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How to Be a Graphic Designer, Without Losing Your Soul

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How to Be a Graphic Designer, Without Losing Your Soul Cover

 

 

Excerpt

FOREWORD Sagmeister, Stefan

Product Details

ISBN:
9781568985596
Foreword:
Sagmeister, Stefan
Publisher:
Princeton Architectural Press
Foreword:
Sagmeister, Stefan
Author:
Shaughnessy, Adrian
Subject:
Vocational Guidance
Subject:
Business Aspects
Subject:
Graphic Arts
Subject:
Design - General
Subject:
Graphic Arts - General
Subject:
General
Subject:
Graphic arts -- Vocational guidance.
Subject:
Commercial art -- Vocational guidance.
Copyright:
Publication Date:
20100922
Binding:
Paperback
Grade Level:
from 8 up to 17
Language:
English
Illustrations:
Y
Pages:
176
Dimensions:
9 x 7.5 x 0.75 in 1.02 lb
Age Level:
from 13 up to 99

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Related Subjects

Arts and Entertainment » Art » Art Business Guides
Arts and Entertainment » Art » Graphic Design
Arts and Entertainment » Art » Typography
Computers and Internet » Desktop Publishing » General

How to Be a Graphic Designer, Without Losing Your Soul Used Trade Paper
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Product details 176 pages Princeton Architectural Press - English 9781568985596 Reviews:
"Synopsis" by , Published to instant acclaim in 2005, our best selling How to Be a Graphic Designer without Losing Your Soul has become a trusted resource for graphic designers around the world, combining practical advice with philosophical guidance to help young professionals embark on their careers. This new, expanded edition brings this essential text up to date with new chapters on professional skills, the creative process, and global trends that include social responsibility, ethics, and the rise of digital culture. How to Be a Graphic Designer offers clear, concise guidance along with focused, no-nonsense strategies for setting up, running, and promoting a studio; finding work; and collaborating with clients. The book also includes inspiring new interviews with leading designers, including Jonathan Barnbrook, Sara De Bondt, Stephen Doyle, Ben Drury, Paul Sahre, Dmitri Siegel, Sophie Thomas, and Magnus Vol Mathiassen.
"Synopsis" by , Designers are quick to tell us about their sources of inspiration, but they are much less willing to reveal such critical matters as how to find work, how much they charge, and what to do when a client rejects three weeks of work and refuses to pay the bill.
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