A Quick Dip: Breaking the Surface Chapter 2: Classes and Objects: A Trip to Objectville Chapter 3: Primitives and References: Know Your Variables Chapter 4: Methods Use Instance Variables: How Objects Behave Chapter 5: Writing a Program: Extra-Strength Methods Chapter 6: Get to Know the Java API: Using the Java Library Chapter 7: Inheritance and Polymorphism: Better Living in Objectville Chapter 8: Interfaces and Abstract Classes: Serious Polymorphism Chapter 9: Constructors and Garbage Collection: Life and Death of an Object Chapter 10: Numbers and Statics: Numbers Matter Chapter 11: Exception Handling: Risky Behavior Chapter 12: Getting GUI: A Very Graphic Story Chapter 13: Using Swing: Work on Your Swing Chapter 14: Serialization and File I/O: Saving Objects Chapter 15: Networking and Threads: Make a Connection Chapter 16: Collections and Generics: Data structures Chapter 17: Package, Jars and Deployment: Release Your Code Chapter 18: Remote Deployment with RMI: Distributed Computing Final Code Kitchen The Top Ten Topics that almost made it into the Real Book... This isn't goodbye
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