Synopses & Reviews
3D creatures are everywhere -- in movies, games, comics, videos, and advertising. Some of these creatures are lifelike and realistic while others portray bizarre fantasy images. No matter which type you want to create, you'll find insightful ideas and hands-on techniques for bringing your creatures to life in this completely updated version of the best-selling 3D Creature Workshop. Whether you are just beginning in 3D modeling and animation, are a seasoned pro, or a creative hobbyist, you'll find innovative tools and techniques to enhance your creature creations.
A completely updated version of this best-selling title provides insightful new ideas for bringing 3D creatures to life. Covering all types of creature creation, from life-like photorealistic creatures to bizarre fantasy characters, this edition provides users of all skill levels with innovative tips and techniques. Using selected new creatures and a variety of popular 3D applications (LightWave, Cinema 4D XL, Carrara, Pixels:3D, and more), the tutorials illustrate all of the steps needed for creature creation. There are also new chapters that highlight fantasy creatures, single mesh model animation, and provide coverage of the new versions of 3D Studio Max and Animation: Master.
About the Author
Bill Fleming is a 3D designer and author living in California
Table of Contents
Introduction, The Genesis of a Realistic Creature, Realistic Surfacing, Toon Time (fantasy creatures), Modeling Styles, Lightwave, 3D Studio Max, Animation:Master, Metaball Modeling, Piecing Your Model Together, Animating Single Mesh Models, and Contributing Artists.