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Learning Iphone Programming: From Xcode to App Store

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Learning Iphone Programming: From Xcode to App Store Cover

 

Synopses & Reviews

Publisher Comments:

Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.

Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps.

  • Start using Xcode right away, and learn how to work with Interface Builder
  • Take advantage of model-view-controller (MVC) architecture with Objective-C
  • Build a data-entry interface, and learn how to parse and store the data you receive
  • Solve typical problems while building a variety of challenging sample apps
  • Understand the demands and details of App Store and ad hoc distribution
  • Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera
  • Integrate your app with iPhone's preference pane, media playback, and more

Synopsis:

For those who want to start programming for the iPhone or iPod Touch, this book offers an easy-to-follow guide. Learn about the Xcode suite of tools, the Objective-C programming language, and the core frameworks by writing sample apps.

About the Author

Alasdair Allan is a senior research fellow in Astronomy at the University of Exeter. As part of his work there he is building a distributed peer-to-peer network of telescopes which, acting autonomously, will reactively schedule observations of time-critical events. On the side, Alasdair runs a small technology consulting business writing bespoke software and building open hardware, and is currently developing a series of iPhone applications to monitor and manage cloud based services and distributed sensor networks.

Table of Contents

PrefaceChapter 1: Why Go Native?Chapter 2: Becoming a DeveloperChapter 3: Your First iPhone AppChapter 4: Coding in Objective-CChapter 5: Table-View-Based ApplicationsChapter 6: Other View ControllersChapter 7: Connecting to the NetworkChapter 8: Handling DataChapter 9: Distributing Your ApplicationChapter 10: Using SensorsChapter 11: Geolocation and MappingChapter 12: Integrating Your ApplicationChapter 13: Other Native PlatformsChapter 14: Going FurtherColophon

Product Details

ISBN:
9780596806439
Subtitle:
From Xcode to App Store
Author:
Allan, Alasdair
Publisher:
O'Reilly Media
Subject:
Hardware - Personal Computers - Macintosh
Subject:
Hardware - Handheld Devices
Subject:
Programming - General
Subject:
Personal Computers & Micro / Macintosh
Subject:
IPhone (Smartphone) - Programming
Subject:
Portable computers.
Subject:
Personal Computers-General
Subject:
app store;apple;iphone;ipod touch;sdk;xcode
Subject:
CourseSmart Subject Description
Copyright:
Edition Description:
Print PDF
Publication Date:
20100319
Binding:
Paperback
Language:
English
Illustrations:
Y
Pages:
384
Dimensions:
9.2 x 7 x 0.9 in 1.12 lb

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Related Subjects

Computers and Internet » Computer Languages » C
Computers and Internet » Computers Reference » General
Computers and Internet » Mobile and Handheld Devices » iPhone
Computers and Internet » Personal Computers » General
Computers and Internet » Programming » Apple Programming
Computers and Internet » Software Engineering » Programming and Languages
Engineering » Communications » Telephony

Learning Iphone Programming: From Xcode to App Store Used Trade Paper
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Product details 384 pages O'Reilly Media - English 9780596806439 Reviews:
"Synopsis" by , For those who want to start programming for the iPhone or iPod Touch, this book offers an easy-to-follow guide. Learn about the Xcode suite of tools, the Objective-C programming language, and the core frameworks by writing sample apps.
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