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Chess for Dummies 2ND Edition

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Chess for Dummies 2ND Edition Cover

 

Synopses & Reviews

Publisher Comments:

Proven tactical tips to strengthen your game

Your quick and easy guide to the rules, strategies, and etiquette of chess

Kings, queens, knights — does chess seem like a royal pain to grasp? This friendly guide helps you make the right moves. From using the correct terms to engaging in the art of attack, you'll get step-by-step explanations that demystify the game. You'll also find updated information on tournaments and top players, as well as computer chess games and playing chess online!

Discover how to

  • Set up your chessboard
  • Understand the pieces and their powers
  • Recognize the game's patterns
  • Decipher chess notation
  • Employ tactics to gain an advantage
  • Find tournaments and clubs

Synopsis:

The classic introductory guide-over 250,000 copies sold-now revised with over 25 percent new content

For novice players, the complexities of chess can sometimes seem overwhelming-but you don't have to be a genius to play competitive chess. This fun and easy guide takes the intimidation out of the game, explaining the rules and lingo, demystifying popular openings and strategies, and showing players move by move how to push an opponent toward checkmate. For this new edition, Chess Master James Eade has updated chapters on chess computer programs and online play, added new material on today's chess tournaments and top players, and revised information on Web resources and chess organizations. Copiously illustrated throughout with chessboard diagrams, it's just what people need to get started with chess or take their play to the next level.

James Eade (Menlo Park, CA) became a United States Chess Federation (USCF) Master in 1981 and a Fidiration Internationale des Ichecs (FIDE) Master in 1993. The former president of the Chess Journalists of America, he has edited two chess journals and has served as an executive board member of the USCF and the FIDE.

Synopsis:

With updated chapters on computer chess games and playing chess online, as well as updated Web sites and resource information, this new edition provides step-by-step explanations that demystify the game. Illustrations.

Synopsis:

For novice players, the complexities of chess can sometimes seem overwhelming-but you don¿t have to be a genius to play competitive chess. This fun and easy guide takes the intimidation out of the game, explaining the rules and lingo, demystifying popular openings and strategies, and showing players move by move how to push an opponent toward checkmate. For this new edition, Chess Master James Eade has updated chapters on chess computer programs and online play, added new material on today's chess tournaments and top players, and revised information on Web resources and chess organizations. Copiously illustrated throughout with chessboard diagrams, it's just what people need to get started with chess or take their play to the next level.

About the Author

James Eade, a United States Chess Federation Chess Master since 1981, devotes his time to chess writing, organizing, and teaching.

Table of Contents

Introduction.

Part I: Laying the Groundwork.

Chapter 1: Tackling the Chess Basics.

Chapter 2: Greeting the Pieces and Their Powers.

Chapter 3: Getting to Know the Elements of Chess.

Chapter 4: Looking Out for the King: Check, Stalemate, and Checkmate.

Part II: Gaining Chess Know-How.

Chapter 5: Tactics and Combinations in Hand-to-Hand Combat.

Chapter 6: Sacrifices: When It’s Better to Give than to Receive.

Chapter 7: Mastering Mating Patterns.

Chapter 8: Building Pattern Recognition.

Chapter 9: Recognizing Pawn Formations.

Chapter 10: Making Special Moves.

Part III: Game Time: Putting Your Chess Foot Forward.

Chapter 11: Selecting Your Strategy: The Principles of Play.

Chapter 12: Coming on Strong in the Opening.

Chapter 13: Making Headway during the Middlegame.

Chapter 14: Exiting with Style in the Endgame.

Part IV: Getting Into Advanced Action.

Chapter 15: Competition Play and Necessary Etiquette.

Chapter 16: Hitting the Net with Computer Chess.

Chapter 17: Got Notation? Reading and Writing about Chess.

Part V: The Part of Tens.

Chapter 18: The Ten Most Famous Chess Games.

Chapter 19: The Ten Best Players of All Time.

Part VI: Appendixes.

Appendix A: A Glossary of Chess.

Appendix B: Other Chess Resources.

Index.

Product Details

ISBN:
9780764584046
Author:
Eade, James
Publisher:
For Dummies
Subject:
Chess
Subject:
Chess - General
Subject:
GAMES / Chess
Subject:
Games
Copyright:
Edition Number:
2
Edition Description:
WebSite Associated w/Book
Series:
For Dummies
Publication Date:
20050902
Binding:
Electronic book text in proprietary or open standard format
Grade Level:
General/trade
Language:
English
Illustrations:
Y
Pages:
384
Dimensions:
9.23x7.39x.82 in. 1.23 lbs.

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Related Subjects

Hobbies, Crafts, and Leisure » Games » Beginning Chess
Hobbies, Crafts, and Leisure » Games » Chess

Chess for Dummies 2ND Edition Used Trade Paper
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Product details 384 pages For Dummies - English 9780764584046 Reviews:
"Synopsis" by , The classic introductory guide-over 250,000 copies sold-now revised with over 25 percent new content

For novice players, the complexities of chess can sometimes seem overwhelming-but you don't have to be a genius to play competitive chess. This fun and easy guide takes the intimidation out of the game, explaining the rules and lingo, demystifying popular openings and strategies, and showing players move by move how to push an opponent toward checkmate. For this new edition, Chess Master James Eade has updated chapters on chess computer programs and online play, added new material on today's chess tournaments and top players, and revised information on Web resources and chess organizations. Copiously illustrated throughout with chessboard diagrams, it's just what people need to get started with chess or take their play to the next level.

James Eade (Menlo Park, CA) became a United States Chess Federation (USCF) Master in 1981 and a Fidiration Internationale des Ichecs (FIDE) Master in 1993. The former president of the Chess Journalists of America, he has edited two chess journals and has served as an executive board member of the USCF and the FIDE.

"Synopsis" by , With updated chapters on computer chess games and playing chess online, as well as updated Web sites and resource information, this new edition provides step-by-step explanations that demystify the game. Illustrations.
"Synopsis" by , For novice players, the complexities of chess can sometimes seem overwhelming-but you don¿t have to be a genius to play competitive chess. This fun and easy guide takes the intimidation out of the game, explaining the rules and lingo, demystifying popular openings and strategies, and showing players move by move how to push an opponent toward checkmate. For this new edition, Chess Master James Eade has updated chapters on chess computer programs and online play, added new material on today's chess tournaments and top players, and revised information on Web resources and chess organizations. Copiously illustrated throughout with chessboard diagrams, it's just what people need to get started with chess or take their play to the next level.
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